mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-22 10:39:18 +01:00
update includes to match new structure
This commit is contained in:
parent
19ecf65f28
commit
96c0a729bd
@ -18,7 +18,8 @@ include $(DEVKITPPC)/gamecube_rules
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TARGET := vbagx_gc
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TARGETDIR := executables
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BUILD := build_gc
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SOURCES := source/vba source/vba/agb source/vba/dmg source/vba/dmg/gb_apu \
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SOURCES := source/vba source/vba/apu source/vba/common \
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source/vba/gb source/vba/gba \
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source/ngc source/sz source/unzip
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INCLUDES := source/vba source/ngc source/unzip
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@ -103,7 +104,6 @@ $(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.gc
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@rm -fr $(OUTPUT).elf
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#---------------------------------------------------------------------------------
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clean:
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@ -18,7 +18,8 @@ include $(DEVKITPPC)/wii_rules
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TARGET := vbagx_wii
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TARGETDIR := executables
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BUILD := build_wii
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SOURCES := source/vba source/vba/agb source/vba/dmg source/vba/dmg/gb_apu \
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SOURCES := source/vba source/vba/apu source/vba/common \
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source/vba/gb source/vba/gba \
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source/ngc source/sz source/unzip
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INCLUDES := source/vba source/ngc source/unzip
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@ -30,15 +30,15 @@ extern "C" {
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#include "System.h"
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#include "NLS.h"
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#include "Util.h"
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#include "Flash.h"
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#include "agb/GBA.h"
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#include "Globals.h"
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#include "RTC.h"
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#include "Port.h"
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#include "gba/Flash.h"
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#include "gba/GBA.h"
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#include "gba/Globals.h"
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#include "gba/RTC.h"
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#include "common/Port.h"
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#include "unzip.h"
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extern "C" {
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#include "memgzio.h"
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#include "common/memgzio.h"
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}
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#ifndef _MSC_VER
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@ -21,7 +21,7 @@
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#include <string.h>
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#include <zlib.h>
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#include "System.h"
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#include "../System.h"
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#include "memfile.h"
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/*
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@ -14,7 +14,8 @@
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include "memgzio.h"
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/*struct internal_state {int dummy;};*/ /* for buggy compilers */
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@ -670,7 +671,7 @@ int flush;
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if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK;
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/* deflate has finished flushing only when it hasn't used up
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* all the available space in the output buffer:
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* all the available space in the output buffer:
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*/
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done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END);
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@ -11,9 +11,22 @@
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#ifndef HAVE_ZUTIL_H
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#include "../win32/include/zlib/zutil.h"
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#else
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#include <zutil.h>
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#include <zlib.h>
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#endif
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#ifndef local
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# define local static
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#endif
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#if MAX_MEM_LEVEL >= 8
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# define DEF_MEM_LEVEL 8
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#else
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# define DEF_MEM_LEVEL MAX_MEM_LEVEL
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#endif
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#define OS_CODE 0x03 /* assume Unix */
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#define zmemcpy memcpy
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gzFile ZEXPORT memgzopen(char *memory, int, const char *);
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int ZEXPORT memgzread(gzFile, voidp, unsigned);
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int ZEXPORT memgzwrite(gzFile, const voidp, unsigned);
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@ -18,7 +18,7 @@
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#include <string.h>
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#include "../agb/GBA.h"
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#include "../gba/GBA.h"
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#include "gbGlobals.h"
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#include "gbSGB.h"
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@ -16,7 +16,7 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../agb/GBA.h"
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#include "../gba/GBA.h"
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u8 *gbMemoryMap[16];
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@ -16,8 +16,8 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../agb/GBA.h"
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#include "../Port.h"
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#include "../gba/GBA.h"
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#include "../common/Port.h"
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#include "gbGlobals.h"
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#include "gbMemory.h"
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#include "gb.h"
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@ -18,7 +18,7 @@
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#include <stdio.h>
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#include <string.h>
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#include "../agb/GBA.h"
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#include "../gba/GBA.h"
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u8 gbPrinterStatus = 0;
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int gbPrinterState = 0;
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@ -20,7 +20,7 @@
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#include <string.h>
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#include "../System.h"
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#include "../Port.h"
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#include "../common/Port.h"
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#include "../Util.h"
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#include "gb.h"
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#include "gbGlobals.h"
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@ -236,7 +236,7 @@ void gbSgbDrawBorderTile(int x, int y, int tile, int attr)
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u8 d = *tileAddress2++;
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u8 yyy;
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if(!flipY)
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yyy = yy;
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@ -20,13 +20,13 @@
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#include <string.h>
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#include "../Sound.h"
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#include "../gba/Sound.h"
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#include "../Util.h"
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#include "gbGlobals.h"
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#include "gbSound.h"
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#include "gb_apu/Gb_Apu.h"
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#include "gb_apu/Effects_Buffer.h"
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#include "../apu/Gb_Apu.h"
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#include "../apu/Effects_Buffer.h"
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extern int gbHardware;
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@ -132,7 +132,7 @@ void gbSoundTick()
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if ( memcmp( &gb_effects_config_current, &gb_effects_config,
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sizeof gb_effects_config ) || soundGetEnable() != prevSoundEnable )
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apply_effects();
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if ( soundVolume_ != soundGetVolume() )
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apply_volume();
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}
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@ -147,7 +147,7 @@ static void reset_apu()
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mode = Gb_Apu::mode_agb;
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gb_apu->reset( mode );
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gb_apu->reduce_clicks( declicking );
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if ( stereo_buffer )
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stereo_buffer->clear();
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@ -387,7 +387,7 @@ static void gbSoundReadGameOld(int version,gzFile gzFile)
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state.apu.regs [nr52] = 0x80; // power on
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return;
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}
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// Load state
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utilReadData( gzFile, gbsound_format );
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@ -420,7 +420,7 @@ static void gbSoundReadGameOld(int version,gzFile gzFile)
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static variable_desc gb_state [] =
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{
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LOAD( int, state.version ), // room_for_expansion will be used by later versions
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// APU
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LOAD( u8 [0x40], state.apu.regs ), // last values written to registers and wave RAM (both banks)
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LOAD( int, state.apu.frame_time ), // clocks until next frame sequencer action
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@ -466,7 +466,7 @@ void gbSoundReadGame( int version, gzFile in )
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// Prepare APU and default state
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reset_apu();
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gb_apu->save_state( &state.apu );
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if ( version > 11 )
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utilReadData( in, gb_state );
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else
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@ -20,12 +20,12 @@
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#include <stdio.h>
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#include <ctype.h>
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#include "agb/GBA.h"
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#include "agb/GBAinline.h"
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#include "GBA.h"
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#include "GBAinline.h"
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#include "Cheats.h"
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#include "Globals.h"
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#include "NLS.h"
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#include "Util.h"
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#include "../NLS.h"
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#include "../Util.h"
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/**
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* Gameshark code types: (based on AR v1.0)
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <string.h>
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "EEprom.h"
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#include "Util.h"
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#include "../Util.h"
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extern int cpuDmaCount;
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@ -18,11 +18,11 @@
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#include <stdio.h>
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#include <string.h>
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "Flash.h"
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#include "Sram.h"
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#include "Util.h"
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#include "../Util.h"
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#define FLASH_READ_ARRAY 0
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#define FLASH_CMD_1 1
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@ -25,17 +25,17 @@
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#include "GBA.h"
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#include "GBAcpu.h"
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#include "GBAinline.h"
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#include "../Globals.h"
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#include "../EEprom.h"
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#include "../Flash.h"
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#include "../Sound.h"
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#include "../Sram.h"
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#include "../bios.h"
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#include "../Cheats.h"
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#include "Globals.h"
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#include "EEprom.h"
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#include "Flash.h"
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#include "Sound.h"
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#include "Sram.h"
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#include "bios.h"
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#include "Cheats.h"
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#include "../NLS.h"
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#include "../elf.h"
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#include "elf.h"
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#include "../Util.h"
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#include "../Port.h"
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#include "../common/Port.h"
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#include "../System.h"
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#include "agbprint.h"
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#ifdef PROFILING
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@ -27,17 +27,17 @@
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#include "GBA.h"
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#include "GBAcpu.h"
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#include "GBAinline.h"
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#include "../Globals.h"
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#include "../EEprom.h"
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#include "../Flash.h"
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#include "../Sound.h"
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#include "../Sram.h"
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#include "../bios.h"
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#include "../Cheats.h"
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#include "Globals.h"
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#include "EEprom.h"
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#include "Flash.h"
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#include "Sound.h"
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#include "Sram.h"
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#include "bios.h"
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#include "Cheats.h"
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#include "../NLS.h"
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#include "../elf.h"
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#include "elf.h"
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#include "../Util.h"
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#include "../Port.h"
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#include "../common/Port.h"
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#include "../System.h"
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#include "agbprint.h"
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#ifdef PROFILING
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@ -23,18 +23,18 @@
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#include "GBA.h"
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#include "GBAcpu.h"
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#include "GBAinline.h"
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#include "../Globals.h"
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#include "Globals.h"
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#include "GBAGfx.h"
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#include "../EEprom.h"
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#include "../Flash.h"
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#include "../Sound.h"
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#include "../Sram.h"
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#include "../bios.h"
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#include "../Cheats.h"
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#include "EEprom.h"
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#include "Flash.h"
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#include "Sound.h"
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#include "Sram.h"
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#include "bios.h"
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#include "Cheats.h"
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#include "../NLS.h"
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#include "../elf.h"
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#include "elf.h"
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#include "../Util.h"
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#include "../Port.h"
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#include "../common/Port.h"
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#include "../System.h"
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#include "agbprint.h"
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#ifdef PROFILING
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@ -152,9 +152,9 @@ extern struct EmulatedSystem GBASystem;
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#define R14_FIQ 43
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#define SPSR_FIQ 44
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#include "../Cheats.h"
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#include "../Globals.h"
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#include "../EEprom.h"
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#include "../Flash.h"
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#include "Cheats.h"
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#include "Globals.h"
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#include "EEprom.h"
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#include "Flash.h"
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#endif //VBA_GBA_H
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@ -22,9 +22,9 @@
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#define VBA_GFX_H
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#include "GBA.h"
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#include "../Globals.h"
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#include "Globals.h"
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#include "../Port.h"
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#include "../common/Port.h"
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//#define SPRITE_DEBUG
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@ -21,9 +21,9 @@
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#define VBA_GBAinline_H
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#include "../System.h"
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#include "../Port.h"
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#include "../RTC.h"
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#include "../Sound.h"
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#include "../common/Port.h"
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#include "RTC.h"
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#include "Sound.h"
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#include "agbprint.h"
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#include "vmmem.h" // Nintendo GC Virtual Memory
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@ -16,7 +16,7 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#ifdef BKPT_SUPPORT
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int oldreg[17];
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|
@ -20,7 +20,7 @@
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#ifndef VBA_GLOBALS_H
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#define VBA_GLOBALS_H
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#include "agb/GBA.h"
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#include "GBA.h"
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#define VERBOSE_SWI 1
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#define VERBOSE_UNALIGNED_MEMORY 2
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|
@ -16,9 +16,9 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "agb/GBAGfx.h"
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#include "GBAGfx.h"
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void mode0RenderLine()
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{
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|
@ -16,9 +16,9 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "agb/GBAGfx.h"
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#include "GBAGfx.h"
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void mode1RenderLine()
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{
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|
@ -16,9 +16,9 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "agb/GBAGfx.h"
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#include "GBAGfx.h"
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void mode2RenderLine()
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{
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|
@ -16,9 +16,9 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "agb/GBAGfx.h"
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#include "GBAGfx.h"
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void mode3RenderLine()
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{
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|
@ -16,8 +16,8 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "agb/GBAGfx.h"
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#include "GBA.h"
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#include "GBAGfx.h"
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#include "Globals.h"
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void mode4RenderLine()
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|
@ -16,9 +16,9 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "agb/GBA.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "agb/GBAGfx.h"
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#include "GBAGfx.h"
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void mode5RenderLine()
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{
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|
@ -16,12 +16,12 @@
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// along with this program; if not, write to the Free Software Foundation,
|
||||
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#include "System.h"
|
||||
#include "agb/GBA.h"
|
||||
#include "../System.h"
|
||||
#include "GBA.h"
|
||||
#include "Globals.h"
|
||||
#include "Port.h"
|
||||
#include "Util.h"
|
||||
#include "NLS.h"
|
||||
#include "../common/Port.h"
|
||||
#include "../Util.h"
|
||||
#include "../NLS.h"
|
||||
#include "vmmem.h"
|
||||
|
||||
#include <time.h>
|
||||
|
@ -23,13 +23,13 @@
|
||||
|
||||
#include "Sound.h"
|
||||
|
||||
#include "agb/GBA.h"
|
||||
#include "GBA.h"
|
||||
#include "Globals.h"
|
||||
#include "Util.h"
|
||||
#include "Port.h"
|
||||
#include "../Util.h"
|
||||
#include "../common/Port.h"
|
||||
|
||||
#include "dmg/gb_apu/Gb_Apu.h"
|
||||
#include "dmg/gb_apu/Multi_Buffer.h"
|
||||
#include "../apu/Gb_Apu.h"
|
||||
#include "../apu/Multi_Buffer.h"
|
||||
|
||||
#define NR10 0x60
|
||||
#define NR11 0x62
|
||||
|
@ -16,7 +16,7 @@
|
||||
// along with this program; if not, write to the Free Software Foundation,
|
||||
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#include "agb/GBA.h"
|
||||
#include "GBA.h"
|
||||
#include "Globals.h"
|
||||
#include "Flash.h"
|
||||
#include "Sram.h"
|
||||
|
@ -21,8 +21,8 @@
|
||||
|
||||
#include "GBA.h"
|
||||
#include "Globals.h"
|
||||
#include "Port.h"
|
||||
#include "System.h"
|
||||
#include "../common/Port.h"
|
||||
#include "../System.h"
|
||||
|
||||
#define debuggerWriteHalfWord(addr, value) \
|
||||
WRITE16LE((u16*)&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask], (value))
|
||||
|
@ -21,9 +21,9 @@
|
||||
/************************************************************************/
|
||||
#include <stdio.h>
|
||||
|
||||
#include "System.h"
|
||||
#include "Port.h"
|
||||
#include "agb/GBA.h"
|
||||
#include "../System.h"
|
||||
#include "../common/Port.h"
|
||||
#include "GBA.h"
|
||||
#include "armdis.h"
|
||||
#include "elf.h"
|
||||
|
||||
|
@ -20,9 +20,9 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "agb/GBA.h"
|
||||
#include "GBA.h"
|
||||
#include "bios.h"
|
||||
#include "agb/GBAinline.h"
|
||||
#include "GBAinline.h"
|
||||
#include "Globals.h"
|
||||
|
||||
s16 sineTable[256] = {
|
||||
|
@ -20,10 +20,10 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "agb/GBA.h"
|
||||
#include "Port.h"
|
||||
#include "GBA.h"
|
||||
#include "../common/Port.h"
|
||||
#include "elf.h"
|
||||
#include "NLS.h"
|
||||
#include "../NLS.h"
|
||||
|
||||
#define elfReadMemory(addr) \
|
||||
READ32LE((&map[(addr)>>24].address[(addr) & map[(addr)>>24].mask]))
|
||||
|
Loading…
Reference in New Issue
Block a user