mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 19:15:07 +01:00
64f8406b07
*updated libntfs (write fix) *updated libfat *lots of changes in the startup code, removed almost everything. This might cause problems for some drives at loading the gamelist and needs to be adjusted later but better this time. more cleanup is needed in main.cpp and will come. *using libogc sd/usb for config loading and reload to cIOS afterwards *added missing boothomebrew stuff pune forgot NOTE: From now on we will be doing a lot of revs which we won't be compiling and releasing. This revs are officially not available for public so don't making issues regarding those revs. Those will be closed right away. We need first to cleanup a lot of crap and update loader to new standards before releasing stuff again.
54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
#include <malloc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ogc/machine/processor.h>
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#include <gccore.h>
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#include <dirent.h>
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#include <string.h>
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#include "dolloader.h"
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typedef struct _dolheader {
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u32 text_pos[7];
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u32 data_pos[11];
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u32 text_start[7];
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u32 data_start[11];
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u32 text_size[7];
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u32 data_size[11];
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u32 bss_start;
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u32 bss_size;
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u32 entry_point;
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} dolheader;
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u32 load_dol(const void *dolstart, struct __argv *argv) {
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u32 i;
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dolheader *dolfile;
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if (dolstart) {
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dolfile = (dolheader *) dolstart;
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for (i = 0; i < 7; i++) {
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if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100)) continue;
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ICInvalidateRange ((void *) dolfile->text_start[i],dolfile->text_size[i]);
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memcpy((void *) dolfile->text_start[i],dolstart+dolfile->text_pos[i],dolfile->text_size[i]);
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}
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for (i = 0; i < 11; i++) {
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if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) continue;
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memcpy((void *) dolfile->data_start[i],dolstart+dolfile->data_pos[i],dolfile->data_size[i]);
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DCFlushRangeNoSync ((void *) dolfile->data_start[i],dolfile->data_size[i]);
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}
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memset ((void *) dolfile->bss_start, 0, dolfile->bss_size);
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DCFlushRange((void *) dolfile->bss_start, dolfile->bss_size);
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if (argv && argv->argvMagic == ARGV_MAGIC) {
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void *new_argv = (void *)(dolfile->entry_point + 8);
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memcpy(new_argv, argv, sizeof(*argv));
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DCFlushRange(new_argv, sizeof(*argv));
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}
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return dolfile->entry_point;
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}
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return 0;
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}
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