usbloadergx/source/Controls
Cyan 19b426b5a7 * Fixed USB Initialization when using usbport 1
(Thanks Dimok and Dynamit)
* Fixed compiling on Linux
* Added back support for WBFS partition without a partition table
  (Thanks PontoonAdmiral for the tests)
* Fixed Wad installation on EmuNAND 
  (both file decryption and file size)
* Fixed channel's save path creation when using Emulated NAND
* DML: Added Cluster size detection
* DML: Updated DM(L) detection up to version 2.8
* DML: prevent NODISC2 patch if not using DM(L) v2.2 update2
* DEVO: Added Widescreen setting (requires Devolution r188 or newer)
* DEVO: Added AHBPROT detection
* Updated libntfs
2013-03-17 13:48:15 +00:00
..
DeviceHandler.cpp * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
DeviceHandler.hpp * Fixed launching GameCube games from disc with official MIOS 2012-07-16 16:07:24 +00:00
PartitionHandle.cpp * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
PartitionHandle.h * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
WiiPointer.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
WiiPointer.h OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00