vbagx/source/ngc
2009-04-26 19:36:51 +00:00
..
fonts new GUI classes 2009-04-07 02:57:49 +00:00
gui whoops! free some memory 2009-04-15 06:33:44 +00:00
images restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
sounds new GUI classes 2009-04-07 02:57:49 +00:00
audio.cpp new menu 2009-04-08 07:08:12 +00:00
audio.h new menu 2009-04-08 07:08:12 +00:00
button_mapping.c new menu 2009-04-08 07:08:12 +00:00
button_mapping.h new menu 2009-04-08 07:08:12 +00:00
dvd.cpp new menu 2009-04-08 07:08:12 +00:00
dvd.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
filebrowser.cpp fix memory card saves 2009-04-09 07:41:37 +00:00
filebrowser.h Fixed bug (of new menu) with saves never loading and automatically being erased. 2009-04-08 22:58:21 +00:00
filelist.h restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
fileop.cpp menu disabled when loading a game 2009-04-21 22:10:39 +00:00
fileop.h new menu 2009-04-08 07:08:12 +00:00
FreeTypeGX.cpp 2009-04-07 02:54:44 +00:00
FreeTypeGX.h 2009-04-07 02:54:44 +00:00
gameinput.cpp Teenage Mutant Ninja Turtles (more games) and Mortal Kombat (lots of added characters, distinguishes between low and high attacks, standard moves now have normal controls). 2009-04-25 12:09:13 +00:00
gameinput.h Improved Mortal Kombat input. Mortal Kombat 3 extra characters. 2009-04-26 19:23:12 +00:00
gamesettings.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
gamesettings.h Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
gcunzip.cpp Shortens all display names of ROMs by removing rubbish from file names. 2009-04-08 17:32:41 +00:00
gcunzip.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
http.cpp new menu 2009-04-08 07:08:12 +00:00
http.h 2009-01-23 17:42:02 +00:00
input.cpp Improved Mortal Kombat input. Mortal Kombat 3 extra characters. 2009-04-26 19:23:12 +00:00
input.h correction to battery level 2009-04-13 08:44:19 +00:00
inputmario.cpp Much improved Wii controls, especially Zelda, now falls through to configured controls. 2009-04-02 23:41:09 +00:00
inputmetroid.cpp Forgot to include the new file. 2009-04-09 08:51:51 +00:00
inputmortalkombat.cpp Improved Mortal Kombat input. Mortal Kombat 3 extra characters. 2009-04-26 19:23:12 +00:00
inputzelda.cpp Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release. 2009-04-26 19:36:51 +00:00
memcardop.cpp Shortens all display names of ROMs by removing rubbish from file names. 2009-04-08 17:32:41 +00:00
memcardop.h new menu 2009-04-08 07:08:12 +00:00
menu.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
menu.h restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
networkop.cpp new menu 2009-04-08 07:08:12 +00:00
networkop.h minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
oggplayer.c 2009-04-07 02:54:44 +00:00
oggplayer.h 2009-04-07 02:54:44 +00:00
preferences.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
preferences.h improve device thread, change pref loading 2008-12-18 23:21:51 +00:00
tbtime.c refactor 2008-09-15 00:33:15 +00:00
tbtime.h structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00
vba.cpp new menu 2009-04-08 07:08:12 +00:00
vba.h Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
vbaconfig.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
vbaconfig.h new menu 2009-04-08 07:08:12 +00:00
vbasupport.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
vbasupport.h new menu 2009-04-08 07:08:12 +00:00
video.cpp Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release. 2009-04-26 19:36:51 +00:00
video.h new menu 2009-04-08 07:08:12 +00:00
vmmem.cpp new menu 2009-04-08 07:08:12 +00:00
vmmem.h add UPS/IPS/PPF patch support 2008-10-27 04:31:59 +00:00
wiiusbsupport.cpp Added "Keyboard & Mouse" and "Match Wii Controls" to control settings. 2009-04-08 11:24:39 +00:00
wiiusbsupport.h Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC. 2009-04-09 06:27:47 +00:00