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f1febd91be
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there. When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts. *Fixed double count on playcount bug *Updated libext2fs to git snapshot 2010-12-24 *Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT) *Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...) |
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.. | ||
wbfs_base.cpp | ||
wbfs_base.h | ||
wbfs_ext.cpp | ||
wbfs_ext.h | ||
wbfs_fat.cpp | ||
wbfs_fat.h | ||
wbfs_ntfs.cpp | ||
wbfs_ntfs.h | ||
wbfs_rw.c | ||
wbfs_rw.h | ||
wbfs_wbfs.cpp | ||
wbfs_wbfs.h |