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usbloadergx
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strtoul
fffd644e67
*added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel
...
*fixed crash with 3D cover grabbing (old pointer method was still used) *some clean up
2011-12-29 08:26:49 +00:00
..
DeviceHandler.cpp
*Fixed crash when changing NAND emu path to USB
2011-07-26 08:57:12 +00:00
DeviceHandler.hpp
*Fixed crash when changing NAND emu path to USB
2011-07-26 08:57:12 +00:00
PartitionHandle.cpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
PartitionHandle.h
*fix reloading into another IOS before launch of game
2011-12-22 22:44:48 +00:00
WiiPointer.cpp
*added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel
2011-12-29 08:26:49 +00:00
WiiPointer.h
*removed buggy focus system completely (it was never working correct)
2011-12-28 16:27:30 +00:00