usbloadergx/source/patches
wiidev bb21617dba Allow games to render at their framebuffer widths
This effectively disables horizontal scaling and when paired with GCVideo it should give you a pixel perfect image.
2023-01-01 17:00:31 +00:00
..
bca.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
bca.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandleronly.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
defaultgameconfig.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
dvd_broadway.c *Fixed compile error 2011-07-25 22:28:22 +00:00
dvd_broadway.h *Fixed compile error 2011-07-25 22:28:22 +00:00
fwrite_patch.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gamepatches.c Allow games to render at their framebuffer widths 2023-01-01 17:00:31 +00:00
gamepatches.h Allow games to render at their framebuffer widths 2023-01-01 17:00:31 +00:00
geckomenu.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
kenobiwii.h *Fixed compile error 2011-07-25 22:28:22 +00:00
kirbypatch.c Make SUKE01, SUKP01 and SUKJ01 playable 2023-01-01 17:00:26 +00:00
kirbypatch.h Make SUKE01, SUKP01 and SUKJ01 playable 2023-01-01 17:00:26 +00:00
multidol.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
multidol.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
patchcode.c Refactored various game patches 2023-01-01 17:00:25 +00:00
patchcode.h Refactored various game patches 2023-01-01 17:00:25 +00:00
patchhook.S *Fixed compile error 2011-07-25 22:28:22 +00:00
ppc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wip.cpp *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
wip.h *Fixed compile error 2011-07-25 22:28:22 +00:00