usbloadergx/source/settings/menus/LoaderSettings.cpp
Cyan fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00

737 lines
20 KiB
C++

/****************************************************************************
* Copyright (C) 2012-2013 by Cyan
* Copyright (C) 2010 by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "LoaderSettings.hpp"
#include "usbloader/usbstorage2.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "prompts/TitleBrowser.h"
#include "system/IosLoader.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "utils/tools.h"
#include "menu.h"
#include "GameCube/GCGames.h"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * AspectText[] =
{
trNOOP( "Force 4:3" ),
trNOOP( "Force 16:9" ),
trNOOP( "System Default" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
};
static const char * VideoPatchDolText[] =
{
trNOOP( "OFF" ),
trNOOP( "Region Patch" ),
trNOOP( "ON" ),
trNOOP( "All" ),
};
static const char * LanguageText[] =
{
trNOOP( "Japanese" ),
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "SChinese" ),
trNOOP( "TChinese" ),
trNOOP( "Korean" ),
trNOOP( "Console Default" )
};
static const char * Error002Text[] =
{
trNOOP( "No" ),
trNOOP( "Yes" ),
trNOOP( "Anti" )
};
static const char * NandEmuText[] =
{
trNOOP( "OFF" ),
trNOOP( "Partial" ),
trNOOP( "Full" )
};
static const char * HooktypeText[] =
{
trNOOP( "None" ),
trNOOP( "VBI (Default)" ),
trNOOP( "KPAD Read" ),
trNOOP( "Joypad" ),
trNOOP( "GXDraw" ),
trNOOP( "GXFlush" ),
trNOOP( "OSSleepThread" ),
trNOOP( "AXNextFrame" ),
};
static const char * ChannelLaunchText[] =
{
trNOOP( "Main DOL" ),
trNOOP( "Boot Content" ),
};
static const char * GCMode[] =
{
trNOOP( "MIOS (Default & Customs)" ),
trNOOP( "Devolution" ),
trNOOP( "Nintendont" ),
};
static const char * GCSourceText[][3] =
{
{ trNOOP( "Main Path" ), "", "" },
{ trNOOP( "SD Path" ), "", "" },
{ trNOOP( "Auto" ), "", "" },
{ trNOOP( "Main Path" ), "/", trNOOP( "SD Path" ) },
{ trNOOP( "SD Path" ), "/", trNOOP( "Main Path" ) },
};
static const char * DMLVideoText[] =
{
trNOOP( "Auto" ),
trNOOP( "Use Game Settings" ),
trNOOP( "None" ),
};
static const char * DMLNMMMode[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug" ),
};
static const char * DMLDebug[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug Wait" ),
};
static const char * DEVOMCText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Individual" ),
};
LoaderSettings::LoaderSettings()
: SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Dol Video Patch" ));
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Loader's IOS" ));
Options->SetName(Idx++, "%s", tr( "Game's IOS" ));
Options->SetName(Idx++, "%s", tr( "Quick Boot" ));
Options->SetName(Idx++, "%s", tr( "Error 002 fix" ));
Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
Options->SetName(Idx++, "%s", tr( "Return To" ));
Options->SetName(Idx++, "%s", tr( "Nand Saves Emulation" ));
Options->SetName(Idx++, "%s", tr( "Nand Chan. Emulation" ));
Options->SetName(Idx++, "%s", tr( "Hooktype" ));
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" ));
Options->SetName(Idx++, "%s", tr( "Channel Launcher" ));
Options->SetName(Idx++, "%s", tr( "=== GameCube Settings" ));
Options->SetName(Idx++, "%s", tr( "GameCube Source" ));
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
Options->SetName(Idx++, "%s", tr( "--== DM(L) + Nintendont" ));
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Progressive Patch" ));
Options->SetName(Idx++, "%s", tr( "Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "Debug" ));
Options->SetName(Idx++, "%s", tr( "--== DIOS MIOS (Lite) " ));
Options->SetName(Idx++, "%s", tr( "NMM Mode" ));
Options->SetName(Idx++, "%s", tr( "PAD Hook" ));
Options->SetName(Idx++, "%s", tr( "No Disc+" ));
Options->SetName(Idx++, "%s", tr( "Screenshot" ));
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
Options->SetName(Idx++, "%s", tr( "Japanese Patch" ));
Options->SetName(Idx++, "%s", tr( "--== Nintendont" ));
Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" ));
Options->SetName(Idx++, "%s", tr( "Auto Boot" ));
Options->SetName(Idx++, "%s", tr( "USB-HID Controller" ));
Options->SetName(Idx++, "%s", tr( "--== Devolution" ));
Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" ));
Options->SetName(Idx++, "%s", tr( "Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
Options->SetName(Idx++, "%s", tr( "F-Zero AX" ));
Options->SetName(Idx++, "%s", tr( "Timer Fix" ));
Options->SetName(Idx++, "%s", tr( "D Buttons" ));
SetOptionValues();
oldLoaderMode = Settings.LoaderMode;
oldGameCubeSource = Settings.GameCubeSource;
}
LoaderSettings::~LoaderSettings()
{
if(oldLoaderMode != Settings.LoaderMode)
{
if(Settings.LoaderMode & MODE_WIIGAMES && (gameList.GameCount() == 0))
{
WBFS_ReInit(WBFS_DEVICE_USB);
gameList.ReadGameList();
}
gameList.LoadUnfiltered();
GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path, false);
}
if(oldGameCubeSource != Settings.GameCubeSource)
{
GCGames::Instance()->LoadAllGames();
}
}
void LoaderSettings::SetOptionValues()
{
int Idx = 0;
//! Settings: Video Mode
Options->SetValue(Idx++, "%s", tr(VideoModeText[Settings.videomode]));
//! Settings: Dol Video Patch
Options->SetValue(Idx++, "%s", tr( VideoPatchDolText[Settings.videoPatchDol] ));
//! Settings: Sneek Video Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] ));
//! Settings: VIDTV Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.videopatch] ));
//! Settings: Aspect Ratio
Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] ));
//! Settings: Game Language
Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] ));
//! Settings: Patch Country Strings
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchcountrystrings] ));
//! Settings: Ocarina
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ocarina] ));
//! Settings: Loader's IOS
if (Settings.godmode)
Options->SetValue(Idx++, "IOS %i", Settings.LoaderIOS);
else
Options->SetValue(Idx++, "********");
//! Settings: Game's IOS
if (Settings.godmode)
Options->SetValue(Idx++, "IOS %i", Settings.cios);
else
Options->SetValue(Idx++, "********");
//! Settings: Quick Boot
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.quickboot] ));
//! Settings: Error 002 fix
Options->SetValue(Idx++, "%s", tr( Error002Text[Settings.error002] ));
//! Settings: Block IOS Reload
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.BlockIOSReload] ));
//! Settings: Return To
const char* TitleName = NULL;
u64 tid = NandTitles.FindU32(Settings.returnTo);
if (tid > 0)
TitleName = NandTitles.NameOf(tid);
TitleName = TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr(OnOffText[0]);
Options->SetValue(Idx++, "%s", TitleName);
//! Settings: Nand Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuMode] ));
//! Settings: Nand Chan. Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuChanMode] ));
//! Settings: Hooktype
Options->SetValue(Idx++, "%s", tr( HooktypeText[Settings.Hooktype] ));
//! Settings: Wiird Debugger
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebugger] ));
//! Settings: Wiird Debugger Pause on Start
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebuggerPause] ));
//! Settings: Channel Launcher
Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] ));
//! Settings: TITLE - GameCube Settings
Options->SetValue(Idx++, "=======");
//! Settings: GameCube Source
Options->SetValue(Idx++, "%s%s%s", tr(GCSourceText[Settings.GameCubeSource][0]),
GCSourceText[Settings.GameCubeSource][1], tr(GCSourceText[Settings.GameCubeSource][2]));
//! Settings: GameCube Mode
Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode]));
//! Settings: TITLE - GameCube DIOS MIOS (Lite) + Nintendont
Options->SetValue(Idx++, "==-- ");
//! Settings: DML + NIN Video Mode
Options->SetValue(Idx++, "%s", tr(DMLVideoText[Settings.DMLVideo]));
//! Settings: DML + NIN Progressive Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch]));
//! Settings: DML + NIN Force Widescreen
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen]));
//! Settings: DML Debug
Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug]));
//! Settings: TITLE - GameCube DIOS MIOS (Lite)
Options->SetValue(Idx++, "==-- ");
//! Settings: DML NMM Mode
Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM]));
//! Settings: DML PAD Hook
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLPADHOOK]));
//! Settings: DML Extended No Disc
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2]));
//! Settings: DML Screenshot
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLScreenshot]));
//! Settings: DML LED Activity
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLActivityLED]));
//! Settings: DML Japanese Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLJPNPatch]));
//! Settings: TITLE - Nintendont
Options->SetValue(Idx++, "==-- ");
//! Settings: TITLE - NIN Memory Card Emulation
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINMCEmulation]));
//! Settings: TITLE - NIN Auto Boot
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINAutoboot]));
//! Settings: TITLE - NIN USB-HID controller
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINUSBHID]));
//! Settings: TITLE - Devolution
Options->SetValue(Idx++, "==-- ");
//! Settings: DEVO Memory Card Emulation
Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation]));
//! Settings: DEVO Widescreen Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOWidescreen]));
//! Settings: DEVO Activity LED
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOActivityLED]));
//! Settings: DEVO F-Zero AX unlock patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOFZeroAX]));
//! Settings: DEVO Timer Fix
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOTimerFix]));
//! Settings: DEVO Direct Button Mapping
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVODButtons]));
}
int LoaderSettings::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Video Mode
if (ret == ++Idx)
{
if (++Settings.videomode >= VIDEO_MODE_MAX) Settings.videomode = 0;
}
//! Settings: Dol Video Patch
if (ret == ++Idx)
{
if (++Settings.videoPatchDol >= VIDEO_PATCH_DOL_MAX) Settings.videoPatchDol = 0;
}
//! Settings: Sneek Video Patch
else if (ret == ++Idx )
{
if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0;
}
//! Settings: VIDTV Patch
else if (ret == ++Idx)
{
if (++Settings.videopatch >= MAX_ON_OFF) Settings.videopatch = 0;
}
//! Settings: Aspect Ratio
else if (ret == ++Idx )
{
if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0;
}
//! Settings: Game Language
else if (ret == ++Idx)
{
if (++Settings.language >= MAX_LANGUAGE) Settings.language = 0;
}
//! Settings: Patch Country Strings
else if (ret == ++Idx)
{
if (++Settings.patchcountrystrings >= MAX_ON_OFF) Settings.patchcountrystrings = 0;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++Settings.ocarina >= MAX_ON_OFF) Settings.ocarina = 0;
}
//! Settings: Loader's IOS
else if (ret == ++Idx)
{
if(!Settings.godmode)
return MENU_NONE;
char entered[4];
snprintf(entered, sizeof(entered), "%i", Settings.LoaderIOS);
if(OnScreenNumpad(entered, sizeof(entered)))
{
if(atoi(entered) == 58) // allow only IOS58 for IOS <200
Settings.LoaderIOS = 58;
else
Settings.LoaderIOS = LIMIT(atoi(entered), 200, 255);
if(NandTitles.IndexOf(TITLE_ID(1, Settings.LoaderIOS)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(Settings.LoaderIOS == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Game's IOS
else if (ret == ++Idx)
{
if(!Settings.godmode)
return MENU_NONE;
char entered[4];
snprintf(entered, sizeof(entered), "%i", Settings.cios);
if(OnScreenNumpad(entered, sizeof(entered)))
{
Settings.cios = LIMIT(atoi(entered), 200, 255);
if(NandTitles.IndexOf(TITLE_ID(1, Settings.cios)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(Settings.cios == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Quick Boot
else if (ret == ++Idx)
{
if (++Settings.quickboot >= MAX_ON_OFF) Settings.quickboot = 0;
}
//! Settings: Error 002 fix
else if (ret == ++Idx )
{
if (++Settings.error002 >= 3) Settings.error002 = 0;
}
//! Settings: Block IOS Reload
else if (ret == ++Idx )
{
if (++Settings.BlockIOSReload >= 3) Settings.BlockIOSReload = 0;
}
//! Settings: Return To
else if (ret == ++Idx)
{
char tidChar[10];
bool getChannel = TitleSelector(tidChar);
if (getChannel)
snprintf(Settings.returnTo, sizeof(Settings.returnTo), "%s", tidChar);
}
//! Settings: Nand Emulation
else if (ret == ++Idx )
{
if(!IosLoader::IsD2X(Settings.cios))
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuMode >= 3) Settings.NandEmuMode = 0;
}
//! Settings: Nand Chan. Emulation
else if (ret == ++Idx )
{
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
bool NandEmu_compatible = false;
NandEmu_compatible = IosLoader::is_NandEmu_compatible(Settings.NandEmuChanPath);
if(!IosLoader::IsD2X(Settings.cios) && !NandEmu_compatible)
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuChanMode >= 3) Settings.NandEmuChanMode = 1;
}
//! Settings: Hooktype
else if (ret == ++Idx )
{
if (++Settings.Hooktype >= 8) Settings.Hooktype = 0;
}
//! Settings: Wiird Debugger
else if (ret == ++Idx )
{
if (++Settings.WiirdDebugger >= MAX_ON_OFF) Settings.WiirdDebugger = 0;
}
//! Settings: Wiird Debugger Pause on Start
else if (ret == ++Idx )
{
if (++Settings.WiirdDebuggerPause >= MAX_ON_OFF) Settings.WiirdDebuggerPause = 0;
}
//! Settings: Channel Launcher
else if (ret == ++Idx )
{
if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0;
}
//! Settings: TITLE - GameCube Settings
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: GameCube Source
else if (ret == ++Idx)
{
if (++Settings.GameCubeSource >= CG_SOURCE_MAX_CHOICE) Settings.GameCubeSource = 0;
}
//! Settings: GameCube Mode
else if (ret == ++Idx)
{
if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0;
}
//! Settings: TITLE - GameCube DM(L) + Nintendont
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DML + NIN Video Mode
else if (ret == ++Idx)
{
if (++Settings.DMLVideo >= DML_VIDEO_MAX_CHOICE) Settings.DMLVideo = 0;
}
//! Settings: DML + NIN Progressive Patch
else if (ret == ++Idx)
{
if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0;
}
//! Settings: DML + NIN Force Widescreen
else if (ret == ++Idx)
{
if (++Settings.DMLWidescreen >= MAX_ON_OFF) Settings.DMLWidescreen = 0;
}
//! Settings: DML Debug
else if (ret == ++Idx)
{
if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0;
}
//! Settings: TITLE - GameCube DIOS MIOS (Lite)
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DML + NIN NMM Mode
else if (ret == ++Idx)
{
if (++Settings.DMLNMM >= 3) Settings.DMLNMM = 0;
}
//! Settings: DML PAD Hook
else if (ret == ++Idx)
{
if (++Settings.DMLPADHOOK >= MAX_ON_OFF) Settings.DMLPADHOOK = 0;
}
//! Settings: DML Extended No Disc
else if (ret == ++Idx)
{
if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0;
}
//! Settings: DML Screenshot
else if (ret == ++Idx)
{
if (++Settings.DMLScreenshot >= MAX_ON_OFF) Settings.DMLScreenshot = 0;
}
//! Settings: DML LED Activity
else if (ret == ++Idx)
{
if (++Settings.DMLActivityLED >= MAX_ON_OFF) Settings.DMLActivityLED = 0;
}
//! Settings: DML Japanese Patch
else if (ret == ++Idx)
{
if (++Settings.DMLJPNPatch >= MAX_ON_OFF) Settings.DMLJPNPatch = 0;
}
//! Settings: TITLE - Nintendont
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: NIN Memory Card Emulation
else if (ret == ++Idx)
{
if (++Settings.NINMCEmulation >= MAX_ON_OFF) Settings.NINMCEmulation = 0;
}
//! Settings: NIN Auto Boot
else if (ret == ++Idx)
{
if (++Settings.NINAutoboot >= MAX_ON_OFF) Settings.NINAutoboot = 0;
}
//! Settings: NIN USB-HID controller
else if (ret == ++Idx)
{
if (++Settings.NINUSBHID >= MAX_ON_OFF) Settings.NINUSBHID = 0;
}
//! Settings: TITLE - Devolution
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DEVO Memory Card Emulation
else if (ret == ++Idx)
{
if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0;
}
//! Settings: DEVO Widescreen Patch
else if (ret == ++Idx)
{
if (++Settings.DEVOWidescreen >= MAX_ON_OFF) Settings.DEVOWidescreen = 0;
}
//! Settings: DEVO Activity LED
else if (ret == ++Idx)
{
if (++Settings.DEVOActivityLED >= MAX_ON_OFF) Settings.DEVOActivityLED = 0;
}
//! Settings: DEVO F-Zero AX unlock patch
else if (ret == ++Idx)
{
if (++Settings.DEVOFZeroAX >= MAX_ON_OFF) Settings.DEVOFZeroAX = 0;
}
//! Settings: DEVO Timer Fix
else if (ret == ++Idx)
{
if (++Settings.DEVOTimerFix >= MAX_ON_OFF) Settings.DEVOTimerFix = 0;
}
//! Settings: DEVO Direct Button Mapping
else if (ret == ++Idx)
{
if (++Settings.DEVODButtons >= MAX_ON_OFF) Settings.DEVODButtons = 0;
}
SetOptionValues();
return MENU_NONE;
}