mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 11:05:06 +01:00
f7c1e9958d
*added a temporary workaround for selecting favorites when no favorites were setup for grid and carousel layout because of some serious problem in there which i have to look for later. *Reworked complete cover/discart download function (seems a lot faster to me now) *Fixed problem with switching games in game prompt and then going to the game settings. Was always the first selected games settings. *Fixed crash when clicking the DVD icon *Fixed save of lock/unlock state in parental control *Fixed install menu messup (not return to right menus) *Removed unnecessary save of settings on every mode switch *Several cleanups and fixes *Removed mountMethod 3
503 lines
15 KiB
C++
503 lines
15 KiB
C++
/****************************************************************************
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* DiscBrowser
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* USB Loader GX 2009
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*
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* DiscBrowser.h
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***************************************************************************/
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#include <unistd.h>
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "prompts/PromptWindows.h"
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#include "filelist.h"
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#include "menu.h"
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#include "usbloader/disc.h"
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#include "usbloader/fstfile.h"
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#include "usbloader/wdvd.h"
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#include "usbloader/wbfs.h"
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#include "patches/dvd_broadway.h"
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#include "libs/libwbfs/libwbfs.h"
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#include "libs/libwbfs/wiidisc.h"
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#include "main.h"
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#include "sys.h"
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#include "settings/GameTitles.h"
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#include "themes/CTheme.h"
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#include "memory/memory.h"
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#include "gecko.h"
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern u8 shutdown;
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extern u8 reset;
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/********************************************************************************
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*Disk Browser
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*********************************************************************************/
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int DiscBrowse(const char * GameID, char * alternatedname, int alternatedname_size)
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{
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gprintf("\nDiscBrowser() started");
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bool exit = false;
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int ret = -1, choice;
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HaltGui();
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gprintf("WBFS_OpenDisc\n");
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) GameID);
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if (!disc)
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{
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ResumeGui();
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WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
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return ret;
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}
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gprintf("wd_open_disc\n");
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wiidisc_t *wdisc = wd_open_disc((int(*)(void *, u32, u32, void *)) wbfs_disc_read, disc);
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if (!wdisc)
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{
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ResumeGui();
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WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
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return ret;
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}
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gprintf("wd_get_fst\n");
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FST_ENTRY * fstbuffer = (FST_ENTRY *) wd_get_fst(wdisc, ONLY_GAME_PARTITION);
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if (!fstbuffer)
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{
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ResumeGui();
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WindowPrompt(tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ));
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return -1;
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}
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gprintf("wd_close_disc\n");
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wd_close_disc(wdisc);
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gprintf("WBFS_CloseDisc\n");
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WBFS_CloseDisc(disc);
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gprintf("options\n");
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OptionList options;
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for (u32 i = 0, position = 0; i < fstbuffer[0].filelen; i++)
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{
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//don't add files that aren't .dol to the list
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const char * filename = fstfiles(fstbuffer, i);
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const char * fileext = NULL;
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if(filename)
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gprintf("%s\n", filename);
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if(filename)
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fileext = strrchr(filename, '.');
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if (fileext && strcasecmp(fileext, ".dol") == 0)
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{
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options.SetName(position, "%s %03i", tr("Offset"), i);
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options.SetValue(position, filename);
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position++;
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}
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}
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free(fstbuffer);
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gprintf("\n%i alt dols found", options.GetLength()+1);
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if (options.GetLength() <= 0)
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{
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WindowPrompt(tr( "ERROR" ), tr( "No DOL file found on disc." ), tr( "OK" ));
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return ret;
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}
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GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
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GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText titleTxt(GameTitles.GetTitle(GameID), 28, ( GXColor ) {0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(12, 40);
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titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == ON)
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{
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cancelBtnTxt.SetWidescreen(Settings.widescreen);
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cancelBtnImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, btnSoundOver, btnSoundClick2, 1);
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cancelBtn.SetScale(0.9);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options, "bg_options_settings.png");
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optionBrowser3.SetPosition(0, 90);
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optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&settingsbackgroundbtn);
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&optionBrowser3);
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mainWindow->Append(&w);
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ResumeGui();
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while (!exit)
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{
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usleep(100);
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if (shutdown)
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Sys_Shutdown();
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if (reset)
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Sys_Reboot();
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ret = optionBrowser3.GetClickedOption();
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if (ret >= 0)
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{
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choice = WindowPrompt(options.GetValue(ret), tr( "Load this DOL as alternate DOL?" ), tr( "OK" ), tr( "Cancel" ));
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if (choice)
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{
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snprintf(alternatedname, alternatedname_size, options.GetValue(ret));
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const char * offset = options.GetName(ret);
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if(offset)
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ret = atoi(offset+strlen("Offset ")); //doloffset
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else
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ret = -1; // weird problem
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exit = true;
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}
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}
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if (cancelBtn.GetState() == STATE_CLICKED)
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{
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exit = true;
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}
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}
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HaltGui();
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mainWindow->Remove(&w);
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ResumeGui();
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return ret;
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}
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int autoSelectDol(const char *id, bool force)
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{
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gprintf("\nautoSelectDol() started");
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char id4[10];
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sprintf(id4, "%c%c%c%c", id[0], id[1], id[2], id[3]);
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////// games that can be forced (always need alt dol)
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//Boogie
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if (strcmp(id, "RBOP69") == 0) return 675;//previous value was 657
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if (strcmp(id, "RBOE69") == 0) return 675;//starstremr
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//Fifa 08
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if (strcmp(id, "RF8E69") == 0) return 439;//from isostar
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if (strcmp(id, "RF8P69") == 0) return 463;//from isostar
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if (strcmp(id, "RF8X69") == 0) return 464;//from isostar
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//Madden NFL07
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if (strcmp(id, "RMDP69") == 0) return 39;//from isostar
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//Madden NFL08
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if (strcmp(id, "RNFP69") == 0) return 1079;//from isostar
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//Medal of Honor: Heroes 2
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if (strcmp(id, "RM2X69") == 0) return 601;//dj_skual
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if (strcmp(id, "RM2P69") == 0) return 517;//MZottel
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if (strcmp(id, "RM2E69") == 0) return 492;//Old8oy
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//Mortal Kombat
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if (strcmp(id, "RKMP5D") == 0) return 290;//from isostar
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if (strcmp(id, "RKME5D") == 0) return 290;//starstremr
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//NBA 08
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if (strcmp(id, "RNBX69") == 0) return 964;//from isostar
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//Pangya! Golf with Style
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if (strcmp(id, "RPYP9B") == 0) return 12490;//from isostar
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//Redsteel
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if (strcmp(id, "REDP41") == 0) return 1957;//from isostar
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if (strcmp(id, "REDE41") == 0) return 1957;//starstremr
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//SSX
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if (strcmp(id, "RSXP69") == 0) return 377;//previous value was 337
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if (strcmp(id, "RSXE69") == 0) return 377;//previous value was 337
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//Wii Sports Resort, needs alt dol one time only, to show the Motion Plus video
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//if (strcmp(id,"RZTP01") == 0 && CheckForSave(id4)==0) return 952;//from isostar
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//if (strcmp(id,"RZTE01") == 0 && CheckForSave(id4)==0) return 674;//from starstremr
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//as well as Grand Slam Tennis, Tiger Woods 10, Virtual Tennis 2009
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///// games that can't be forced (alt dol is not always needed)
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if (!force)
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{
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//Grand Slam Tennis
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if (strcmp(id, "R5TP69") == 0) return 1493;//from isostar
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if (strcmp(id, "R5TE69") == 0) return 1493;//starstremr
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//Medal of Honor Heroes
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if (strcmp(id, "RMZX69") == 0) return 492;//from isostar
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if (strcmp(id, "RMZP69") == 0) return 492;//from isostar
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if (strcmp(id, "RMZE69") == 0) return 492;//starstremr
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//Tiger Woods 10
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if (strcmp(id, "R9OP69") == 0) return 1991;//from isostar
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if (strcmp(id, "R9OE69") == 0) return 1973;//starstremr
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//Virtual Tennis 2009
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if (strcmp(id, "RVUP8P") == 0) return 16426;//from isostar
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if (strcmp(id, "RVUE8P") == 0) return 16405;//from isostar
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//Wii Sports Resort
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if (strcmp(id, "RZTP01") == 0) return 952;//from isostar
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if (strcmp(id, "RZTE01") == 0) return 674;//from starstremr
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}
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return -1;
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}
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int autoSelectDolMenu(const char *id, bool force)
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{
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/*
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char id4[10];
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sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
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switch (CheckForSave(id4)) {
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case 0:
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WindowPrompt(tr("NO save"),0,tr("OK"));
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break;
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case 1:
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WindowPrompt(tr("save"),0,tr("OK"));
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break;
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default:
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char test[10];
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sprintf(test,"%d",CheckForSave(id4));
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WindowPrompt(test,0,tr("OK"));
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break;
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}
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return -1;
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*/
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//Indiana Jones and the Staff of Kings (Fate of Atlantis)
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if (strcmp(id, "RJ8E64") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 8; //from starstremr
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id, "RJ8P64") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 8; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Metal Slug Anthology (Metal Slug 6)
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if (strcmp(id, "RMLEH4") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 54; //from lustar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id, "RMLP7U") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 56; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Metroid Prime Trilogy
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if (strcmp(id, "R3ME01") == 0)
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{
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//do not use any alt dol if there is no save game in the nand
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/*
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if (CheckForSave(id4)==0 && force) {
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WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
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return -1;
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}
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*/
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 780;
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break;
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case 2:
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choice = 781;
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break;
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case 3:
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choice = 782;
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id, "R3MP01") == 0)
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{
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/*
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if (CheckForSave(id4)==0 && force) {
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WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
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return -1;
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}
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*/
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 782;
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break;
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case 2:
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choice = 783;
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break;
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case 3:
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choice = 784;
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Rampage: Total Destruction (M1.dol=Rampage, jarvos.dol=Rampage World Tour)
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if (strcmp(id, "RPGP5D") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Rampage", "World Tour", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 369; //from Ramzee
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break;
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case 2:
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choice = 368; //from Ramzee
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//The House Of The Dead 2 & 3 Return (only to play 2)
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if (strcmp(id, "RHDE8P") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 149; //from starstremr
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id, "RHDP8P") == 0)
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{
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int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Cancel" ));
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switch (choice)
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{
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case 1:
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choice = 149; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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return -1;
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}
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/********************************************************************************
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* Mount a DVD, get the type and ID.
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*********************************************************************************/
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u8 DiscMount(struct discHdr * header)
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{
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gprintf("\nDiscMount() ");
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u8 * g_diskID = (u8 *) 0x80000000;
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int ret;
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HaltGui();
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u8 *tmpBuff = (u8 *) malloc(0x60);
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memcpy(tmpBuff, g_diskID, 0x60); // Make a backup of the first 96 bytes at 0x80000000
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Disc_SetUSB(NULL);
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ret = WDVD_Reset();
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if(ret < 0)
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return 0;
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ret = WDVD_ReadDiskId(g_diskID);
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if(ret < 0)
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return 0;
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ret = WDVD_UnencryptedRead(g_diskID, 0x60, 0x00);
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if(ret < 0)
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return 0;
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memcpy(header, g_diskID, 0x60);
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memcpy(g_diskID, tmpBuff, 0x60); // Put the backup back, or games won't load
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free(tmpBuff);
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ResumeGui();
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return (header->magic == 0x5D1C9EA3) ? 1 : 2; // Don't check gamecube magic (0xC2339F3D)
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}
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