usbloadergx/source/network/CoverDownload.cpp
dimok321 43a43473d2 *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload)
*Corrected/Synchronized some text parts/languages (thx Cyan)
*Fixed swapped text on cover download 
*Removed custom wiitdb link creation (not needed anymore since the full file is now used)
2011-01-02 19:19:16 +00:00

187 lines
6.2 KiB
C++

#include <gccore.h>
#include <string.h>
#include "network/networkops.h"
#include "network/http.h"
#include "prompts/PromptWindows.h"
#include "prompts/ProgressWindow.h"
#include "FileOperations/fileops.h"
#include "settings/CSettings.h"
#include "language/gettext.h"
#include "usbloader/GetMissingGameFiles.hpp"
#include "utils/StringTools.h"
#define VALID_IMAGE(x) (!(x.size == 36864 || x.size <= 1024 || x.size == 7386 || x.size <= 1174 || x.size == 4446 || x.data == NULL))
const char * serverURL3D = "http://wiitdb.com/wiitdb/artwork/cover3D/";
const char * serverURL2D = "http://wiitdb.com/wiitdb/artwork/cover/";
const char * serverURLOrigDiscs = "http://wiitdb.com/wiitdb/artwork/disc/";
const char * serverURLCustomDiscs = "http://wiitdb.com/wiitdb/artwork/disccustom/";
static bool AbortRequested = false;
static void AbortCallback(void)
{
AbortRequested = true;
}
static int CoverDownloadWithProgress(const char * url, const char * progressTitle, const char * writepath, std::vector<std::string> & MissingFilesList)
{
if(!url || !writepath)
return -1;
if (!CreateSubfolder(writepath))
{
WindowPrompt(tr( "Error !" ), fmt("%s %s", tr("Can't create directory"), writepath), tr( "OK" ));
return -1;
}
char downloadURL[512];
char progressMsg[255];
int FilesSkipped = MissingFilesList.size();
ProgressSetAbortCallback(AbortCallback);
for(u32 i = 0; i < MissingFilesList.size(); ++i)
{
if(AbortRequested)
break;
snprintf(progressMsg, sizeof(progressMsg), "http://wiitdb.com : %s.png", MissingFilesList[i].c_str());
ShowProgress(progressTitle, fmt("%i %s", MissingFilesList.size() - i, tr( "files left" )), progressMsg, i, MissingFilesList.size());
if(MissingFilesList[i].size() < 4)
continue;
//Creates URL depending from which Country the game is
switch (MissingFilesList[i][3])
{
case 'J':
sprintf(downloadURL, "%sJA/%s.png", url, MissingFilesList[i].c_str());
break;
case 'W':
sprintf(downloadURL, "%sZH/%s.png", url, MissingFilesList[i].c_str());
break;
case 'K':
sprintf(downloadURL, "%sKO/%s.png", url, MissingFilesList[i].c_str());
break;
case 'P':
case 'D':
case 'F':
case 'I':
case 'S':
case 'H':
case 'U':
case 'X':
case 'Y':
case 'Z':
sprintf(downloadURL, "%s%s/%s.png", url, Settings.db_language, MissingFilesList[i].c_str());
break;
case 'E':
sprintf(downloadURL, "%sUS/%s.png", url, MissingFilesList[i].c_str());
break;
}
struct block file = downloadfile(downloadURL);
if(!VALID_IMAGE(file))
{
if(file.data)
free(file.data);
snprintf(downloadURL, sizeof(downloadURL), "%sEN/%s.png", url, MissingFilesList[i].c_str());
file = downloadfile(downloadURL);
if(!VALID_IMAGE(file))
{
if(file.data)
free(file.data);
continue;
}
}
char imgPath[200];
snprintf(imgPath, sizeof(imgPath), "%s/%s.png", writepath, MissingFilesList[i].c_str());
FILE *pfile = fopen(imgPath, "wb");
if (pfile != NULL)
{
fwrite(file.data, 1, file.size, pfile);
fclose(pfile);
FilesSkipped--;
}
free(file.data);
}
//! Reset progress values
ProgressStop();
ShowProgress(tr("Downloading file"), " ", 0, MissingFilesList.size(), MissingFilesList.size());
ProgressSetAbortCallback(NULL);
return FilesSkipped;
}
void CoverDownload()
{
int choice = WindowPrompt(tr( "Cover Download" ), 0, tr( "3D Covers" ), tr( "Flat Covers" ), tr( "Disc Images" ), tr( "Back" )); // ask for download choice
if (choice == 0)
return;
const char * writepath = choice == 1 ? Settings.covers_path : choice == 2 ? Settings.covers2d_path : Settings.disc_path;
const char * downloadURL = choice == 1 ? serverURL3D : choice == 2 ? serverURL2D : NULL;
const char * progressTitle = choice != 3 ? tr("Downloading covers") : NULL;
if(choice == 3)
{
downloadURL = (Settings.discart == 0 || Settings.discart == 2) ? serverURLOrigDiscs : serverURLCustomDiscs;
progressTitle = (Settings.discart == 0 || Settings.discart == 2) ? tr("Downloading original Discarts") : tr("Downloading custom Discarts");
}
std::vector<std::string> MissingFilesList;
GetMissingGameFiles(writepath, ".png", MissingFilesList);
if(MissingFilesList.size() == 0)
{
WindowPrompt(tr( "No file missing!" ), 0, tr("OK"));
return;
}
if (!IsNetworkInit() && !NetworkInitPrompt())
return;
const char * PromptText = choice == 3 ? tr("Download Discart image?") : tr("Download Boxart image?");
char tempCnt[80];
snprintf(tempCnt, sizeof(tempCnt), "%i %s", MissingFilesList.size(), tr( "Missing files" ));
if (WindowPrompt(PromptText, tempCnt, tr( "Yes" ), tr( "No" )) == 0)
return;
AbortRequested = false;
int FileSkipped = CoverDownloadWithProgress(downloadURL, progressTitle, writepath, MissingFilesList);
if(choice == 3 && FileSkipped > 0 && Settings.discart > 1)
{
if(downloadURL == serverURLOrigDiscs)
{
progressTitle = tr("Trying custom Discarts");
downloadURL = serverURLCustomDiscs;
}
else
{
progressTitle = tr("Trying original Discarts");
downloadURL = serverURLOrigDiscs;
}
GetMissingGameFiles(writepath, ".png", MissingFilesList);
FileSkipped = CoverDownloadWithProgress(downloadURL, progressTitle, writepath, MissingFilesList);
}
if (FileSkipped == 0)
{
WindowPrompt(tr("Download finished"), tr("All images downloaded successfully."), tr( "OK" ));
}
else
{
sprintf(tempCnt, "%i %s", FileSkipped, tr( "files not found on the server!" ));
WindowPrompt(tr( "Download finished" ), tempCnt, tr( "OK" ));
}
}