mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 01:09:16 +01:00
db6517256e
Some menus or buttons might not work. (Thanks Airline38) L3+R3 to shutdown the pad. * Added PS3 controller support over USB, requires loader's IOS set to IOS58. Button mapped as Classic Controller. * Added a WiiU Auto aspect fixer based on current WiiU setting. * Added a WiiU Widescreen switcher in Features menu. Nintendont: * Fixed detection for nintendont v2.263+ issue 2294 * Added a WiiU Widescreen setting. issue 2296 Default value based on current WiiU aspect ratio settings. * Added a setting to choose Nincfg.bin behavior at launch issue 2297 Always delete; Always create; No change. * Removed unused game specific settings section (MGS2) * Renamed MCEmu ON setting to Multi * Added Disc launching feature * Added user prompt to select where MCEmu should be located when using Disc launching. The device is auto-detected if Gamecube source setting is set to SD or Main(USB) only. * Changed prompt type to warning if Nintendont version detection fails. Thanks to Airline38 for the WiiU pro base patch.
29 lines
579 B
C
29 lines
579 B
C
/****************************************************************************
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* libwiigui Template
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* Tantric 2009
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*
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* input.h
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* Wii/GameCube controller management
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***************************************************************************/
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#ifndef _INPUT_H_
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#define _INPUT_H_
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#include <gccore.h>
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#include <wiiuse/wpad.h>
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#define PI 3.14159265f
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#define PADCAL 50
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#define WUPCCAL 400
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extern int rumbleRequest[4];
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void SetupPads();
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void UpdatePads();
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void ShutoffRumble();
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void DoRumble(int i);
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void SetWPADTimeout();
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bool ControlActivityTimeout(void);
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#endif
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