usbloadergx/source
ardi@ist-einmalig.de f354a915d7
2009-06-15 15:32:40 +00:00
..
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
images *Reverted cyrex changes to the settings 2009-06-12 20:11:59 +00:00
language *Added Global Error 002 fix settings 2009-06-14 18:42:26 +00:00
libwbfs *Reverting some stuff to the OLD way before new IOS222 2009-06-13 23:39:42 +00:00
libwiigui added tooltips to gamegrid with game titles 2009-06-15 13:25:47 +00:00
mload *Sorting files a bit 2009-06-13 00:24:36 +00:00
network *Changes to the OGG thread handling 2009-06-13 21:10:37 +00:00
patches *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
prompts put cios# in credits with the Rev# 2009-06-15 06:36:26 +00:00
settings *Fixed some BUGs 2009-06-14 20:43:58 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
unzip Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
usbloader *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
xml Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving) 2009-06-14 11:47:21 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
fatmounter.c *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
fatmounter.h * little changes 2009-06-13 12:56:24 +00:00
filelist.h *Reverted cyrex changes to the settings 2009-06-12 20:11:59 +00:00
FreeTypeGX.cpp * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541) 2009-06-15 15:29:27 +00:00
FreeTypeGX.h * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541) 2009-06-15 15:29:27 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
listfiles.c makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
listfiles.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
main.cpp 2009-06-15 15:32:40 +00:00
main.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
menu.cpp *Fixed some BUGs 2009-06-14 20:43:58 +00:00
menu.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
oggplayer.c *Changes to the OGG thread handling 2009-06-13 21:10:37 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.cpp *Reverting some stuff to the OLD way before new IOS222 2009-06-13 23:39:42 +00:00
sys.h *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
video.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
video.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
wpad.c *Fixed GameSize not showing on install 2009-06-07 11:03:39 +00:00
wpad.h *Fixed codedumps at startup 2009-06-05 15:43:32 +00:00