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code tidy
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@ -249,11 +249,9 @@ int main(int argc, char *argv[])
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#endif
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InitDeviceThread();
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VIDEO_Init();
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SetupPads();
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InitializeVideo();
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ResetVideo_Menu (); // change to menu video mode
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SetupPads();
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#ifdef HW_RVL
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// Wii Power/Reset buttons
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@ -110,15 +110,6 @@ vbgetback (void *arg)
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return NULL;
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}
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/****************************************************************************
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* InitVideoThread
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***************************************************************************/
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void
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InitVideoThread ()
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{
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 100);
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}
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/****************************************************************************
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* copy_to_xfb
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*
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@ -137,7 +128,6 @@ copy_to_xfb (u32 arg)
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FrameTimer++;
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}
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/****************************************************************************
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* Scaler Support Functions
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****************************************************************************/
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@ -261,29 +251,6 @@ static inline void draw_cursor(Mtx v)
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}
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#endif
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/****************************************************************************
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* StartGX
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*
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* Initialises GX and sets it up for use
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***************************************************************************/
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static void StartGX ()
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{
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GXColor background = { 0, 0, 0, 0xff };
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/*** Clear out FIFO area ***/
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memset (gp_fifo, 0, DEFAULT_FIFO_SIZE);
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/*** Initialise GX ***/
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GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
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GX_SetCopyClear (background, 0x00ffffff);
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GX_SetDispCopyGamma (GX_GM_1_0);
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GX_SetCullMode (GX_CULL_NONE);
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GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
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GX_Flush();
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}
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/****************************************************************************
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* StopGX
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*
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@ -420,10 +387,21 @@ static void SetupVideoMode(GXRModeObj * mode)
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void
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InitializeVideo ()
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{
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VIDEO_Init();
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GXRModeObj *rmode = FindVideoMode();
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SetupVideoMode(rmode);
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StartGX ();
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InitVideoThread ();
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 68);
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// Initialise GX
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GXColor background = { 0, 0, 0, 0xff };
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memset (gp_fifo, 0, DEFAULT_FIFO_SIZE);
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GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
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GX_SetCopyClear (background, 0x00ffffff);
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GX_SetDispCopyGamma (GX_GM_1_0);
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GX_SetCullMode (GX_CULL_NONE);
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GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
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GX_Flush();
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#ifdef HW_RVL
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pointer[0] = new GuiImageData(player1_point_png);
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