Commit Graph

9 Commits

Author SHA1 Message Date
dborth
3e76213c96 add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads 2009-06-27 20:06:26 +00:00
dborth
279333fd01 better path handling code 2009-06-12 07:43:19 +00:00
Carl.Kenner
16e3e02d15 GB Palette editing (saving doesn't work yet).
More built-in palettes.
Palettes now fade to white correctly instead of getting brighter.
Star Wars, TMNT, Lord Of The Rings, Wii Controls.
Some (disabled) logging functions.
2009-05-27 17:31:18 +00:00
dborth
e0f60f7ba6 fix memory card saves 2009-04-09 07:41:37 +00:00
dborth
993a3eb00f minor bugfixes 2009-04-09 07:17:06 +00:00
Carl.Kenner
32fe744ae7 Fixed bug (of new menu) with saves never loading and automatically being erased.
Now when you choose a game it looks for a save with "Auto" on the end to load, and if it doesn't find one, it looks for a save with nothing on the end and loads that instead.
2009-04-08 22:58:21 +00:00
Carl.Kenner
0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names.
Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen.
2009-04-08 17:32:41 +00:00
dborth
afd2335815 new menu 2009-04-08 07:08:12 +00:00
dborth
39b6cba63d 2009-04-07 02:49:56 +00:00