usbloadergx/source/usbloader/wbfs/wbfs_ext.h
dimok321 f1febd91be *Fixed no cover image loading for themes
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there.
When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts.
*Fixed double count on playcount bug
*Updated libext2fs to git snapshot 2010-12-24
*Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT)
*Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...)
2010-12-28 17:02:10 +00:00

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C++

#ifndef _WBFS_EXT_H
#define _WBFS_EXT_H
#include <ext2.h>
#include "wbfs_fat.h"
#include "fatmounter.h"
class Wbfs_Ext: public Wbfs_Fat
{
public:
Wbfs_Ext(u32 device, u32 lba, u32 size) :
Wbfs_Fat(device, lba, size)
{
}
virtual s32 Open();
virtual void Close();
bool ShowFreeSpace(void) { return true; };
};
#endif //_WBFS_NTFS_H