vbagx/source/vba/dmg/gbCheats.h

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2008-10-18 08:49:04 +02:00
// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __VBA_GB_GBCHEATS_H
#define __VBA_GB_GBCHEATS_H
#include "../System.h"
struct gbXxCheat {
char cheatDesc[100];
char cheatCode[20];
};
struct gbCheat {
char cheatCode[20];
char cheatDesc[32];
u16 address;
int code;
u8 compare;
u8 value;
bool enabled;
};
void gbCheatsSaveGame(gzFile);
void gbCheatsReadGame(gzFile, int);
void gbCheatsSaveCheatList(const char *);
bool gbCheatsLoadCheatList(const char *);
bool gbCheatReadGSCodeFile(const char *);
bool gbAddGsCheat(const char *, const char*);
bool gbAddGgCheat(const char *, const char*);
void gbCheatRemove(int);
void gbCheatRemoveAll();
void gbCheatEnable(int);
void gbCheatDisable(int);
u8 gbCheatRead(u16);
void gbCheatWrite(bool);
bool gbVerifyGsCode(const char *code);
bool gbVerifyGgCode(const char *code);
extern int gbCheatNumber;
extern gbCheat gbCheatList[100];
extern bool gbCheatMap[0x10000];
#endif