usbloadergx/source/settings/menus
Cyan fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00
..
BannerSettingsMenu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
BannerSettingsMenu.hpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
CustomPathsSM.cpp * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
CustomPathsSM.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
FeatureSettingsMenu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
FeatureSettingsMenu.hpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
FlyingButtonsMenu.cpp * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
FlyingButtonsMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
GameLoadSM.cpp * Improved GameCube controller functions (patch by Dynamit) 2013-08-18 14:30:39 +00:00
GameLoadSM.hpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
GameSettingsMenu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
GameSettingsMenu.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
GCGameLoadSM.cpp * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
GCGameLoadSM.hpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
GlobalSettings.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
GlobalSettings.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
GUISettingsMenu.cpp * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
GUISettingsMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
HardDriveSM.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
HardDriveSM.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
LoaderSettings.cpp * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
LoaderSettings.hpp * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
ParentalControlSM.cpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
ParentalControlSM.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SettingsMenu.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SettingsMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundSettingsMenu.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundSettingsMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
UninstallSM.cpp * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
UninstallSM.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00