mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 11:05:06 +01:00
e1a36e8988
* only get the list of shit installed on the wii 1 time and use that list globally for stuff like checking if something is installed, getting channel names, getting title versions * remove unused files * probably fuckup svn merge
3659 lines
134 KiB
C++
3659 lines
134 KiB
C++
#include <gccore.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dirent.h>
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#include <time.h>
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#include <stdlib.h>
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#include "usbloader/wbfs.h"
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#include "usbloader/wdvd.h"
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#include "usbloader/partition_usbloader.h"
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#include "usbloader/usbstorage2.h"
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#include "usbloader/GameList.h"
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_diskcover.h"
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#include "libwiigui/Text.hpp"
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#include "network/networkops.h"
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#include "network/http.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/gameinfo.h"
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#include "mload/mload.h"
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#include "fatmounter.h"
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#include "listfiles.h"
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#include "menu.h"
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#include "menu.h"
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#include "filelist.h"
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#include "sys.h"
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#include "wpad.h"
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#include "wad/wad.h"
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#include "unzip/unzip.h"
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#include "zlib.h"
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#include "svnrev.h"
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#include "audio.h"
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#include "xml/xml.h"
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#include "language/UpdateLanguage.h"
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#include "gecko.h"
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#include "lstub.h"
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#include "bannersound.h"
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#include "buildtype.h"
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/*** Variables that are also used extern ***/
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int cntMissFiles = 0;
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/*** Variables used only in this file ***/
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static char missingFiles[500][12];
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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s32 gameSelected = 0, gameStart = 0;
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extern float gamesize;
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extern u8 shutdown;
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extern u8 reset;
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extern u8 mountMethod;
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extern struct discHdr *dvdheader;
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extern char game_partition[6];
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/****************************************************************************
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* OnScreenNumpad
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*
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* Opens an on-screen numpad window, with the data entered being stored
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* into the specified variable.
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***************************************************************************/
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int OnScreenNumpad(char * var, u32 maxlen) {
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int save = -1;
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GuiNumpad numpad(var, maxlen);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size,Settings.sfxvolume);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText okBtnTxt(tr("OK"), 22, THEME.prompttext);
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GuiImage okBtnImg(&btnOutline);
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if (Settings.wsprompt == yes) {
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okBtnTxt.SetWidescreen(CFG.widescreen);
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okBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton okBtn(&okBtnImg,&okBtnImg, 0, 4, 5, -15, &trigA, &btnSoundOver, btnClick2,1);
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okBtn.SetLabel(&okBtnTxt);
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GuiText cancelBtnTxt(tr("Cancel"), 22, THEME.prompttext);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes) {
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cancelBtnTxt.SetWidescreen(CFG.widescreen);
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cancelBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 1, 4, -5, -15, &trigA, &btnSoundOver, btnClick2,1);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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numpad.Append(&okBtn);
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numpad.Append(&cancelBtn);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&numpad);
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mainWindow->ChangeFocus(&numpad);
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ResumeGui();
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while (save == -1) {
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VIDEO_WaitVSync();
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if (okBtn.GetState() == STATE_CLICKED)
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save = 1;
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else if (cancelBtn.GetState() == STATE_CLICKED)
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save = 0;
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}
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if (save == 1) {
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snprintf(var, maxlen, "%s", numpad.kbtextstr);
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}
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HaltGui();
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mainWindow->Remove(&numpad);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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gprintf("\t%s",(save == 1?"saved":"discarded"));
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return save;
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}
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/****************************************************************************
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* OnScreenKeyboard
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*
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* Opens an on-screen keyboard window, with the data entered being stored
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* into the specified variable.
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***************************************************************************/
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int OnScreenKeyboard(char * var, u32 maxlen, int min) {
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int save = -1;
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int keyset = 0;
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if (Settings.keyset == us) keyset = 0;
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else if (Settings.keyset == dvorak) keyset = 1;
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else if (Settings.keyset == euro) keyset = 2;
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else if (Settings.keyset == azerty) keyset = 3;
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else if (Settings.keyset == qwerty) keyset = 4;
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gprintf("\nOnScreenKeyboard(%s, %i, %i) \n\tkeyset = %i",var,maxlen,min,keyset);
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GuiKeyboard keyboard(var, maxlen, min, keyset);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size,Settings.sfxvolume);
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText okBtnTxt(tr("OK"), 22, THEME.prompttext);
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GuiImage okBtnImg(&btnOutline);
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if (Settings.wsprompt == yes) {
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okBtnTxt.SetWidescreen(CFG.widescreen);
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okBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton okBtn(&okBtnImg,&okBtnImg, 0, 4, 5, 15, &trigA, &btnSoundOver, btnClick2,1);
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okBtn.SetLabel(&okBtnTxt);
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GuiText cancelBtnTxt(tr("Cancel"), 22, THEME.prompttext);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes) {
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cancelBtnTxt.SetWidescreen(CFG.widescreen);
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cancelBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 1, 4, -5, 15, &trigA, &btnSoundOver, btnClick2,1);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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keyboard.Append(&okBtn);
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keyboard.Append(&cancelBtn);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&keyboard);
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mainWindow->ChangeFocus(&keyboard);
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ResumeGui();
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while (save == -1) {
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VIDEO_WaitVSync();
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if (okBtn.GetState() == STATE_CLICKED)
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save = 1;
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else if (cancelBtn.GetState() == STATE_CLICKED)
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save = 0;
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}
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if (save) {
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snprintf(var, maxlen, "%s", keyboard.kbtextstr);
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}
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HaltGui();
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mainWindow->Remove(&keyboard);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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gprintf("\t%s",(save?"saved":"discarded"));
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return save;
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}
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/****************************************************************************
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* WindowCredits
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* Display credits
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***************************************************************************/
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void WindowCredits() {
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gprintf("\nWindowCredits()");
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int angle = 0;
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GuiSound * creditsMusic = NULL;
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bgMusic->Pause();
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creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, 55);
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creditsMusic->SetVolume(60);
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creditsMusic->SetLoop(1);
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creditsMusic->Play();
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bool exit = false;
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int i = 0;
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int y = 20;
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GuiWindow creditsWindow(screenwidth,screenheight);
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GuiWindow creditsWindowBox(580,448);
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creditsWindowBox.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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GuiImageData creditsBox(credits_bg_png);
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GuiImage creditsBoxImg(&creditsBox);
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creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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creditsWindowBox.Append(&creditsBoxImg);
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GuiImageData star(little_star_png);
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GuiImage starImg(&star);
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starImg.SetWidescreen(CFG.widescreen); //added
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starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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starImg.SetPosition(505,350);
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int numEntries = 21;
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GuiText * txt[numEntries];
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txt[i] = new GuiText(tr("Credits"), 26, (GXColor) {255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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txt[i]->SetPosition(0,12);
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i++;
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#ifdef FULLCHANNEL
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char svnTmp[4];//did this to hide the M after the rev# that is made by altering it
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//to be ready to be in a full channel
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snprintf(svnTmp,sizeof(svnTmp), "%s", GetRev());
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char SvnRev[30];
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snprintf(SvnRev,sizeof(SvnRev), "Rev%sc IOS%u (Rev %u)", svnTmp, IOS_GetVersion(), IOS_GetRevision());
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#else
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char SvnRev[30];
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snprintf(SvnRev,sizeof(SvnRev), "Rev%s IOS%u (Rev %u)", GetRev(), IOS_GetVersion(), IOS_GetRevision());
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#endif
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txt[i] = new GuiText(SvnRev, 16, (GXColor) { 255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
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txt[i]->SetPosition(0,y);
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i++;
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y+=34;
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txt[i] = new GuiText("USB Loader GX", 24, (GXColor) {255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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txt[i]->SetPosition(0,y);
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i++;
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y+=26;
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txt[i] = new GuiText(tr("Official Site:"), 20, (GXColor) {255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(10,y);
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i++;
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txt[i] = new GuiText("http://code.google.com/p/usbloader-gui/", 20, (GXColor) {255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=26;
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GuiText::SetPresets(22, (GXColor) {255, 255, 255, 255}, 3000, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
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txt[i] = new GuiText(tr("Coding:"));
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(10,y);
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i++;
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txt[i] = new GuiText("dimok / nIxx / giantpune / ardi");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=22;
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txt[i] = new GuiText("hungyip84 / DrayX7 / lustar / r-win");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=26;
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char text[100];
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txt[i] = new GuiText(tr("Design:"));
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(10,y);
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i++;
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txt[i] = new GuiText("cyrex / NeoRame");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=26;
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txt[i] = new GuiText(tr("Big thanks to:"));
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(10,y);
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i++;
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sprintf(text, "lustar %s", tr("for WiiTDB and hosting covers / disc images"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=22;
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sprintf(text, "CorneliousJD %s", tr("for hosting the update files"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=22;
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sprintf(text, "Kinyo %s", tr("and translaters for language files updates"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=22;
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sprintf(text, "Deak Phreak %s", tr("for hosting the themes"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(160,y);
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i++;
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y+=26;
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txt[i] = new GuiText(tr("Special thanks to:"));
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(10,y);
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i++;
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y+=22;
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sprintf(text, "Waninkoko, Kwiirk & Hermes %s", tr("for the USB Loader source"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(60,y);
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i++;
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y+=22;
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sprintf(text, "Tantric %s", tr("for his awesome tool LibWiiGui"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(60,y);
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i++;
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y+=22;
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sprintf(text, "Fishears/Nuke %s", tr("for Ocarina"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(60,y);
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i++;
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y+=22;
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sprintf(text, "WiiPower %s", tr("for diverse patches"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(60,y);
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i++;
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y+=22;
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sprintf(text, "Oggzee %s", tr("for FAT/NTFS support"));
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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txt[i]->SetPosition(60,y);
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i++;
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y+=22;
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for (i=0; i < numEntries; i++)
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creditsWindowBox.Append(txt[i]);
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creditsWindow.Append(&creditsWindowBox);
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creditsWindow.Append(&starImg);
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creditsWindow.SetEffect(EFFECT_FADE, 30);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&creditsWindow);
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ResumeGui();
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while (!exit) {
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angle++;
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if (angle > 360)
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angle = 0;
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usleep(12000);
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starImg.SetAngle(angle);
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if (ButtonsPressed() != 0)
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exit = true;
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}
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creditsMusic->Stop();
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delete creditsMusic;
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creditsWindow.SetEffect(EFFECT_FADE, -30);
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while (creditsWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&creditsWindow);
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mainWindow->SetState(STATE_DEFAULT);
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for (i=0; i < numEntries; i++) {
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delete txt[i];
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txt[i] = NULL;
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}
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ResumeGui();
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bgMusic->Resume();
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}
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/****************************************************************************
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* WindowScreensaver
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* Display screensaver
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***************************************************************************/
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int WindowScreensaver() {
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gprintf("\nWindowScreenSaver()");
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int i = 0;
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bool exit = false;
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char imgPath[100];//uncomment for themable screensaver
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/* initialize random seed: */
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srand ( time(NULL) );
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snprintf(imgPath, sizeof(imgPath), "%sscreensaver.png", CFG.theme_path);//uncomment for themable screensaver
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GuiImageData GXlogo(imgPath, gxlogo_png);//uncomment for themable screensaver
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//GuiImageData GXlogo(gxlogo_png);//comment for themable screensaver
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GuiImage GXlogoImg(&GXlogo);
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GXlogoImg.SetPosition(172,152);
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GXlogoImg.SetAlignment(ALIGN_LEFT,ALIGN_TOP);
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GuiImage BackgroundImg(640,480,(GXColor) {0, 0, 0, 255});
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BackgroundImg.SetPosition(0,0);
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BackgroundImg.SetAlignment(ALIGN_LEFT,ALIGN_TOP);
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GuiWindow screensaverWindow(screenwidth,screenheight);
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screensaverWindow.Append(&BackgroundImg);
|
|
screensaverWindow.Append(&GXlogoImg);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&screensaverWindow);
|
|
ResumeGui();
|
|
|
|
while (!exit) {
|
|
i++;
|
|
if (IsWpadConnected()) {
|
|
exit = true;
|
|
}
|
|
/* Set position only every 400000th loop */
|
|
if ((i % 8000000) == 0) {
|
|
/* Set random position */
|
|
GXlogoImg.SetPosition((rand() % 345), (rand() % 305));
|
|
}
|
|
|
|
}
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&screensaverWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return 1;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 4 Buttons.
|
|
*
|
|
* Give him 1 Title, 1 Subtitle and 4 Buttons
|
|
* If title/subtitle or one of the buttons is not needed give him a 0 on that
|
|
* place.
|
|
***************************************************************************/
|
|
int WindowPrompt(const char *title, const char *msg, const char *btn1Label,
|
|
const char *btn2Label, const char *btn3Label,
|
|
const char *btn4Label, int wait) {
|
|
int choice = -1;
|
|
int count = wait;
|
|
gprintf("\nWindowPrompt(%s, %s, %s, %s, %s, %s, %i)",title,msg,btn1Label,btn2Label, btn3Label,btn4Label,wait);
|
|
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,55);
|
|
GuiText msgTxt(msg, 22, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
msgTxt.SetMaxWidth(430);
|
|
|
|
GuiText btn1Txt(btn1Label, 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiButton btn1(&btn1Img, &btn1Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(btn2Label, 22, THEME.prompttext);
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img, &btn2Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
if (!btn3Label && !btn4Label)
|
|
btn2.SetTrigger(&trigB);
|
|
|
|
GuiText btn3Txt(btn3Label, 22, THEME.prompttext);
|
|
GuiImage btn3Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn3Txt.SetWidescreen(CFG.widescreen);
|
|
btn3Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn3(&btn3Img, &btn3Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn3.SetLabel(&btn3Txt);
|
|
if (!btn4Label)
|
|
btn3.SetTrigger(&trigB);
|
|
|
|
GuiText btn4Txt(btn4Label, 22, THEME.prompttext);
|
|
GuiImage btn4Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn4Txt.SetWidescreen(CFG.widescreen);
|
|
btn4Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn4(&btn4Img, &btn4Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn4.SetLabel(&btn4Txt);
|
|
if (btn4Label)
|
|
btn4.SetTrigger(&trigB);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust buttons for widescreen
|
|
msgTxt.SetMaxWidth(330);
|
|
|
|
if (btn2Label && !btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(70, -80);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -80);
|
|
btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(-70, -55);
|
|
btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(70, -55);
|
|
} else if (btn2Label && btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(70, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -120);
|
|
btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn3.SetPosition(0, -55);
|
|
btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(70, -55);
|
|
} else if (btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(70, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(70, -55);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-70, -55);
|
|
} else if (!btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(70, -55);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-70, -55);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(70, -120);
|
|
btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(-70, -55);
|
|
btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(70, -55);
|
|
}
|
|
} else {
|
|
|
|
if (btn2Label && !btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(40, -45);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-40, -45);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if (btn2Label && btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(50, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn3.SetPosition(0, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if (btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(50, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if (!btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -45);
|
|
btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
}
|
|
|
|
}
|
|
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z);
|
|
|
|
GuiButton screenShotBtn(0,0);
|
|
screenShotBtn.SetPosition(0,0);
|
|
screenShotBtn.SetTrigger(&trigZ);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&screenShotBtn);
|
|
|
|
if (btn1Label)
|
|
promptWindow.Append(&btn1);
|
|
if (btn2Label)
|
|
promptWindow.Append(&btn2);
|
|
if (btn3Label)
|
|
promptWindow.Append(&btn3);
|
|
if (btn4Label)
|
|
promptWindow.Append(&btn4);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while (choice == -1) {
|
|
VIDEO_WaitVSync();
|
|
if (shutdown == 1) {
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if (reset == 1)
|
|
Sys_Reboot();
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
choice = 1;
|
|
} else if (btn2.GetState() == STATE_CLICKED) {
|
|
if (!btn3Label)
|
|
choice = 0;
|
|
else
|
|
choice = 2;
|
|
} else if (btn3.GetState() == STATE_CLICKED) {
|
|
if (!btn4Label)
|
|
choice = 0;
|
|
else
|
|
choice = 3;
|
|
} else if (btn4.GetState() == STATE_CLICKED) {
|
|
choice = 0;
|
|
} else if (screenShotBtn.GetState() == STATE_CLICKED) {
|
|
gprintf("\n\tscreenShotBtn clicked");
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf("...It's easy, mmmmmmKay");
|
|
}
|
|
if (count>0)count--;
|
|
if (count==0) choice = 1;
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
gprintf(" = %i",choice);
|
|
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WindowExitPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 4 Buttons.
|
|
*
|
|
* Give him 1 Titel, 1 Subtitel and 4 Buttons
|
|
* If titel/subtitle or one of the buttons is not needed give him a 0 on that
|
|
* place.
|
|
***************************************************************************/
|
|
int WindowExitPrompt()
|
|
{
|
|
gprintf("\nWindowExitPrompt()");
|
|
|
|
GuiSound * homein = NULL;
|
|
homein = new GuiSound(menuin_ogg, menuin_ogg_size, Settings.sfxvolume);
|
|
homein->SetVolume(Settings.sfxvolume);
|
|
homein->SetLoop(0);
|
|
homein->Play();
|
|
|
|
GuiSound * homeout = NULL;
|
|
homeout = new GuiSound(menuout_ogg, menuout_ogg_size, Settings.sfxvolume);
|
|
homeout->SetVolume(Settings.sfxvolume);
|
|
homeout->SetLoop(0);
|
|
|
|
int choice = -1;
|
|
char imgPath[100];
|
|
|
|
u64 oldstub = getStubDest();
|
|
loadStub();
|
|
if (oldstub != 0x00010001554c4e52ll && oldstub != 0x00010001554e454fll)
|
|
Set_Stub(oldstub);
|
|
|
|
GuiWindow promptWindow(640,480);
|
|
promptWindow.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
promptWindow.SetPosition(0, 0);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
GuiImageData top(exit_top_png);
|
|
GuiImageData topOver(exit_top_over_png);
|
|
GuiImageData bottom(exit_bottom_png);
|
|
GuiImageData bottomOver(exit_bottom_over_png);
|
|
GuiImageData button(exit_button_png);
|
|
GuiImageData wiimote(wiimote_png);
|
|
GuiImageData close(closebutton_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_white.png", CFG.theme_path);
|
|
GuiImageData battery(imgPath, battery_white_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar_white.png", CFG.theme_path);
|
|
GuiImageData batteryBar(imgPath, battery_bar_white_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_red.png", CFG.theme_path);
|
|
GuiImageData batteryRed(imgPath, battery_red_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar_red.png", CFG.theme_path);
|
|
GuiImageData batteryBarRed(imgPath, battery_bar_red_png);
|
|
|
|
int i = 0, ret = 0, level;
|
|
char txt[3];
|
|
GuiText * batteryTxt[4];
|
|
GuiImage * batteryImg[4];
|
|
GuiImage * batteryBarImg[4];
|
|
GuiButton * batteryBtn[4];
|
|
|
|
for (i=0; i < 4; i++) {
|
|
|
|
sprintf(txt, "P%d", i+1);
|
|
|
|
batteryTxt[i] = new GuiText(txt, 22, (GXColor) {255,255,255, 255});
|
|
batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryImg[i] = new GuiImage(&battery);
|
|
batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryImg[i]->SetPosition(36, 0);
|
|
batteryImg[i]->SetTile(0);
|
|
batteryBarImg[i] = new GuiImage(&batteryBar);
|
|
batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryBarImg[i]->SetPosition(33, 0);
|
|
|
|
batteryBtn[i] = new GuiButton(40, 20);
|
|
batteryBtn[i]->SetLabel(batteryTxt[i]);
|
|
batteryBtn[i]->SetImage(batteryBarImg[i]);
|
|
batteryBtn[i]->SetIcon(batteryImg[i]);
|
|
batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryBtn[i]->SetRumble(false);
|
|
batteryBtn[i]->SetAlpha(70);
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
}
|
|
|
|
batteryBtn[0]->SetPosition(180,150);
|
|
batteryBtn[1]->SetPosition(284, 150);
|
|
batteryBtn[2]->SetPosition(388, 150);
|
|
batteryBtn[3]->SetPosition(494, 150);
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
GuiTrigger trigHome;
|
|
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
|
|
|
|
GuiText titleTxt(tr("HOME Menu"), 36, (GXColor) {255, 255, 255, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(-180,40);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiText closeTxt(tr("Close"), 28, (GXColor) {0, 0, 0, 255});
|
|
closeTxt.SetPosition(10,3);
|
|
GuiImage closeImg(&close);
|
|
if (Settings.wsprompt == yes) {
|
|
closeTxt.SetWidescreen(CFG.widescreen);
|
|
closeImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton closeBtn(close.GetWidth(), close.GetHeight());
|
|
closeBtn.SetImage(&closeImg);
|
|
closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
closeBtn.SetPosition(190,30);
|
|
closeBtn.SetLabel(&closeTxt);
|
|
closeBtn.SetRumble(false);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiImage btn1Img(&top);
|
|
GuiImage btn1OverImg(&topOver);
|
|
GuiButton btn1(&btn1Img,&btn1OverImg, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2,0);
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiText btn2Txt(tr("Back to Loader"), 28, (GXColor) {0, 0, 0, 255});
|
|
GuiImage btn2Img(&button);
|
|
if (Settings.wsprompt == yes) {
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 2, 5, -150, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
|
|
btn2.SetRumble(false);
|
|
btn2.SetPosition(-150, 0);
|
|
|
|
|
|
GuiText btn3Txt(tr("Wii Menu"), 28, (GXColor) {0, 0, 0, 255});
|
|
GuiImage btn3Img(&button);
|
|
if (Settings.wsprompt == yes) {
|
|
btn3Txt.SetWidescreen(CFG.widescreen);
|
|
btn3Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn3(&btn3Img,&btn3Img, 2, 5, 150, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn3.SetLabel(&btn3Txt);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50);
|
|
btn3.SetRumble(false);
|
|
btn3.SetPosition(150, 0);
|
|
|
|
GuiImage btn4Img(&bottom);
|
|
GuiImage btn4OverImg(&bottomOver);
|
|
GuiButton btn4(&btn4Img,&btn4OverImg, 0, 4, 0, 0, &trigA, &btnSoundOver, btnClick2,0);
|
|
btn4.SetTrigger(&trigB);
|
|
btn4.SetTrigger(&trigHome);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiImage wiimoteImg(&wiimote);
|
|
if (Settings.wsprompt == yes) {
|
|
wiimoteImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
wiimoteImg.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
wiimoteImg.SetPosition(50,210);
|
|
|
|
promptWindow.Append(&btn2);
|
|
promptWindow.Append(&btn3);
|
|
promptWindow.Append(&btn4);
|
|
promptWindow.Append(&btn1);
|
|
promptWindow.Append(&closeBtn);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&wiimoteImg);
|
|
|
|
promptWindow.Append(batteryBtn[0]);
|
|
promptWindow.Append(batteryBtn[1]);
|
|
promptWindow.Append(batteryBtn[2]);
|
|
promptWindow.Append(batteryBtn[3]);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while (choice == -1) {
|
|
VIDEO_WaitVSync();
|
|
|
|
for (i=0; i < 4; i++) {
|
|
if (WPAD_Probe(i, NULL) == WPAD_ERR_NONE) { // controller connected
|
|
level = (userInput[i].wpad.battery_level / 100.0) * 4;
|
|
if (level > 4) level = 4;
|
|
|
|
if (level <= 1) {
|
|
batteryBarImg[i]->SetImage(&batteryBarRed);
|
|
batteryImg[i]->SetImage(&batteryRed);
|
|
} else {
|
|
batteryBarImg[i]->SetImage(&batteryBar);
|
|
}
|
|
|
|
batteryImg[i]->SetTile(level);
|
|
|
|
batteryBtn[i]->SetAlpha(255);
|
|
} else { // controller not connected
|
|
batteryImg[i]->SetTile(0);
|
|
batteryImg[i]->SetImage(&battery);
|
|
batteryBtn[i]->SetAlpha(70);
|
|
}
|
|
}
|
|
|
|
|
|
if (shutdown == 1) {
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if (reset == 1)
|
|
Sys_Reboot();
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
choice = 1;
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
|
|
} else if (btn4.GetState() == STATE_SELECTED) {
|
|
wiimoteImg.SetPosition(50,165);
|
|
} else if (btn2.GetState() == STATE_CLICKED) {
|
|
ret = WindowPrompt(tr("Are you sure?"), 0, tr("Yes"), tr("No"));
|
|
if (ret == 1) {
|
|
|
|
choice = 2;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
btn2.ResetState();
|
|
} else if (btn3.GetState() == STATE_CLICKED) {
|
|
ret = WindowPrompt(tr("Are you sure?"), 0, tr("Yes"), tr("No"));
|
|
if (ret == 1) {
|
|
choice = 3;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
btn3.ResetState();
|
|
} else if (btn4.GetState() == STATE_CLICKED) {
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
|
|
choice = 0;
|
|
} else if (btn4.GetState() != STATE_SELECTED) {
|
|
wiimoteImg.SetPosition(50,210);
|
|
}
|
|
}
|
|
homeout->Play();
|
|
while (btn1.GetEffect() > 0) usleep(50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
homein->Stop();
|
|
delete homein;
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
while (homeout->IsPlaying() > 0) usleep(50);
|
|
homeout->Stop();
|
|
delete homeout;
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|
|
void SetupFavoriteButton(GuiButton *btnFavorite, int xPos, GuiImage *img, GuiSound *sndOver, GuiSound *sndClick, GuiTrigger *trig)
|
|
{
|
|
btnFavorite->SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
btnFavorite->SetPosition(xPos, -60);
|
|
btnFavorite->SetImage(img);
|
|
btnFavorite->SetSoundOver(sndOver);
|
|
btnFavorite->SetSoundClick(sndClick);
|
|
btnFavorite->SetTrigger(trig);
|
|
btnFavorite->SetEffectGrow();
|
|
}
|
|
|
|
u8 SetFavorite(GuiButton *fav1, GuiButton *fav2, GuiButton *fav3, GuiButton *fav4, GuiButton *fav5, u8* gameId, u8 favorite)
|
|
{
|
|
struct Game_NUM * game_num = CFG_get_game_num(gameId);
|
|
if (game_num) {
|
|
favoritevar = game_num->favorite;
|
|
playcount = game_num->count;
|
|
} else {
|
|
favoritevar = 0;
|
|
playcount = 0;
|
|
}
|
|
favoritevar = (favorite == favoritevar) ? 0 : favorite; // Press the current rank to reset the rank
|
|
CFG_save_game_num(gameId);
|
|
return favoritevar;
|
|
}
|
|
|
|
void SetFavoriteImages(GuiImage *b1, GuiImage *b2, GuiImage *b3, GuiImage *b4, GuiImage *b5, GuiImageData *on, GuiImageData *off)
|
|
{
|
|
b1->SetImage(favoritevar >= 1 ? on : off);
|
|
b2->SetImage(favoritevar >= 2 ? on : off);
|
|
b3->SetImage(favoritevar >= 3 ? on : off);
|
|
b4->SetImage(favoritevar >= 4 ? on : off);
|
|
b5->SetImage(favoritevar >= 5 ? on : off);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GameWindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice
|
|
***************************************************************************/
|
|
int GameWindowPrompt() {
|
|
int choice = -1, angle = 0;
|
|
f32 size = 0.0;
|
|
char ID[5];
|
|
char IDFull[7];
|
|
|
|
GuiSound * gameSound = NULL;
|
|
|
|
gprintf("\nGameWindowPrompt()");
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sfavorite.png", CFG.theme_path);
|
|
GuiImageData imgFavorite(imgPath, favorite_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%snot_favorite.png", CFG.theme_path);
|
|
GuiImageData imgNotFavorite(imgPath, not_favorite_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_left.png", CFG.theme_path);
|
|
GuiImageData imgLeft(imgPath, startgame_arrow_left_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_right.png", CFG.theme_path);
|
|
GuiImageData imgRight(imgPath, startgame_arrow_right_png);
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
GuiTrigger trigL;
|
|
trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT);
|
|
GuiTrigger trigR;
|
|
trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
|
|
GuiTrigger trigPlus;
|
|
trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
|
|
GuiTrigger trigMinus;
|
|
trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z);
|
|
|
|
GuiButton screenShotBtn(0,0);
|
|
screenShotBtn.SetPosition(0,0);
|
|
screenShotBtn.SetTrigger(&trigZ);
|
|
|
|
if (CFG.widescreen)
|
|
snprintf(imgPath, sizeof(imgPath), "%swdialogue_box_startgame.png", CFG.theme_path);
|
|
else
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box_startgame.png", CFG.theme_path);
|
|
|
|
GuiImageData dialogBox(imgPath, CFG.widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png);
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
|
|
GuiTooltip nameBtnTT(tr("Rename Game on WBFS"));
|
|
if (Settings.wsprompt == yes)
|
|
nameBtnTT.SetWidescreen(CFG.widescreen);
|
|
GuiText nameTxt("", 22, THEME.prompttext);
|
|
if (Settings.wsprompt == yes)
|
|
nameTxt.SetWidescreen(CFG.widescreen);
|
|
nameTxt.SetMaxWidth(350, SCROLL_HORIZONTAL);
|
|
GuiButton nameBtn(120,50);
|
|
nameBtn.SetLabel(&nameTxt);
|
|
// nameBtn.SetLabelOver(&nameTxt);
|
|
nameBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
nameBtn.SetPosition(0,-122);
|
|
nameBtn.SetSoundOver(&btnSoundOver);
|
|
nameBtn.SetSoundClick(btnClick2);
|
|
if (!mountMethod) nameBtn.SetToolTip(&nameBtnTT,24,-30, ALIGN_LEFT);
|
|
|
|
if (Settings.godmode == 1 && !mountMethod) {
|
|
nameBtn.SetTrigger(&trigA);
|
|
nameBtn.SetEffectGrow();
|
|
}
|
|
|
|
GuiText sizeTxt((char*) NULL, 22, THEME.prompttext); //TODO: get the size here
|
|
sizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
|
sizeTxt.SetPosition(-60,70);
|
|
|
|
// GuiImage diskImg;
|
|
GuiDiskCover diskImg;
|
|
diskImg.SetWidescreen(CFG.widescreen);
|
|
diskImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
diskImg.SetAngle(angle);
|
|
GuiDiskCover diskImg2;
|
|
diskImg2.SetWidescreen(CFG.widescreen);
|
|
diskImg2.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
diskImg2.SetPosition(0, -20);
|
|
diskImg2.SetAngle(angle);
|
|
diskImg2.SetBeta(180);
|
|
|
|
GuiText playcntTxt((char*) NULL, 18, THEME.info);
|
|
playcntTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
playcntTxt.SetPosition(-115,45);
|
|
|
|
GuiButton btn1(160, 160);
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
btn1.SetPosition(0, -20);
|
|
btn1.SetImage(&diskImg);
|
|
|
|
btn1.SetSoundOver(&btnSoundOver);
|
|
btn1.SetSoundClick(btnClick2);
|
|
btn1.SetTrigger(&trigA);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(tr("Back"), 22, THEME.prompttext);
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 1, 5, 0, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
if (Settings.godmode == 1 && mountMethod!=2 && mountMethod!=3) {
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -40);
|
|
} else {
|
|
btn2.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn2.SetPosition(0, -40);
|
|
}
|
|
|
|
btn2.SetLabel(&btn2Txt);
|
|
btn2.SetTrigger(&trigB);
|
|
|
|
GuiText btn3Txt(tr("Settings"), 22, THEME.prompttext);
|
|
GuiImage btn3Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn3Txt.SetWidescreen(CFG.widescreen);
|
|
btn3Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn3(&btn3Img,&btn3Img, 0, 4, 50, -40, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn3.SetLabel(&btn3Txt);
|
|
|
|
GuiImage btnFavoriteImg1;
|
|
btnFavoriteImg1.SetWidescreen(CFG.widescreen);
|
|
GuiImage btnFavoriteImg2;
|
|
btnFavoriteImg2.SetWidescreen(CFG.widescreen);
|
|
GuiImage btnFavoriteImg3;
|
|
btnFavoriteImg3.SetWidescreen(CFG.widescreen);
|
|
GuiImage btnFavoriteImg4;
|
|
btnFavoriteImg4.SetWidescreen(CFG.widescreen);
|
|
GuiImage btnFavoriteImg5;
|
|
btnFavoriteImg5.SetWidescreen(CFG.widescreen);
|
|
|
|
//GuiButton btnFavorite(&btnFavoriteImg,&btnFavoriteImg, 2, 5, -125, -60, &trigA, &btnSoundOver, &btnClick,1);
|
|
GuiButton btnFavorite1(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
GuiButton btnFavorite2(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
GuiButton btnFavorite3(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
GuiButton btnFavorite4(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
GuiButton btnFavorite5(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
|
|
SetupFavoriteButton(&btnFavorite1, -198, &btnFavoriteImg1, &btnSoundOver, btnClick2, &trigA);
|
|
SetupFavoriteButton(&btnFavorite2, -171, &btnFavoriteImg2, &btnSoundOver, btnClick2, &trigA);
|
|
SetupFavoriteButton(&btnFavorite3, -144, &btnFavoriteImg3, &btnSoundOver, btnClick2, &trigA);
|
|
SetupFavoriteButton(&btnFavorite4, -117, &btnFavoriteImg4, &btnSoundOver, btnClick2, &trigA);
|
|
SetupFavoriteButton(&btnFavorite5, -90, &btnFavoriteImg5, &btnSoundOver, btnClick2, &trigA);
|
|
|
|
GuiImage btnLeftImg(&imgLeft);
|
|
if (Settings.wsprompt == yes) {
|
|
btnLeftImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btnLeft(&btnLeftImg,&btnLeftImg, 0, 5, 20, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
btnLeft.SetTrigger(&trigL);
|
|
btnLeft.SetTrigger(&trigMinus);
|
|
|
|
GuiImage btnRightImg(&imgRight);
|
|
if (Settings.wsprompt == yes) {
|
|
btnRightImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btnRight(&btnRightImg,&btnRightImg, 1, 5, -20, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
btnRight.SetTrigger(&trigR);
|
|
btnRight.SetTrigger(&trigPlus);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&nameBtn);
|
|
promptWindow.Append(&playcntTxt);
|
|
promptWindow.Append(&screenShotBtn);
|
|
promptWindow.Append(&btn2);
|
|
if (!mountMethod)//stuff we don't show if it is a DVD mounted
|
|
{
|
|
promptWindow.Append(&sizeTxt);
|
|
promptWindow.Append(&btnLeft);
|
|
promptWindow.Append(&btnRight);
|
|
promptWindow.Append(&btnFavorite1);
|
|
promptWindow.Append(&btnFavorite2);
|
|
promptWindow.Append(&btnFavorite3);
|
|
promptWindow.Append(&btnFavorite4);
|
|
promptWindow.Append(&btnFavorite5);
|
|
}
|
|
|
|
//check if unlocked
|
|
if (Settings.godmode == 1 && mountMethod!=2 && mountMethod!=3) {
|
|
promptWindow.Append(&btn3);
|
|
}
|
|
|
|
promptWindow.Append(&diskImg2);
|
|
promptWindow.Append(&btn1);
|
|
|
|
short changed = -1;
|
|
GuiImageData * diskCover = NULL;
|
|
GuiImageData * diskCover2 = NULL;
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
while (changed) {
|
|
if (changed == 1) {
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
|
|
} else if (changed == 2) {
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50);
|
|
} else if (changed == 3 || changed == 4) {
|
|
if (diskCover2)
|
|
delete diskCover2;
|
|
diskCover2 = NULL;
|
|
if (diskCover)
|
|
diskCover2 = diskCover;
|
|
diskCover = NULL;
|
|
}
|
|
|
|
//load disc image based or what game is seleted
|
|
struct discHdr * header = (mountMethod==1||mountMethod==2?dvdheader:gameList[gameSelected]);
|
|
if(Settings.gamesoundvolume > 0)
|
|
{
|
|
if(gameSound)
|
|
{
|
|
gameSound->Stop();
|
|
delete gameSound;
|
|
gameSound = NULL;
|
|
}
|
|
u32 gameSoundDataLen;
|
|
const u8 *gameSoundData = LoadBannerSound(header->id, &gameSoundDataLen);
|
|
if(gameSoundData)
|
|
{
|
|
gameSound = new GuiSound(gameSoundData, gameSoundDataLen, Settings.gamesoundvolume, false, true);
|
|
bgMusic->SetVolume(0);
|
|
if(Settings.gamesound == 2)
|
|
gameSound->SetLoop(1);
|
|
gameSound->Play();
|
|
}
|
|
}
|
|
snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
|
|
snprintf (IDFull,sizeof(IDFull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
|
|
|
|
gprintf("\n\t%s",IDFull);
|
|
if (diskCover)
|
|
delete diskCover;
|
|
|
|
|
|
|
|
snprintf(imgPath,sizeof(imgPath),"%s%s.png", Settings.disc_path, IDFull); //changed to current full id
|
|
diskCover = new GuiImageData(imgPath,0);
|
|
|
|
if (!diskCover->GetImage()) {
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.disc_path, ID); //changed to current id
|
|
diskCover = new GuiImageData(imgPath, 0);
|
|
|
|
|
|
if (!diskCover->GetImage()) {
|
|
snprintf (ID,sizeof(ID),"%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3]);
|
|
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.disc_path, ID); //changed to current id
|
|
diskCover = new GuiImageData(imgPath, 0);
|
|
if (!diskCover->GetImage()) {
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%snodisc.png", CFG.theme_path); //changed to nodisc.png
|
|
diskCover = new GuiImageData(imgPath,nodisc_png);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if (changed == 3) {
|
|
diskImg.SetImage(diskCover2);
|
|
diskImg.SetBeta(0);
|
|
diskImg.SetBetaRotateEffect(-90, 15);
|
|
diskImg2.SetImage(diskCover);
|
|
diskImg2.SetAngle(diskImg.GetAngle());
|
|
diskImg2.SetBeta(180);
|
|
diskImg2.SetBetaRotateEffect(-90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, -17);
|
|
nameTxt.SetEffect(EFFECT_FADE, -17);
|
|
ResumeGui();
|
|
while (nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect()) usleep(50);
|
|
HaltGui();
|
|
diskImg.SetImage(diskCover);
|
|
diskImg.SetBeta(90);
|
|
diskImg.SetBetaRotateEffect(-90, 15);
|
|
diskImg2.SetImage(diskCover2);
|
|
diskImg2.SetBeta(270);
|
|
diskImg2.SetBetaRotateEffect(-90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, 17);
|
|
nameTxt.SetEffect(EFFECT_FADE, 17);
|
|
} else if (changed == 4) {
|
|
diskImg.SetImage(diskCover2);
|
|
diskImg.SetBeta(0);
|
|
diskImg.SetBetaRotateEffect(90, 15);
|
|
diskImg2.SetImage(diskCover);
|
|
diskImg2.SetAngle(diskImg.GetAngle());
|
|
diskImg2.SetBeta(180);
|
|
diskImg2.SetBetaRotateEffect(90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, -17);
|
|
nameTxt.SetEffect(EFFECT_FADE, -17);
|
|
ResumeGui();
|
|
while (nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect()) usleep(50);
|
|
HaltGui();
|
|
diskImg.SetImage(diskCover);
|
|
diskImg.SetBeta(270);
|
|
diskImg.SetBetaRotateEffect(90, 15);
|
|
diskImg2.SetImage(diskCover2);
|
|
diskImg2.SetBeta(90);
|
|
diskImg2.SetBetaRotateEffect(90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, 17);
|
|
nameTxt.SetEffect(EFFECT_FADE, 17);
|
|
} else
|
|
diskImg.SetImage(diskCover);
|
|
|
|
if (!mountMethod)
|
|
{
|
|
WBFS_GameSize(header->id, &size);
|
|
sizeTxt.SetTextf("%.2fGB", size); //set size text;
|
|
}
|
|
|
|
nameTxt.SetText(get_title(header));
|
|
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
if (game_num) {
|
|
playcount = game_num->count;
|
|
favoritevar = game_num->favorite;
|
|
} else {
|
|
playcount = 0;
|
|
favoritevar = 0;
|
|
}
|
|
playcntTxt.SetTextf("%s: %i",tr("Play Count"), playcount);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
|
|
nameTxt.SetPosition(0, 1);
|
|
|
|
if (changed != 3 && changed != 4) { // changed==3 or changed==4 --> only Resume the GUI
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
}
|
|
ResumeGui();
|
|
|
|
changed = 0;
|
|
while (choice == -1)
|
|
{
|
|
VIDEO_WaitVSync ();
|
|
|
|
diskImg.SetSpin(btn1.GetState() == STATE_SELECTED);
|
|
diskImg2.SetSpin(btn1.GetState() == STATE_SELECTED);
|
|
if (shutdown == 1) { //for power button
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
ResumeGui();
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
|
|
if (reset == 1) //for reset button
|
|
Sys_Reboot();
|
|
|
|
if(gameSound)
|
|
{
|
|
if(!gameSound->IsPlaying())
|
|
{
|
|
if(Settings.gamesound == 1)
|
|
bgMusic->SetVolume(Settings.volume);
|
|
}
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
//playcounter
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
if (game_num) {
|
|
favoritevar = game_num->favorite;
|
|
playcount = game_num->count;
|
|
} else {
|
|
favoritevar = 0;
|
|
playcount = 0;
|
|
}
|
|
playcount += 1;
|
|
if (isInserted(bootDevice)) {
|
|
CFG_save_game_num(header->id);
|
|
}
|
|
|
|
choice = 1;
|
|
}
|
|
|
|
else if (btn2.GetState() == STATE_CLICKED) { //back
|
|
choice = 0;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
wiilight(0);
|
|
}
|
|
|
|
else if (btn3.GetState() == STATE_CLICKED) { //settings
|
|
choice = 2;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
}
|
|
|
|
else if (nameBtn.GetState() == STATE_CLICKED) { //rename
|
|
choice = 3;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
}
|
|
else if (btnFavorite1.GetState() == STATE_CLICKED) {//switch favorite
|
|
if (isInserted(bootDevice)) {
|
|
SetFavorite(&btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 1);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
}
|
|
btnFavorite1.ResetState();
|
|
}
|
|
else if (btnFavorite2.GetState() == STATE_CLICKED) {//switch favorite
|
|
if (isInserted(bootDevice)) {
|
|
SetFavorite(&btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 2);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
}
|
|
btnFavorite2.ResetState();
|
|
}
|
|
else if (btnFavorite3.GetState() == STATE_CLICKED) {//switch favorite
|
|
if (isInserted(bootDevice)) {
|
|
SetFavorite(&btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 3);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
}
|
|
btnFavorite3.ResetState();
|
|
}
|
|
else if (btnFavorite4.GetState() == STATE_CLICKED) {//switch favorite
|
|
if (isInserted(bootDevice)) {
|
|
SetFavorite(&btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 4);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
}
|
|
btnFavorite4.ResetState();
|
|
}
|
|
else if (btnFavorite5.GetState() == STATE_CLICKED) {//switch favorite
|
|
if (isInserted(bootDevice)) {
|
|
SetFavorite(&btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 5);
|
|
SetFavoriteImages(&btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite);
|
|
}
|
|
btnFavorite5.ResetState();
|
|
}
|
|
else if (screenShotBtn.GetState() == STATE_CLICKED) {
|
|
gprintf("\n\tscreenShotBtn clicked");
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf("...It's easy, mmmmmmKay");
|
|
}
|
|
// this next part is long because nobody could agree on what the left/right buttons should do
|
|
else if ((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == no)) {//next game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected + 1) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == no)) {//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected - 1 + gameList.size()) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == yes)) {//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected - 1 + gameList.size()) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == yes)) {//next game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected + 1) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == sysmenu)) {//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected + 1) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == sysmenu)) {//next game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected - 1 + gameList.size()) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == wtf)) {//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected - 1 + gameList.size()) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == wtf)) {//next game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected + 1) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == disk3d)) {//next game
|
|
// diskImg.SetBetaRotateEffect(45, 90);
|
|
changed = 3;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected + 1) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == disk3d)) {//previous game
|
|
// diskImg.SetBetaRotateEffect(-45, 90);
|
|
// promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 1/*50*/);
|
|
changed = 4;
|
|
btnClick2->Play();
|
|
gameSelected = (gameSelected - 1 + gameList.size()) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
if (changed != 3 && changed != 4) { // changed==3 or changed==4 --> only Halt the GUI
|
|
mainWindow->Remove(&promptWindow);
|
|
ResumeGui();
|
|
}
|
|
}
|
|
delete diskCover;
|
|
delete diskCover2;
|
|
|
|
if(gameSound)
|
|
{
|
|
gameSound->Stop();
|
|
delete gameSound;
|
|
gameSound = NULL;
|
|
}
|
|
bgMusic->SetVolume(Settings.volume);
|
|
|
|
gprintf("\n\treturn %i",choice);
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* DiscWait
|
|
***************************************************************************/
|
|
int
|
|
DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait) {
|
|
int i = 30, ret = 0;
|
|
u32 cover = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
GuiText msgTxt(msg, 22, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
msgTxt.SetMaxWidth(430);
|
|
|
|
GuiText btn1Txt(btn1Label, 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 1, 5, 0, 0, &trigA, &btnSoundOver, btnClick2,1);
|
|
|
|
if (btn2Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(40, -45);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -45);
|
|
}
|
|
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetTrigger(&trigB);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(btn2Label, 22, THEME.prompttext);
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 1, 4, -20, -25, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust buttons for widescreen
|
|
msgTxt.SetMaxWidth(380);
|
|
if (btn2Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -80);
|
|
btn1.SetPosition(70, -80);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
}
|
|
}
|
|
|
|
GuiText timerTxt((char*) NULL, 26, THEME.prompttext);
|
|
timerTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
timerTxt.SetPosition(0,160);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
|
|
if (btn1Label)
|
|
promptWindow.Append(&btn1);
|
|
if (btn2Label)
|
|
promptWindow.Append(&btn2);
|
|
if (IsDeviceWait)
|
|
promptWindow.Append(&timerTxt);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
if (IsDeviceWait) {
|
|
while (i >= 0) {
|
|
VIDEO_WaitVSync();
|
|
timerTxt.SetTextf("%u %s", i,tr("seconds left"));
|
|
/* HaltGui();
|
|
if (Settings.cios == ios222) {
|
|
ret = IOS_ReloadIOS(222);
|
|
load_ehc_module();
|
|
} else {
|
|
ret = IOS_ReloadIOS(249);
|
|
}
|
|
ResumeGui();*/
|
|
sleep(1);
|
|
USBDevice_deInit();
|
|
USBDevice_Init();
|
|
ret = WBFS_Init(WBFS_DEVICE_USB);
|
|
if (ret>=0)
|
|
break;
|
|
|
|
|
|
i--;
|
|
}
|
|
} else {
|
|
while (!(cover & 0x2)) {
|
|
VIDEO_WaitVSync();
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
ret = WDVD_GetCoverStatus(&cover);
|
|
if (ret < 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* FormatingPartition
|
|
***************************************************************************/
|
|
int
|
|
FormatingPartition(const char *title, partitionEntry *entry) {
|
|
int ret;
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
VIDEO_WaitVSync();
|
|
ret = WBFS_Format(entry->sector, entry->size);
|
|
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* SearchMissingImages
|
|
***************************************************************************/
|
|
bool SearchMissingImages(int choice2) {
|
|
|
|
gprintf("\nSearchMissingImages(%i)",choice2);
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(tr("Checking existing artwork"), 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
char msg[20] = " ";
|
|
GuiText msgTxt(msg, 22, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
//make sure that all games are added to the gamelist
|
|
gameList.LoadUnfiltered();
|
|
|
|
cntMissFiles = 0;
|
|
int i = 0;
|
|
char filename[11];
|
|
|
|
//add IDs of games that are missing covers to cntMissFiles
|
|
bool found1 = false;
|
|
bool found2 = false;
|
|
bool found3 = false;
|
|
for (i = 0; i < gameList.size() && cntMissFiles < 500; i++) {
|
|
struct discHdr* header = gameList[i];
|
|
if (choice2 != 3) {
|
|
|
|
char *covers_path = choice2==1 ? Settings.covers2d_path : Settings.covers_path;
|
|
|
|
snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]);
|
|
found2 = findfile(filename, covers_path);
|
|
|
|
snprintf (filename,sizeof(filename),"%c%c%c%c.png", header->id[0], header->id[1], header->id[2], header->id[3]);
|
|
found3 = findfile(filename, covers_path);
|
|
|
|
snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5]); //full id
|
|
found1 = findfile(filename, covers_path);
|
|
if (!found1 && !found2 && !found3) { //if could not find any image
|
|
snprintf(missingFiles[cntMissFiles],11,"%s",filename);
|
|
cntMissFiles++;
|
|
}
|
|
} else if (choice2 == 3) {
|
|
snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]);
|
|
found2 = findfile(filename, Settings.disc_path);
|
|
snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5]); //full id
|
|
found1 = findfile(filename,Settings.disc_path);
|
|
if (!found1 && !found2) {
|
|
snprintf(missingFiles[cntMissFiles],11,"%s",filename);
|
|
cntMissFiles++;
|
|
}
|
|
}
|
|
}
|
|
if (cntMissFiles == 0) {
|
|
msgTxt.SetText(tr("No file missing!"));
|
|
sleep(1);
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
gameList.FilterList();
|
|
ResumeGui();
|
|
|
|
gprintf(" = %i",cntMissFiles);
|
|
if (cntMissFiles > 0) { //&& !IsNetworkInit()) {
|
|
NetworkInitPrompt();
|
|
}
|
|
|
|
if (cntMissFiles == 0) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
/****************************************************************************
|
|
* NetworkInitPrompt
|
|
***************************************************************************/
|
|
bool NetworkInitPrompt() {
|
|
|
|
gprintf("\nNetworkinitPrompt()");
|
|
if (IsNetworkInit())
|
|
return true;
|
|
|
|
bool success = true;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(tr("Initializing Network"), 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
char msg[20] = " ";
|
|
GuiText msgTxt(msg, 22, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
|
|
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust buttons for widescreen
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (!IsNetworkInit()) {
|
|
msgTxt.SetText(tr("Could not initialize network!"));
|
|
sleep(3);
|
|
success = false;
|
|
break;
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
btn1.ResetState();
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
return success;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressDownloadWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
int
|
|
ProgressDownloadWindow(int choice2) {
|
|
|
|
int i = 0, cntNotFound = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 40);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 40);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
GuiImage progressbarImg(&progressbar);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 40);
|
|
|
|
GuiText titleTxt(tr("Downloading file"), 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
GuiText msgTxt((char*) NULL, 20, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,130);
|
|
|
|
GuiText msg2Txt((char*) NULL, 26, THEME.prompttext);
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msg2Txt.SetPosition(0,100);
|
|
|
|
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
|
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(0, 40);
|
|
|
|
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 40);
|
|
progressbarEmptyImg.SetPosition(80,40);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 40);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
int offset=0, tries=0;
|
|
int serverCnt3d = 1,serverCnt2d = 1,serverCntDisc = 2;
|
|
|
|
char server3d[100];
|
|
char serverDisc[100];
|
|
char serverDiscCustom[100];
|
|
char server2d[100];
|
|
|
|
snprintf(server3d, sizeof(server3d), "http://wiitdb.com/wiitdb/artwork/cover3D/");
|
|
snprintf(serverDisc, sizeof(serverDisc), "http://wiitdb.com/wiitdb/artwork/disc/");
|
|
snprintf(serverDiscCustom, sizeof(serverDiscCustom), "http://wiitdb.com/wiitdb/artwork/disccustom/");
|
|
snprintf(server2d, sizeof(server2d), "http://wiitdb.com/wiitdb/artwork/cover/");
|
|
|
|
//check if directory exist and if not create one
|
|
struct stat st;
|
|
if (stat(Settings.covers_path, &st) != 0) {
|
|
if (subfoldercreate(Settings.covers_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
if (stat(Settings.covers2d_path, &st) != 0) {
|
|
if (subfoldercreate(Settings.covers2d_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
if (stat(Settings.disc_path,&st) != 0) {
|
|
if (subfoldercreate(Settings.disc_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
|
|
//int server = 1;
|
|
while (i < cntMissFiles) {
|
|
tries=0;
|
|
prTxt.SetTextf("%i%%", 100*i/cntMissFiles);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
|
|
//adjust for widescreen
|
|
progressbarImg.SetPosition(80,40);
|
|
progressbarImg.SetTile(80*i/cntMissFiles);
|
|
} else {
|
|
progressbarImg.SetTile(100*i/cntMissFiles);
|
|
}
|
|
|
|
if (cntMissFiles - i>1)msgTxt.SetTextf("%i %s", cntMissFiles - i, tr("files left"));
|
|
else msgTxt.SetTextf("%i %s", cntMissFiles - i, tr("file left"));
|
|
msg2Txt.SetTextf("http://wiitdb.com : %s", missingFiles[i]);
|
|
|
|
|
|
//download cover
|
|
char imgPath[100];
|
|
char URLFile[100];
|
|
char tmp[75];
|
|
sprintf(tmp,tr("Not Found"));
|
|
struct block file = downloadfile(URLFile);
|
|
if (choice2 == 2) {
|
|
while (tries<serverCnt3d) {
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch (missingFiles[i][3]) {
|
|
case 'J':
|
|
sprintf(URLFile,"%sJA/%s",server3d,missingFiles[i]);
|
|
break;
|
|
case 'W':
|
|
sprintf(URLFile,"%sZH/%s",server3d,missingFiles[i]);
|
|
break;
|
|
case 'K':
|
|
sprintf(URLFile,"%sKO/%s",server3d,missingFiles[i]);
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
sprintf(URLFile,"%s%s/%s",server3d,Settings.db_language,missingFiles[i]);
|
|
break;
|
|
case 'E':
|
|
sprintf(URLFile,"%sUS/%s",server3d,missingFiles[i]);
|
|
break;
|
|
}
|
|
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]);
|
|
file = downloadfile(URLFile);
|
|
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
} else {
|
|
sprintf(URLFile,"%sEN/%s",server3d,missingFiles[i]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
|
|
}
|
|
if (choice2 == 3) {
|
|
while (tries<serverCntDisc) {
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch (missingFiles[i][3]) {
|
|
case 'J':
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%sJA/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%sJA/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%sJA/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%sJA/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%sJA/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%sJA/%s",serverDisc,missingFiles[i]);
|
|
}
|
|
break;
|
|
case 'W':
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%sZH/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%sZH/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%sZH/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%sZH/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%sZH/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%sZH/%s",serverDisc,missingFiles[i]);
|
|
}
|
|
break;
|
|
case 'K':
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%sKO/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%sKO/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%sKO/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%sKO/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%sKO/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%sKO/%s",serverDisc,missingFiles[i]);
|
|
}
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%s%s/%s",serverDisc,Settings.db_language,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%s%s/%s",serverDiscCustom,Settings.db_language,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%s%s/%s",serverDisc,Settings.db_language,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%s%s/%s",serverDiscCustom,Settings.db_language,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%s%s/%s",serverDiscCustom,Settings.db_language,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%s%s/%s",serverDisc,Settings.db_language,missingFiles[i]);
|
|
}
|
|
break;
|
|
case 'E':
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%sUS/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%sUS/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%sUS/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%sUS/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%sUS/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%sUS/%s",serverDisc,missingFiles[i]);
|
|
}
|
|
break;
|
|
}
|
|
|
|
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[i]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
} else {
|
|
if(Settings.discart == 0) {
|
|
sprintf(URLFile,"%sEN/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 1) {
|
|
sprintf(URLFile,"%sEN/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 0) {
|
|
sprintf(URLFile,"%sEN/%s",serverDisc,missingFiles[i]);
|
|
} else if(Settings.discart == 2 && tries == 1) {
|
|
sprintf(URLFile,"%sEN/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 0) {
|
|
sprintf(URLFile,"%sEN/%s",serverDiscCustom,missingFiles[i]);
|
|
} else if(Settings.discart == 3 && tries == 1) {
|
|
sprintf(URLFile,"%sEN/%s",serverDisc,missingFiles[i]);
|
|
}
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
}
|
|
if (choice2 == 1) {
|
|
while (tries<serverCnt2d) {
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch (missingFiles[i][3]) {
|
|
case 'J':
|
|
sprintf(URLFile,"%sJA/%s",server2d,missingFiles[i]);
|
|
break;
|
|
case 'W':
|
|
sprintf(URLFile,"%sZH/%s",server2d,missingFiles[i]);
|
|
break;
|
|
case 'K':
|
|
sprintf(URLFile,"%sKO/%s",server2d,missingFiles[i]);
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
sprintf(URLFile,"%s%s/%s",server2d,Settings.db_language,missingFiles[i]);
|
|
break;
|
|
case 'E':
|
|
sprintf(URLFile,"%sUS/%s",server2d,missingFiles[i]);
|
|
break;
|
|
}
|
|
|
|
sprintf(imgPath,"%s%s", Settings.covers2d_path, missingFiles[i]);
|
|
file = downloadfile(URLFile);
|
|
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
} else {
|
|
sprintf(URLFile,"%sEN/%s",server2d,missingFiles[i]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL)) {
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
}
|
|
|
|
|
|
offset++;
|
|
|
|
if (file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL) {
|
|
cntNotFound++;
|
|
i++;
|
|
} else {
|
|
if (file.data != NULL) {
|
|
// save png to sd card
|
|
FILE *pfile=NULL;
|
|
if ((pfile = fopen(imgPath, "wb"))!=NULL) {
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose (pfile);
|
|
}
|
|
free(file.data);
|
|
}
|
|
i++;
|
|
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
cntNotFound = cntMissFiles-i+cntNotFound;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**Temporary redownloading 1st image because of a fucking corruption bug **/
|
|
#if 0 // is no longer necessary, since libfat is fixed
|
|
char URLFile[100];
|
|
struct block file = downloadfile(URLFile);
|
|
if (choice2 == 2) {
|
|
while (tries<serverCnt3d) {
|
|
sprintf(URLFile,"%s%s",server3d,missingFiles[0]);
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL))break;
|
|
tries++;
|
|
}
|
|
|
|
}
|
|
if (choice2 == 3) {
|
|
while (tries<serverCntDisc) {
|
|
sprintf(URLFile,"%s%s",serverDisc,missingFiles[0]);
|
|
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[0]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL))break;
|
|
tries++;
|
|
}
|
|
}
|
|
if (choice2 == 1) {
|
|
while (tries<serverCnt2d) {
|
|
sprintf(URLFile,"%s%s",server2d,missingFiles[0]);
|
|
sprintf(imgPath,"%s%s", Settings.covers2d_path, missingFiles[0]);
|
|
file = downloadfile(URLFile);
|
|
if (!(file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL))break;
|
|
tries++;
|
|
}
|
|
}
|
|
if (file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL) {
|
|
} else {
|
|
if (file.data != NULL) {
|
|
// save png to sd card
|
|
FILE *pfile;
|
|
pfile = fopen(imgPath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose (pfile);
|
|
free(file.data);
|
|
}
|
|
}
|
|
#endif
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
if (cntNotFound != 0) {
|
|
return cntNotFound;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
#define BLOCKSIZE 1024
|
|
/*bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
|
|
{
|
|
unzFile uf = unzOpen(zipfilepath);
|
|
if (uf==NULL)
|
|
{
|
|
// printf("Cannot open %s, aborting\n",zipfilepath);
|
|
return false;
|
|
}
|
|
//printf("%s opened\n",zipfilepath);
|
|
if(chdir(unzipfolderpath)) // can't access dir
|
|
{
|
|
makedir(unzipfolderpath); // attempt to make dir
|
|
if(chdir(unzipfolderpath)) // still can't access dir
|
|
{
|
|
//printf("Error changing into %s, aborting\n", unzipfolderpath);
|
|
return false;
|
|
}
|
|
}
|
|
extractZip(uf,0,1,0);
|
|
unzCloseCurrentFile(uf);
|
|
return true
|
|
}
|
|
*/
|
|
|
|
#ifdef FULLCHANNEL ///////////////////this is only used if the dol is being compiled for a full channel
|
|
int ProgressUpdateWindow() {
|
|
int ret = 0, failed = 0;
|
|
|
|
gprintf("\nProgressUpdateWindow(full channel)");
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 7);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 7);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
GuiImage progressbarImg(&progressbar);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 7);
|
|
|
|
char title[50];
|
|
sprintf(title, "%s", tr("Checking for Updates"));
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,50);
|
|
char msg[50];
|
|
sprintf(msg, "%s", tr("Initializing Network"));
|
|
GuiText msgTxt(msg, 26, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,140);
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msg2Txt.SetPosition(0, 50);
|
|
|
|
GuiText prTxt(NULL, 26, THEME.prompttext);
|
|
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(0, 7);
|
|
|
|
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 7);
|
|
progressbarEmptyImg.SetPosition(80,7);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 7);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if (stat(Settings.update_path, &st) != 0) {
|
|
if (subfoldercreate(Settings.covers_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
if (stat(Settings.titlestxt_path, &st) != 0) {
|
|
if (subfoldercreate(Settings.titlestxt_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
//make the URL to get XML based on our games
|
|
char XMLurl[3540];
|
|
build_XML_URL(XMLurl,sizeof(XMLurl));
|
|
|
|
char dolpath[150];
|
|
// char dolpathsuccess[150];//use coverspath as a folder for the update wad so we dont make a new folder and have to delete it
|
|
snprintf(dolpath, sizeof(dolpath), "%sULNR.wad", Settings.covers_path);
|
|
//snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sUNEO.wad", Settings.covers_path);
|
|
Initialize_Network();
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (IsNetworkInit()) {
|
|
msgTxt.SetText(GetNetworkIP());
|
|
} else {
|
|
msgTxt.SetText(tr("Could not initialize network!"));
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
ret = -1;
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (IsNetworkInit() && ret >= 0) {
|
|
|
|
int newrev = CheckUpdate();
|
|
|
|
if (newrev > 0) {
|
|
FILE * pfile;
|
|
sprintf(msg, "Rev%i %s.", newrev, tr("available"));
|
|
int choice = WindowPrompt(msg, 0, tr("Update"),tr("Cancel"));
|
|
if (choice == 1) {
|
|
titleTxt.SetTextf("%s USB Loader GX", tr("Updating"));
|
|
msgTxt.SetPosition(0,100);
|
|
msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
|
|
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
struct block file = downloadfile(XMLurl);
|
|
if (file.data != NULL) {
|
|
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", Settings.titlestxt_path,game_partition);
|
|
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", Settings.titlestxt_path,game_partition);
|
|
rename(wiitdbpath,wiitdbpathtmp);
|
|
pfile = fopen(wiitdbpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
CloseXMLDatabase();
|
|
if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
|
|
remove(wiitdbpathtmp);
|
|
} else {
|
|
remove(wiitdbpath);
|
|
rename(wiitdbpathtmp,wiitdbpath);
|
|
OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
|
|
msgTxt.SetTextf("%s", tr("Updating Language Files:"));
|
|
updateLanguageFiles();
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
msgTxt.SetTextf("%s Rev%i wad.", tr("Downloading"), newrev);
|
|
s32 filesize;
|
|
if (Settings.beta_upgrades) {
|
|
char url[255];
|
|
memset(&url, 0, 255);
|
|
sprintf((char *) &url, "http://usbloader-gui.googlecode.com/files/r%d.wad", newrev);
|
|
filesize = download_request((char *) &url);
|
|
} else {
|
|
filesize = download_request("http://www.techjawa.com/usbloadergx/ULNR.file");//for some reason it didn't download completely when saved as a wad.
|
|
}
|
|
|
|
if (filesize > 0) {
|
|
|
|
pfile = fopen(dolpath, "wb");//here we save the txt as a wad
|
|
u8 * blockbuffer = new unsigned char[BLOCKSIZE];
|
|
for (s32 i = 0; i < filesize; i += BLOCKSIZE) {
|
|
usleep(100);
|
|
prTxt.SetTextf("%i%%", (100*i/filesize)+1);
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
|
|
progressbarImg.SetTile(80*i/filesize);
|
|
} else {
|
|
progressbarImg.SetTile(100*i/filesize);
|
|
}
|
|
msg2Txt.SetTextf("%iKB/%iKB", i/1024, filesize/1024);
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
|
|
u32 blksize;
|
|
blksize = (u32)(filesize - i);
|
|
if (blksize > BLOCKSIZE)
|
|
blksize = BLOCKSIZE;
|
|
|
|
ret = network_read(blockbuffer, blksize);
|
|
if (ret != (s32) blksize) {
|
|
failed = -1;
|
|
ret = -1;
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
break;
|
|
}
|
|
fwrite(blockbuffer,1,blksize, pfile);
|
|
}
|
|
fclose(pfile);
|
|
delete blockbuffer;
|
|
if (!failed) {
|
|
}
|
|
} else {
|
|
failed = -1;
|
|
}
|
|
} else {
|
|
ret = -1;
|
|
}
|
|
|
|
} else {
|
|
WindowPrompt(tr("No new updates."), 0, tr("OK"));
|
|
ret = -1;
|
|
}
|
|
|
|
}
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
//mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
CloseConnection();
|
|
sleep(1);//sleep 1 because it froze without this for some reason
|
|
|
|
if (!failed && ret >= 0) {
|
|
|
|
FILE *wadFile = NULL;
|
|
s32 error = 1;
|
|
int diarhea = 0;
|
|
char nipple[100];
|
|
wadFile = fopen (dolpath ,"rb");
|
|
if (wadFile==NULL) { //we can't open the file wad we just downloaded
|
|
sprintf(nipple, tr("Unable to open the wad that was just downloaded (%s)."),dolpath);
|
|
WindowPrompt(tr("Error !"), nipple, tr("OK"));
|
|
failed = -1;
|
|
} else {
|
|
//sprintf(nipple, tr("The update wad has been saved as %s. Now let's try to install it."),dolpath);
|
|
//WindowPrompt(0,nipple, tr("OK"));
|
|
gprintf("\n\tinstall wad");
|
|
error = Wad_Install(wadFile);
|
|
fclose(wadFile);
|
|
if (error==0) {
|
|
diarhea = remove(dolpath);
|
|
if (diarhea)
|
|
WindowPrompt(tr("Success"),tr("The wad file was installed. But It could not be deleted from the SD card."),tr("OK"));
|
|
} else {
|
|
gprintf(" -> failed");
|
|
sprintf(nipple, tr("The wad installation failed with error %ld"),error);
|
|
WindowPrompt(tr("Error"),nipple,tr("OK"));
|
|
}
|
|
}
|
|
|
|
if (error)
|
|
WindowPrompt(tr("ERROR") , tr("An Error occured"), tr("OK"));
|
|
else
|
|
{
|
|
WindowPrompt(tr("Restarting..."), tr("Successfully Updated thanks to www.techjawa.com") , 0,0,0,0,150);
|
|
}
|
|
CloseXMLDatabase();
|
|
ExitGUIThreads();
|
|
ShutdownAudio();
|
|
StopGX();
|
|
gprintf("\nRebooting");
|
|
WII_Initialize();
|
|
WII_LaunchTitle(TITLE_ID(0x00010001,0x554c4e52));
|
|
}
|
|
|
|
// promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
//while(promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
//mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
if (failed != 0)
|
|
return failed;
|
|
|
|
return 1;
|
|
}
|
|
#else
|
|
int ProgressUpdateWindow() {
|
|
|
|
gprintf("\nProgressUpdateWindow(not full channel)");
|
|
int ret = 0, failed = 0, updatemode = -1;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 7);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 7);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
GuiImage progressbarImg(&progressbar);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 7);
|
|
|
|
char title[50];
|
|
sprintf(title, "%s", tr("Checking for Updates"));
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,50);
|
|
char msg[50];
|
|
sprintf(msg, "%s", tr("Initializing Network"));
|
|
GuiText msgTxt(msg, 26, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,140);
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msg2Txt.SetPosition(0, 50);
|
|
|
|
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
|
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(0, 7);
|
|
|
|
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 7);
|
|
progressbarEmptyImg.SetPosition(80,7);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 7);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if (stat(Settings.update_path, &st) != 0) {
|
|
if (subfoldercreate(Settings.update_path) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
char dolpath[150];
|
|
char dolpathsuccess[150];
|
|
snprintf(dolpath, sizeof(dolpath), "%sbootnew.dol", Settings.update_path);
|
|
snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sboot.dol", Settings.update_path);
|
|
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (IsNetworkInit()) {
|
|
msgTxt.SetText(GetNetworkIP());
|
|
} else {
|
|
msgTxt.SetText(tr("Could not initialize network!"));
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
ret = -1;
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
//make the URL to get XML based on our games
|
|
char XMLurl[3540];
|
|
build_XML_URL(XMLurl,sizeof(XMLurl));
|
|
|
|
if (IsNetworkInit() && ret >= 0) {
|
|
|
|
updatemode = WindowPrompt(tr("What do you want to update?"), 0, "USB Loader GX", tr("WiiTDB Files"), tr("Language File"), tr("Cancel"));
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
|
|
if(updatemode == 1) {
|
|
|
|
int newrev = CheckUpdate();
|
|
if (newrev > 0) {
|
|
|
|
sprintf(msg, "Rev%i %s.", newrev, tr("available"));
|
|
int choice = WindowPrompt(msg, tr("How do you want to update?"), tr("Update DOL"), tr("Update All"), tr("Cancel"));
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
if (choice == 1 || choice == 2) {
|
|
titleTxt.SetTextf("%s USB Loader GX", tr("Updating"));
|
|
msgTxt.SetPosition(0,100);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
msgTxt.SetTextf("%s Rev%i", tr("Update to"), newrev);
|
|
|
|
s32 filesize;
|
|
if (Settings.beta_upgrades) {
|
|
char url[255];
|
|
memset(&url, 0, 255);
|
|
sprintf((char *) &url, "http://usbloader-gui.googlecode.com/files/r%d.dol", newrev);
|
|
filesize = download_request((char *) &url);
|
|
} else {
|
|
filesize = download_request("http://www.techjawa.com/usbloadergx/boot.dol");
|
|
}
|
|
if (filesize > 0) {
|
|
FILE * pfile;
|
|
pfile = fopen(dolpath, "wb");
|
|
u8 * blockbuffer = new unsigned char[BLOCKSIZE];
|
|
for (s32 i = 0; i < filesize; i += BLOCKSIZE) {
|
|
usleep(100);
|
|
prTxt.SetTextf("%i%%", (100*i/filesize)+1);
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
|
|
progressbarImg.SetTile(80*i/filesize);
|
|
} else {
|
|
progressbarImg.SetTile(100*i/filesize);
|
|
}
|
|
msg2Txt.SetTextf("%iKB/%iKB", i/1024, filesize/1024);
|
|
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
|
|
u32 blksize;
|
|
blksize = (u32)(filesize - i);
|
|
if (blksize > BLOCKSIZE)
|
|
blksize = BLOCKSIZE;
|
|
|
|
ret = network_read(blockbuffer, blksize);
|
|
if (ret != (s32) blksize) {
|
|
failed = -1;
|
|
ret = -1;
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
break;
|
|
}
|
|
fwrite(blockbuffer,1,blksize, pfile);
|
|
}
|
|
fclose(pfile);
|
|
delete blockbuffer;
|
|
if (!failed) {
|
|
//remove old
|
|
if (checkfile(dolpathsuccess)) {
|
|
remove(dolpathsuccess);
|
|
}
|
|
//rename new to old
|
|
rename(dolpath, dolpathsuccess);
|
|
|
|
if (choice == 2) {
|
|
//get the icon.png and the meta.xml
|
|
char xmliconpath[150];
|
|
struct block file = downloadfile("http://www.techjawa.com/usbloadergx/meta.file");
|
|
if (file.data != NULL) {
|
|
sprintf(xmliconpath, "%smeta.xml", Settings.update_path);
|
|
pfile = fopen(xmliconpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
}
|
|
file = downloadfile("http://www.techjawa.com/usbloadergx/icon.png");
|
|
if (file.data != NULL) {
|
|
sprintf(xmliconpath, "%sicon.png", Settings.update_path);
|
|
pfile = fopen(xmliconpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
}
|
|
msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
file = downloadfile(XMLurl);
|
|
if (file.data != NULL) {
|
|
subfoldercreate(Settings.titlestxt_path);
|
|
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", Settings.titlestxt_path,game_partition);
|
|
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", Settings.titlestxt_path,game_partition);
|
|
rename(wiitdbpath,wiitdbpathtmp);
|
|
pfile = fopen(wiitdbpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
CloseXMLDatabase();
|
|
if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
|
|
remove(wiitdbpathtmp);
|
|
} else {
|
|
remove(wiitdbpath);
|
|
rename(wiitdbpathtmp,wiitdbpath);
|
|
OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
msgTxt.SetTextf("%s", tr("Updating Language Files:"));
|
|
updateLanguageFiles();
|
|
}
|
|
}
|
|
} else {
|
|
failed = -1;
|
|
}
|
|
} else {
|
|
ret = -1;
|
|
}
|
|
} else {
|
|
WindowPrompt(tr("No new updates."), 0, tr("OK"));
|
|
ret = -1;
|
|
}
|
|
|
|
} else if(updatemode == 2) {
|
|
msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
struct block file = downloadfile(XMLurl);
|
|
if (file.data != NULL) {
|
|
subfoldercreate(Settings.titlestxt_path);
|
|
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", Settings.titlestxt_path,game_partition);
|
|
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", Settings.titlestxt_path,game_partition);
|
|
rename(wiitdbpath,wiitdbpathtmp);
|
|
FILE *pfile = fopen(wiitdbpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
CloseXMLDatabase();
|
|
if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
|
|
remove(wiitdbpathtmp);
|
|
} else {
|
|
remove(wiitdbpath);
|
|
rename(wiitdbpathtmp,wiitdbpath);
|
|
OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
ret = 1;
|
|
} else if(updatemode == 3) {
|
|
|
|
msgTxt.SetTextf("%s", tr("Updating Language Files..."));
|
|
updateLanguageFiles();
|
|
ret = 1;
|
|
} else {
|
|
ret = -1;
|
|
}
|
|
}
|
|
|
|
CloseConnection();
|
|
|
|
if (!failed && ret >= 0 && updatemode == 1) {
|
|
WindowPrompt(tr("Restarting..."), tr("Successfully Updated thanks to www.techjawa.com") , 0,0,0,0,150);
|
|
|
|
loadStub();
|
|
Set_Stub_Split(0x00010001,"UNEO");
|
|
Sys_BackToLoader();
|
|
} else if(updatemode > 0 && ret > 0) {
|
|
WindowPrompt(tr("Successfully Updated") , 0, tr("OK"));
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
if (failed != 0)
|
|
return failed;
|
|
|
|
return 1;
|
|
}
|
|
|
|
#endif
|
|
|
|
int CodeDownload(const char *id) {
|
|
int ret = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes) {
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
|
|
|
|
char title[50];
|
|
sprintf(title, "%s", tr("Code Download"));
|
|
GuiText titleTxt(title, 26, THEME.prompttext);
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,50);
|
|
char msg[50];
|
|
sprintf(msg, "%s", tr("Initializing Network"));
|
|
GuiText msgTxt(msg, 26, THEME.prompttext);
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,140);
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msg2Txt.SetPosition(0, 50);
|
|
|
|
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if (stat(Settings.TxtCheatcodespath, &st) != 0) {
|
|
if (subfoldercreate(Settings.TxtCheatcodespath) != 1) {
|
|
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
|
ret = -1;
|
|
goto exit;
|
|
}
|
|
}
|
|
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (IsNetworkInit()) {
|
|
msgTxt.SetText(GetNetworkIP());
|
|
} else {
|
|
msgTxt.SetText(tr("Could not initialize network!"));
|
|
}
|
|
if (btn1.GetState() == STATE_CLICKED) {
|
|
ret = -1;
|
|
btn1.ResetState();
|
|
goto exit;
|
|
}
|
|
}
|
|
|
|
if (IsNetworkInit() && ret >= 0) {
|
|
|
|
char txtpath[150];
|
|
snprintf(txtpath, sizeof(txtpath), "%s%s.txt", Settings.TxtCheatcodespath,id);
|
|
|
|
char codeurl[150];
|
|
snprintf(codeurl, sizeof(codeurl), "http://geckocodes.org/codes/R/%s.txt",id);
|
|
|
|
struct block file = downloadfile(codeurl);
|
|
|
|
if (file.size == 333 || file.size == 216 || file.size == 284) {
|
|
strcat(codeurl, tr(" is not on the server."));
|
|
|
|
WindowPrompt(tr("Error"),codeurl,tr("OK"));
|
|
ret =-1;
|
|
goto exit;
|
|
}
|
|
|
|
if (file.data != NULL) {
|
|
|
|
FILE * pfile;
|
|
pfile = fopen(txtpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
ret = 1;
|
|
strcat(txtpath, tr(" has been Saved. The text has not been verified. Some of the code may not work right with each other. If you experience trouble, open the text in a real text editor for more information."));
|
|
|
|
WindowPrompt(0,txtpath,tr("OK"));
|
|
} else {
|
|
strcat(codeurl, tr(" could not be downloaded."));
|
|
|
|
WindowPrompt(tr("Error"),codeurl,tr("OK"));
|
|
ret =-1;
|
|
}
|
|
|
|
CloseConnection();
|
|
}
|
|
exit:
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
return ret;
|
|
}
|
|
|
|
char * GetMissingFiles() {
|
|
return (char *) missingFiles;
|
|
}
|
|
|
|
|
|
|
|
|
|
/****************************************************************************
|
|
* HBCWindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 2 Buttons.
|
|
*
|
|
***************************************************************************/
|
|
/* <name>
|
|
<coder>
|
|
<version>
|
|
<release_date>
|
|
<short_description>
|
|
<long_description>
|
|
SD:/APPS/FTPII/ICON.PNG*/
|
|
|
|
int
|
|
HBCWindowPrompt(const char *name, const char *coder, const char *version,
|
|
const char *release_date, const char *long_description, const char *iconPath, u64 filesize) {
|
|
int choice = -1;
|
|
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, 6);
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
GuiTrigger trigU;
|
|
trigU.SetButtonOnlyTrigger(-1, WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP, PAD_BUTTON_UP);
|
|
GuiTrigger trigD;
|
|
trigD.SetButtonOnlyTrigger(-1, WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN, PAD_BUTTON_DOWN);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbg_options.png", CFG.theme_path);
|
|
GuiImageData whiteBox(imgPath, bg_options_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sscrollbar.png", CFG.theme_path);
|
|
GuiImageData scrollbar(imgPath, scrollbar_png);
|
|
GuiImage scrollbarImg(&scrollbar);
|
|
scrollbarImg.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
|
scrollbarImg.SetPosition(-40, 114);
|
|
scrollbarImg.SetSkew(0,0,0,0,0,-120,0,-120);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowdown.png", CFG.theme_path);
|
|
GuiImageData arrowDown(imgPath, scrollbar_arrowdown_png);
|
|
GuiImage arrowDownImg(&arrowDown);
|
|
arrowDownImg.SetScale(.8);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowup.png", CFG.theme_path);
|
|
GuiImageData arrowUp(imgPath, scrollbar_arrowup_png);
|
|
GuiImage arrowUpImg (&arrowUp);
|
|
arrowUpImg.SetScale(.8);
|
|
|
|
GuiButton arrowUpBtn(arrowUpImg.GetWidth(), arrowUpImg.GetHeight());
|
|
arrowUpBtn.SetImage(&arrowUpImg);
|
|
arrowUpBtn.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
|
arrowUpBtn.SetPosition(-25,91);
|
|
arrowUpBtn.SetTrigger(&trigA);
|
|
arrowUpBtn.SetTrigger(&trigU);
|
|
arrowUpBtn.SetEffectOnOver(EFFECT_SCALE, 50, 130);
|
|
arrowUpBtn.SetSoundClick(btnClick2);
|
|
|
|
GuiButton arrowDownBtn(arrowDownImg.GetWidth(), arrowDownImg.GetHeight());
|
|
arrowDownBtn.SetImage(&arrowDownImg);
|
|
arrowDownBtn.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
arrowDownBtn.SetPosition(-25,-27);
|
|
arrowDownBtn.SetTrigger(&trigA);
|
|
arrowDownBtn.SetTrigger(&trigD);
|
|
arrowDownBtn.SetEffectOnOver(EFFECT_SCALE, 50, 130);
|
|
arrowDownBtn.SetSoundClick(btnClick2);
|
|
|
|
GuiImageData *iconData =NULL;
|
|
GuiImage *iconImg =NULL;
|
|
snprintf(imgPath, sizeof(imgPath), "%s", iconPath);
|
|
|
|
bool iconExist = checkfile(imgPath);
|
|
if (iconExist) {
|
|
iconData = new GuiImageData (iconPath, dialogue_box_png);
|
|
iconImg = new GuiImage (iconData);
|
|
iconImg->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
iconImg->SetPosition(45,10);
|
|
}
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
dialogBoxImg.SetSkew(0,-80,0,-80,0,50,0,50);
|
|
|
|
GuiImage whiteBoxImg(&whiteBox);
|
|
whiteBoxImg.SetPosition(0,110);
|
|
whiteBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
whiteBoxImg.SetSkew(0,0,0,0,0,-120,0,-120);
|
|
/*if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}*/
|
|
|
|
char tmp[510];
|
|
|
|
GuiText nameTxt(name,30 , THEME.prompttext);
|
|
nameTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
nameTxt.SetPosition(0,-15);
|
|
nameTxt.SetMaxWidth(430, SCROLL_HORIZONTAL);
|
|
|
|
|
|
if (strcmp(coder,""))
|
|
snprintf(tmp, sizeof(tmp), tr("Coded by: %s"),coder);
|
|
GuiText coderTxt(tmp, 16, THEME.prompttext );
|
|
coderTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
coderTxt.SetPosition(180,30);
|
|
coderTxt.SetMaxWidth(280);
|
|
|
|
if (strcmp(version,""))
|
|
snprintf(tmp, sizeof(tmp), tr("Version: %s"),version);
|
|
GuiText versionTxt(tmp,16 , THEME.prompttext);
|
|
versionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
versionTxt.SetPosition(40,65);
|
|
versionTxt.SetMaxWidth(430);
|
|
|
|
//if (release_date)
|
|
//snprintf(tmp, sizeof(tmp), tr("Released: %s"),release_date);
|
|
GuiText release_dateTxt(release_date,16 , THEME.prompttext);
|
|
release_dateTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
release_dateTxt.SetPosition(40,85);
|
|
release_dateTxt.SetMaxWidth(430);
|
|
|
|
int pagesize = 6;
|
|
Text long_descriptionTxt(long_description, 20, THEME.prompttext);
|
|
long_descriptionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
long_descriptionTxt.SetPosition(46,117);
|
|
long_descriptionTxt.SetMaxWidth(360);
|
|
long_descriptionTxt.SetLinesToDraw(pagesize);
|
|
long_descriptionTxt.Refresh();
|
|
|
|
//convert filesize from u64 to char and put unit of measurement after it
|
|
char temp2[7];
|
|
char filesizeCH[15];
|
|
f32 sizeAdjusted;
|
|
if (filesize<=1024.0) {
|
|
sizeAdjusted = filesize;
|
|
snprintf(temp2, sizeof(temp2), "%.2f",sizeAdjusted);
|
|
snprintf(filesizeCH, sizeof(filesizeCH), "%s B",temp2);
|
|
|
|
}
|
|
if (filesize>1024.0) {
|
|
sizeAdjusted = filesize/1024.0;
|
|
snprintf(temp2, sizeof(temp2), "%.2f",sizeAdjusted);
|
|
snprintf(filesizeCH, sizeof(filesizeCH), "%s KB",temp2);
|
|
|
|
}
|
|
if (filesize>1048576.0) {
|
|
sizeAdjusted = filesize/1048576.0;
|
|
snprintf(temp2, sizeof(temp2), "%.2f",sizeAdjusted);
|
|
snprintf(filesizeCH, sizeof(filesizeCH), "%s MB",temp2);
|
|
|
|
}
|
|
GuiText filesizeTxt(filesizeCH, 16, THEME.prompttext);
|
|
filesizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
|
filesizeTxt.SetPosition(-40,12);
|
|
|
|
GuiText btn1Txt(tr("Load"), 22, THEME.prompttext);
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiButton btn1(&btn1Img, &btn1Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(tr("Back"), 22, THEME.prompttext);
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes) {
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img, &btn2Img, 0,3,0,0,&trigA,&btnSoundOver,btnClick2,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
btn2.SetTrigger(&trigB);
|
|
|
|
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(40, 2);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-40, 2);
|
|
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z);
|
|
|
|
GuiButton screenShotBtn(0,0);
|
|
screenShotBtn.SetPosition(0,0);
|
|
screenShotBtn.SetTrigger(&trigZ);
|
|
promptWindow.Append(&screenShotBtn);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
if (strcmp(long_description,""))promptWindow.Append(&whiteBoxImg);
|
|
if (strcmp(long_description,""))promptWindow.Append(&scrollbarImg);
|
|
if (strcmp(long_description,""))promptWindow.Append(&arrowDownBtn);
|
|
if (strcmp(long_description,""))promptWindow.Append(&arrowUpBtn);
|
|
|
|
if (strcmp(name,""))promptWindow.Append(&nameTxt);
|
|
if (strcmp(version,""))promptWindow.Append(&versionTxt);
|
|
if (strcmp(coder,""))promptWindow.Append(&coderTxt);
|
|
if (strcmp(release_date,""))promptWindow.Append(&release_dateTxt);
|
|
if (strcmp(long_description,""))promptWindow.Append(&long_descriptionTxt);
|
|
promptWindow.Append(&filesizeTxt);
|
|
if (iconExist)promptWindow.Append(iconImg);
|
|
promptWindow.Append(&btn1);
|
|
promptWindow.Append(&btn2);
|
|
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while (choice == -1)
|
|
{
|
|
VIDEO_WaitVSync();
|
|
|
|
if (shutdown == 1)
|
|
{
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
else if (reset == 1)
|
|
{
|
|
wiilight(0);
|
|
Sys_Reboot();
|
|
}
|
|
|
|
if (btn1.GetState() == STATE_CLICKED)
|
|
choice = 1;
|
|
else if (btn2.GetState() == STATE_CLICKED)
|
|
choice = 0;
|
|
|
|
else if (screenShotBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
gprintf("\n\tscreenShotBtn clicked");
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf("...It's easy, mmmmmmKay");
|
|
}
|
|
else if (arrowUpBtn.GetState() == STATE_CLICKED || arrowUpBtn.GetState() == STATE_HELD)
|
|
{
|
|
long_descriptionTxt.PreviousLine();
|
|
|
|
usleep(6000);
|
|
if (!((ButtonsHold() & WPAD_BUTTON_UP)||(ButtonsHold() & PAD_BUTTON_UP)))
|
|
arrowUpBtn.ResetState();
|
|
}
|
|
else if (arrowDownBtn.GetState() == STATE_CLICKED || arrowDownBtn.GetState() == STATE_HELD)
|
|
{
|
|
long_descriptionTxt.NextLine();
|
|
|
|
usleep(60000);
|
|
if (!((ButtonsHold() & WPAD_BUTTON_DOWN)||(ButtonsHold() & PAD_BUTTON_DOWN)))
|
|
arrowDownBtn.ResetState();
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|