vbagx/source
2018-08-30 16:09:31 -06:00
..
fonts reorg 2010-03-21 20:44:28 +00:00
goomba merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gui make GUI element positioning consistent with snes9x gx 2018-08-26 16:24:21 -06:00
images fix the game browser extending too far right, fix border color on game 2018-08-26 16:58:45 -06:00
lang update Traditional Chinese translation 2016-06-06 20:30:40 -06:00
sounds compress music and images, fix invalid sRGB profile 2018-08-14 10:34:19 -06:00
utils remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
vba restore changes lost from 2.3.0 core upgrade (GameCube virtual memory, 2018-08-29 20:55:36 -06:00
audio.cpp add DSP halt/unhalt when switching between sound modes 2018-08-14 15:40:43 -06:00
audio.h reorg 2010-03-21 23:49:59 +00:00
button_mapping.c Re-add WUPC 2018-08-14 17:20:22 -04:00
button_mapping.h fix invalid sRGB profile on image 2018-08-16 09:23:43 -06:00
fastmath.h reorg 2010-03-21 20:39:51 +00:00
filebrowser.cpp if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
filebrowser.h if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
filelist.h merging changes from Zopenko from 2.3.4 2016-12-10 13:47:27 -07:00
fileop.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
fileop.h avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
gameinput.cpp merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gameinput.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gamesettings.cpp 2011-04-17 19:34:17 +00:00
gamesettings.h reorg 2010-03-21 20:39:51 +00:00
gcunzip.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
gcunzip.h avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
input.cpp simplify logic for controller analog sticks 2018-08-30 16:09:31 -06:00
input.h Re-add WUPC 2018-08-14 17:20:22 -04:00
inputmario.cpp remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
inputmetroid.cpp reorg 2010-03-21 23:49:59 +00:00
inputmortalkombat.cpp reorg 2010-03-21 23:49:59 +00:00
inputstarwars.cpp reorg 2010-03-21 23:49:59 +00:00
inputzelda.cpp reorg 2010-03-21 23:49:59 +00:00
mem2.cpp increase memory for mem2 manager 2018-08-27 10:04:33 -06:00
mem2.h move some memory to high MEM2 for performance boost 2010-07-17 06:54:28 +00:00
menu.cpp if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
menu.h merging changes from Zopenko from 2.3.4 2016-12-10 13:47:27 -07:00
networkop.cpp compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is 2018-08-02 10:34:01 -06:00
networkop.h remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
preferences.cpp if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
preferences.h reorg 2010-03-21 20:39:51 +00:00
vbagx.cpp if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
vbagx.h if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
vbasupport.cpp restore changes lost from 2.3.0 core upgrade (GameCube virtual memory, 2018-08-29 20:55:36 -06:00
vbasupport.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
video.cpp fix video sparkles when emu first loads 2018-08-27 10:08:44 -06:00
video.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
vmmem.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
vmmem.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00