2008-10-19 11:14:22 +02:00
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/****************************************************************************
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* Visual Boy Advance GX
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*
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* Tantric October 2008
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*
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* gamesettings.h
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*
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* VBA support code
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***************************************************************************/
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#ifndef GAMESETTINGS_H
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#define GAMESETTINGS_H
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2009-04-26 02:05:49 +02:00
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#include <gccore.h>
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2009-05-21 06:16:41 +02:00
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struct gameSetting {
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2008-10-19 11:14:22 +02:00
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char gameName[100];
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char gameID[5];
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int saveType;
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int rtcEnabled;
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int flashSize;
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int mirroringEnabled;
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};
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extern gameSetting gameSettings[];
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extern int gameSettingsCount;
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2009-05-21 06:16:41 +02:00
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struct gamePalette {
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2009-04-26 02:05:49 +02:00
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char gameName[17];
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2009-05-29 22:04:11 +02:00
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char use;
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2009-04-26 02:05:49 +02:00
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u32 palette[14]; // in 24-bit 0xRRGGBB
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};
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extern gamePalette gamePalettes[];
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extern int gamePalettesCount;
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2009-05-27 19:31:18 +02:00
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extern gamePalette CurrentPalette;
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2009-04-26 02:05:49 +02:00
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2008-10-19 11:14:22 +02:00
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#endif
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