mirror of
https://github.com/dborth/vbagx.git
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338 lines
7.7 KiB
C++
338 lines
7.7 KiB
C++
/****************************************************************************
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* Visual Boy Advance GX
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*
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* Tantric September 2008
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*
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* smbload.cpp
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*
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* SMB support routines
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****************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <network.h>
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#include <smb.h>
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#include <zlib.h>
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#include <errno.h>
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#include "vba.h"
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#include "smbop.h"
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#include "gcunzip.h"
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#include "video.h"
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#include "menudraw.h"
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#include "filesel.h"
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bool networkInit = false;
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bool networkShareInit = false;
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unsigned int SMBTimer = 0;
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#define SMBTIMEOUT ( 3600 ) // Some implementations timeout in 10 minutes
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SMBCONN smbconn;
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#define ZIPCHUNK 16384
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extern unsigned char savebuffer[];
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extern char output[16384];
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extern int offset;
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extern int selection;
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extern char currentdir[MAXPATHLEN];
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extern FILEENTRIES filelist[MAXFILES];
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/****************************************************************************
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* InitializeNetwork
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* Initializes the Wii/GameCube network interface
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****************************************************************************/
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bool InitializeNetwork(bool silent)
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{
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ShowAction ((char*) "Initializing network...");
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s32 result;
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while ((result = net_init()) == -EAGAIN);
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if (result >= 0)
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{
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char myIP[16];
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if (if_config(myIP, NULL, NULL, true) < 0)
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{
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if(!silent)
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WaitPrompt((char*) "Error reading IP address.");
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return false;
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}
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else
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{
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return true;
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}
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}
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if(!silent)
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WaitPrompt((char*) "Unable to initialize network.");
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return false;
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}
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/****************************************************************************
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* Mount SMB Share
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****************************************************************************/
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bool
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ConnectShare (bool silent)
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{
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// Crashes or stalls system in GameCube mode - so disable
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#ifndef HW_RVL
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return false;
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#endif
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// check that all parameter have been set
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if(strlen(GCSettings.smbuser) == 0 ||
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strlen(GCSettings.smbpwd) == 0 ||
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strlen(GCSettings.smbshare) == 0 ||
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strlen(GCSettings.smbip) == 0)
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{
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if(!silent)
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WaitPrompt((char*) "Invalid network settings. Check SNES9xGX.xml.");
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return false;
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}
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if(!networkInit)
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networkInit = InitializeNetwork(silent);
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if(networkInit)
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{
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// connection may have expired
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if (networkShareInit && SMBTimer > SMBTIMEOUT)
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{
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networkShareInit = false;
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SMBTimer = 0;
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SMB_Close(smbconn);
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}
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if(!networkShareInit)
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{
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if(!silent)
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ShowAction ((char*) "Connecting to network share...");
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if(SMB_Connect(&smbconn, GCSettings.smbuser, GCSettings.smbpwd,
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GCSettings.smbgcid, GCSettings.smbsvid, GCSettings.smbshare, GCSettings.smbip) == SMB_SUCCESS)
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networkShareInit = true;
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}
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if(!networkShareInit && !silent)
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WaitPrompt ((char*) "Failed to connect to network share.");
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}
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return networkShareInit;
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}
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/****************************************************************************
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* SMBPath
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*
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* Returns a SMB-style path
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*****************************************************************************/
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char * SMBPath(char * path)
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{
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// fix path - replace all '/' with '\'
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for(uint i=0; i < strlen(path); i++)
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if(path[i] == '/')
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path[i] = '\\';
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return path;
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}
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/****************************************************************************
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* parseSMBDirectory
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*
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* Load the directory and put in the filelist array
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*****************************************************************************/
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int
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ParseSMBdirectory ()
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{
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if(!ConnectShare (NOTSILENT))
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return 0;
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int filecount = 0;
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char searchpath[1024];
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SMBDIRENTRY smbdir;
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// initialize selection
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selection = offset = 0;
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// Clear any existing values
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memset (&filelist, 0, sizeof (FILEENTRIES) * MAXFILES);
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if(strlen(currentdir) <= 1) // root
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sprintf(searchpath, "*");
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else
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sprintf(searchpath, "%s/*", currentdir);
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if (SMB_FindFirst
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(SMBPath(searchpath), SMB_SRCH_READONLY | SMB_SRCH_DIRECTORY, &smbdir, smbconn) != SMB_SUCCESS)
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{
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char msg[200];
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sprintf(msg, "Could not open %s", currentdir);
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WaitPrompt (msg);
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// if we can't open the dir, open root dir
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sprintf(searchpath, "/");
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sprintf(searchpath,"*");
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if (SMB_FindFirst
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(SMBPath(searchpath), SMB_SRCH_READONLY | SMB_SRCH_DIRECTORY, &smbdir, smbconn) != SMB_SUCCESS)
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return 0;
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}
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// index files/folders
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do
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{
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if(strcmp(smbdir.name,".") != 0 &&
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!(strlen(currentdir) <= 1 && strcmp(smbdir.name,"..") == 0))
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{
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memset (&filelist[filecount], 0, sizeof (FILEENTRIES));
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filelist[filecount].length = smbdir.size_low;
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smbdir.name[MAXJOLIET] = 0;
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if(smbdir.attributes == SMB_SRCH_DIRECTORY)
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filelist[filecount].flags = 1; // flag this as a dir
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else
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filelist[filecount].flags = 0;
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// Update display name
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memcpy (&filelist[filecount].displayname, smbdir.name, MAXDISPLAY);
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filelist[filecount].displayname[MAXDISPLAY] = 0;
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strcpy (filelist[filecount].filename, smbdir.name);
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filecount++;
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}
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} while (SMB_FindNext (&smbdir, smbconn) == SMB_SUCCESS);
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// close directory
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SMB_FindClose (smbconn);
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// Sort the file list
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qsort(filelist, filecount, sizeof(FILEENTRIES), FileSortCallback);
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return filecount;
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}
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/****************************************************************************
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* Load SMB file
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****************************************************************************/
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int
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LoadSMBFile (char *filename, int length)
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{
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char filepath[MAXPATHLEN];
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/* Check filename length */
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if ((strlen(currentdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN)
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sprintf(filepath, "%s/%s",currentdir,filelist[selection].filename);
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else
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{
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WaitPrompt((char*) "Maximum filepath length reached!");
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return -1;
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}
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return 0;
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//return LoadBufferFromSMB((char *)Memory.ROM, SMBPath(filepath), NOTSILENT);
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}
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/****************************************************************************
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* Write savebuffer to SMB file
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****************************************************************************/
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int
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SaveBufferToSMB (char *filepath, int datasize, bool silent)
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{
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if(!ConnectShare (NOTSILENT))
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return 0;
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SMBFILE smbfile;
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int dsize = datasize;
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int wrote = 0;
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int boffset = 0;
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smbfile =
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SMB_OpenFile (SMBPath(filepath), SMB_OPEN_WRITING | SMB_DENY_NONE,
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SMB_OF_CREATE | SMB_OF_TRUNCATE, smbconn);
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if (smbfile)
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{
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while (dsize > 0)
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{
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if (dsize > 1024)
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wrote =
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SMB_WriteFile ((char *) savebuffer + boffset, 1024, boffset, smbfile);
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else
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wrote =
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SMB_WriteFile ((char *) savebuffer + boffset, dsize, boffset, smbfile);
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boffset += wrote;
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dsize -= wrote;
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}
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SMB_CloseFile (smbfile);
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}
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else
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{
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char msg[100];
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sprintf(msg, "Couldn't save SMB: %s", SMBPath(filepath));
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WaitPrompt (msg);
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}
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ClearSaveBuffer ();
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return boffset;
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}
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/****************************************************************************
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* Load up a buffer from SMB file
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****************************************************************************/
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// no buffer is specified - so use savebuffer
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int
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LoadBufferFromSMB (char *filepath, bool silent)
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{
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ClearSaveBuffer ();
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return LoadBufferFromSMB((char *)savebuffer, filepath, silent);
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}
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int
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LoadBufferFromSMB (char * sbuffer, char *filepath, bool silent)
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{
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if(!ConnectShare (NOTSILENT))
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return 0;
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SMBFILE smbfile;
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int ret;
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int boffset = 0;
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smbfile =
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SMB_OpenFile (SMBPath(filepath), SMB_OPEN_READING, SMB_OF_OPEN, smbconn);
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if (!smbfile)
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{
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if(!silent)
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{
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char msg[100];
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sprintf(msg, "Couldn't open SMB: %s", SMBPath(filepath));
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WaitPrompt (msg);
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}
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return 0;
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}
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ret = SMB_ReadFile (sbuffer, 1024, boffset, smbfile);
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if (IsZipFile (sbuffer))
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{
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boffset = UnZipFile ((unsigned char *)sbuffer, smbfile); // unzip from SMB
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}
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else
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{
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// Just load the file up
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while ((ret = SMB_ReadFile (sbuffer + boffset, 1024, boffset, smbfile)) > 0)
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boffset += ret;
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}
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SMB_CloseFile (smbfile);
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return boffset;
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}
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