..
banner
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
cheats
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
fonts
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
homebrewboot
* move title stuff into a class
2010-09-18 23:04:39 +00:00
images
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
language
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
libfat
*Revert of libfat it causes crashes for most people and doesn't really work. We will deal with it later. For now the old one is good.
2010-09-17 23:28:01 +00:00
libntfs
*Mem2 fix
2010-09-16 19:59:41 +00:00
libwbfs
*Fix for ntfs writing
2010-02-25 12:08:03 +00:00
libwiigui
* move title stuff into a class
2010-09-18 23:04:39 +00:00
memory
*Mem2 fix
2010-09-16 19:59:41 +00:00
menu
*Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp.
2010-09-18 11:46:25 +00:00
mload
- Reverted to 921
2010-05-29 07:38:54 +00:00
network
*forgot that i wanted to fix the beta updater
2010-05-30 07:00:29 +00:00
patches
*Added PoP Patch to apply automatically. The internal patch is not applied if you have a .wip file for PoP. So the .wip patches override the internal patch.
2010-05-30 14:18:25 +00:00
prompts
* move title stuff into a class
2010-09-18 23:04:39 +00:00
ramdisk
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
settings
* move title stuff into a class
2010-09-18 23:04:39 +00:00
sounds
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
themes
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
unzip
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
usbloader
* move title stuff into a class
2010-09-18 23:04:39 +00:00
wad
* move title stuff into a class
2010-09-18 23:04:39 +00:00
xml
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
audio.cpp
- Reverted to 921
2010-05-29 07:38:54 +00:00
audio.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
bannersound.cpp
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
bannersound.h
*Revert to R883 and only keeping the new game directory layouts commited by r-win
2010-01-19 10:48:50 +00:00
data1
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
fatmounter.c
*Disabled NTFS write because the installer is still unstable and made NTFS mount read only
2010-05-30 06:49:23 +00:00
fatmounter.h
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
filelist.h
* Added BETA upgrades option (to download the latest revisions from google code)
2009-12-10 20:27:36 +00:00
FontSystem.cpp
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
FontSystem.h
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
FreeTypeGX.cpp
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
FreeTypeGX.h
*Added loop for WBFS init back in
2010-09-17 15:15:21 +00:00
gecko.c
* move title stuff into a class
2010-09-18 23:04:39 +00:00
gecko.h
* move title stuff into a class
2010-09-18 23:04:39 +00:00
input.cpp
*Removed Metaphrasis (not used anymore)
2010-09-17 17:48:16 +00:00
input.h
*Removed Metaphrasis (not used anymore)
2010-09-17 17:48:16 +00:00
listfiles.c
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
listfiles.h
*Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
2009-12-28 16:05:16 +00:00
lstub.c
updated lstub to work with newer HBC stub ( fixes "return to loader" )
2010-09-16 10:22:24 +00:00
lstub.cpp
* move title stuff into a class
2010-09-18 23:04:39 +00:00
lstub.h
* move title stuff into a class
2010-09-18 23:04:39 +00:00
main.cpp
* move title stuff into a class
2010-09-18 23:04:39 +00:00
main.h
* GuiSound stuff rewritten it makes modular
2009-11-09 23:03:13 +00:00
memory.h
* Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
2009-09-30 23:10:58 +00:00
menu.cpp
* move title stuff into a class
2010-09-18 23:04:39 +00:00
menu.h
- Reverted to 921
2010-05-29 07:38:54 +00:00
stub.S
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
svnrev.h
* Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
2009-09-30 23:10:58 +00:00
sys.cpp
* move title stuff into a class
2010-09-18 23:04:39 +00:00
sys.h
* move title stuff into a class
2010-09-18 23:04:39 +00:00
video.cpp
*Removed Metaphrasis (not used anymore)
2010-09-17 17:48:16 +00:00
video.h
- Reverted to 921
2010-05-29 07:38:54 +00:00
wpad.c
lots of changes here
2009-12-03 01:06:09 +00:00
wpad.h
*code beautification*
2009-07-30 05:41:12 +00:00
wstring.cpp
*Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp.
2010-09-18 11:46:25 +00:00
wstring.hpp
*Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp.
2010-09-18 11:46:25 +00:00
ZipFile.cpp
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00
ZipFile.h
undo the code formatting. somehow it got screwed up
2010-02-09 10:59:55 +00:00