usbloadergx/source
giantpune e1a36e8988 * move title stuff into a class
* only get the list of shit installed on the wii 1 time and use that list globally for stuff like checking if something is installed, getting channel names, getting title versions
* remove unused files
* probably fuckup svn merge
2010-09-18 23:04:39 +00:00
..
banner undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
cheats *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
fonts undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
homebrewboot * move title stuff into a class 2010-09-18 23:04:39 +00:00
images undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
language undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
libfat *Revert of libfat it causes crashes for most people and doesn't really work. We will deal with it later. For now the old one is good. 2010-09-17 23:28:01 +00:00
libntfs *Mem2 fix 2010-09-16 19:59:41 +00:00
libwbfs *Fix for ntfs writing 2010-02-25 12:08:03 +00:00
libwiigui * move title stuff into a class 2010-09-18 23:04:39 +00:00
memory *Mem2 fix 2010-09-16 19:59:41 +00:00
menu *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
mload - Reverted to 921 2010-05-29 07:38:54 +00:00
network *forgot that i wanted to fix the beta updater 2010-05-30 07:00:29 +00:00
patches *Added PoP Patch to apply automatically. The internal patch is not applied if you have a .wip file for PoP. So the .wip patches override the internal patch. 2010-05-30 14:18:25 +00:00
prompts * move title stuff into a class 2010-09-18 23:04:39 +00:00
ramdisk undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
settings * move title stuff into a class 2010-09-18 23:04:39 +00:00
sounds undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
themes *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
unzip undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
usbloader * move title stuff into a class 2010-09-18 23:04:39 +00:00
wad * move title stuff into a class 2010-09-18 23:04:39 +00:00
xml undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
audio.cpp - Reverted to 921 2010-05-29 07:38:54 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
bannersound.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
bannersound.h *Revert to R883 and only keeping the new game directory layouts commited by r-win 2010-01-19 10:48:50 +00:00
data1 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
fatmounter.c *Disabled NTFS write because the installer is still unstable and made NTFS mount read only 2010-05-30 06:49:23 +00:00
fatmounter.h undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
filelist.h * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
FontSystem.cpp *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
FontSystem.h *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
FreeTypeGX.cpp *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
FreeTypeGX.h *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
gecko.c * move title stuff into a class 2010-09-18 23:04:39 +00:00
gecko.h * move title stuff into a class 2010-09-18 23:04:39 +00:00
input.cpp *Removed Metaphrasis (not used anymore) 2010-09-17 17:48:16 +00:00
input.h *Removed Metaphrasis (not used anymore) 2010-09-17 17:48:16 +00:00
listfiles.c undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
listfiles.h *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme 2009-12-28 16:05:16 +00:00
lstub.c updated lstub to work with newer HBC stub ( fixes "return to loader" ) 2010-09-16 10:22:24 +00:00
lstub.cpp * move title stuff into a class 2010-09-18 23:04:39 +00:00
lstub.h * move title stuff into a class 2010-09-18 23:04:39 +00:00
main.cpp * move title stuff into a class 2010-09-18 23:04:39 +00:00
main.h * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
memory.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
menu.cpp * move title stuff into a class 2010-09-18 23:04:39 +00:00
menu.h - Reverted to 921 2010-05-29 07:38:54 +00:00
stub.S undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
svnrev.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
sys.cpp * move title stuff into a class 2010-09-18 23:04:39 +00:00
sys.h * move title stuff into a class 2010-09-18 23:04:39 +00:00
video.cpp *Removed Metaphrasis (not used anymore) 2010-09-17 17:48:16 +00:00
video.h - Reverted to 921 2010-05-29 07:38:54 +00:00
wpad.c lots of changes here 2009-12-03 01:06:09 +00:00
wpad.h *code beautification* 2009-07-30 05:41:12 +00:00
wstring.cpp *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
wstring.hpp *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
ZipFile.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
ZipFile.h undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00