fix DCFlushRange for square

This commit is contained in:
dborth 2008-11-07 16:49:25 +00:00
parent 5555d34e44
commit 4d6d662d02

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@ -378,7 +378,7 @@ void UpdateScaling()
square[3] = square[6] = xscale;
square[1] = square[4] = yscale;
square[7] = square[10] = -yscale;
DCFlushRange (square, sizeof(square)); // update memory BEFORE the GPU accesses it!
DCFlushRange (square, 32); // update memory BEFORE the GPU accesses it!
draw_init ();