vbagx/source/vba/gba/EEprom.h

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#ifndef EEPROM_H
#define EEPROM_H
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#ifdef __LIBRETRO__
extern void eepromSaveGame(u8* &data);
extern void eepromReadGame(const u8 *&data, int version);
#else
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extern void eepromSaveGame(gzFile _gzFile);
extern void eepromReadGame(gzFile _gzFile, int version);
#endif
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extern void eepromReadGameSkip(gzFile _gzFile, int version);
extern int eepromRead(u32 address);
extern void eepromWrite(u32 address, u8 value);
extern void eepromInit();
extern void eepromReset();
#ifdef __LIBRETRO__
extern u8 *eepromData;
#else
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extern u8 eepromData[0x2000];
#endif
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extern bool eepromInUse;
extern int eepromSize;
#define EEPROM_IDLE 0
#define EEPROM_READADDRESS 1
#define EEPROM_READDATA 2
#define EEPROM_READDATA2 3
#define EEPROM_WRITEDATA 4
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#endif // EEPROM_H