usbloadergx/source/themes/gettheme.h
Cyan 74eca1d38b * Reverted fixed values from v3.0
* Added a Clock size factor (size factor is theme-able and will override user's value if not "1.0" in .them file)
* Fixed tooltip opacity on Home Button and game icons on Channel grid mode.
* Fixed Banner Grid position X and Y not working in .them file (Thanks Dimok)
* Fixed half-cut cover in grid mode if only 4 games are displayed by showing it on both sides and allowing scrolling.
2012-05-19 13:40:58 +00:00

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529 B
C

#ifndef GETTHEME_H_
#define GETTHEME_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <ogc/gx.h>
#include <gctypes.h>
int getThemeInt(const char *msgid);
float getThemeFloat(const char *msgid);
int getThemeAlignment(const char *msgid);
GXColor getThemeColor(const char *msgid);
bool LoadTheme(const char* themeFile);
void ThemeCleanUp(void);
#define thInt(s) getThemeInt(s)
#define thFloat(s) getThemeFloat(s)
#define thAlign(s) getThemeAlignment(s)
#define thColor(s) getThemeColor(s)
#ifdef __cplusplus
}
#endif
#endif