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fonts
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new GUI classes
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2009-04-07 02:57:49 +00:00 |
gui
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whoops! free some memory
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2009-04-15 06:33:44 +00:00 |
images
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restructure GUI, add multiplayer support, utilize new trigger input structures
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2009-04-14 05:24:01 +00:00 |
sounds
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new GUI classes
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2009-04-07 02:57:49 +00:00 |
audio.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
audio.h
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new menu
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2009-04-08 07:08:12 +00:00 |
button_mapping.c
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new menu
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2009-04-08 07:08:12 +00:00 |
button_mapping.h
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new menu
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2009-04-08 07:08:12 +00:00 |
dvd.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
dvd.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
filebrowser.cpp
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fix memory card saves
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2009-04-09 07:41:37 +00:00 |
filebrowser.h
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Fixed bug (of new menu) with saves never loading and automatically being erased.
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2009-04-08 22:58:21 +00:00 |
filelist.h
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restructure GUI, add multiplayer support, utilize new trigger input structures
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2009-04-14 05:24:01 +00:00 |
fileop.cpp
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menu disabled when loading a game
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2009-04-21 22:10:39 +00:00 |
fileop.h
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new menu
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2009-04-08 07:08:12 +00:00 |
FreeTypeGX.cpp
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2009-04-07 02:54:44 +00:00 |
FreeTypeGX.h
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2009-04-07 02:54:44 +00:00 |
gameinput.cpp
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Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html
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2009-04-09 11:36:14 +00:00 |
gameinput.h
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
gamesettings.cpp
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rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes)
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2009-03-04 06:56:55 +00:00 |
gamesettings.h
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add per-game settings for better save compatibility
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2008-10-19 09:14:22 +00:00 |
gcunzip.cpp
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Shortens all display names of ROMs by removing rubbish from file names.
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2009-04-08 17:32:41 +00:00 |
gcunzip.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
http.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
http.h
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2009-01-23 17:42:02 +00:00 |
input.cpp
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restructure GUI, add multiplayer support, utilize new trigger input structures
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2009-04-14 05:24:01 +00:00 |
input.h
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correction to battery level
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2009-04-13 08:44:19 +00:00 |
inputmario.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
inputmetroid.cpp
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Forgot to include the new file.
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2009-04-09 08:51:51 +00:00 |
inputmortalkombat.cpp
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Forgot to include the new file.
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2009-04-09 08:51:51 +00:00 |
inputzelda.cpp
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Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing.
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2009-04-08 07:33:33 +00:00 |
memcardop.cpp
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Shortens all display names of ROMs by removing rubbish from file names.
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2009-04-08 17:32:41 +00:00 |
memcardop.h
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new menu
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2009-04-08 07:08:12 +00:00 |
menu.cpp
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menu disabled when loading a game
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2009-04-21 22:10:39 +00:00 |
menu.h
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restructure GUI, add multiplayer support, utilize new trigger input structures
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2009-04-14 05:24:01 +00:00 |
networkop.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
networkop.h
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minor bug fixes, auto-update feature
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2008-12-24 07:52:35 +00:00 |
oggplayer.c
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2009-04-07 02:54:44 +00:00 |
oggplayer.h
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2009-04-07 02:54:44 +00:00 |
preferences.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
preferences.h
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improve device thread, change pref loading
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2008-12-18 23:21:51 +00:00 |
tbtime.c
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refactor
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2008-09-15 00:33:15 +00:00 |
tbtime.h
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structure/system overhaul - partially working
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2008-09-16 05:42:21 +00:00 |
vba.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
vba.h
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update readme
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2009-04-10 03:23:29 +00:00 |
vbaconfig.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
vbaconfig.h
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new menu
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2009-04-08 07:08:12 +00:00 |
vbasupport.cpp
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corrections/improvements to game saving
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2009-04-15 06:01:08 +00:00 |
vbasupport.h
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new menu
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2009-04-08 07:08:12 +00:00 |
video.cpp
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PAL support in-game
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2009-04-10 02:06:00 +00:00 |
video.h
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new menu
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2009-04-08 07:08:12 +00:00 |
vmmem.cpp
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new menu
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2009-04-08 07:08:12 +00:00 |
vmmem.h
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add UPS/IPS/PPF patch support
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2008-10-27 04:31:59 +00:00 |
wiiusbsupport.cpp
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Added "Keyboard & Mouse" and "Match Wii Controls" to control settings.
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2009-04-08 11:24:39 +00:00 |
wiiusbsupport.h
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Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC.
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2009-04-09 06:27:47 +00:00 |