vbagx/source/vba/gb/gbSGB.h

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#ifndef GBSGB_H
#define GBSGB_H
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void gbSgbInit();
void gbSgbShutdown();
void gbSgbCommand();
void gbSgbResetPacketState();
void gbSgbReset();
void gbSgbDoBitTransfer(u8);
void gbSgbSaveGame(gzFile);
void gbSgbReadGame(gzFile, int version);
void gbSgbRenderBorder();
extern u8 gbSgbATF[20*18];
extern int gbSgbMode;
extern int gbSgbMask;
extern int gbSgbMultiplayer;
extern u8 gbSgbNextController;
extern int gbSgbPacketTimeout;
extern u8 gbSgbReadingController;
extern int gbSgbFourPlayers;
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#endif // GBSGB_H