vbagx/source/ngc
2009-04-15 06:01:08 +00:00
..
fonts new GUI classes 2009-04-07 02:57:49 +00:00
gui corrections/improvements to game saving 2009-04-15 06:01:08 +00:00
images restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
sounds new GUI classes 2009-04-07 02:57:49 +00:00
audio.cpp new menu 2009-04-08 07:08:12 +00:00
audio.h new menu 2009-04-08 07:08:12 +00:00
button_mapping.c new menu 2009-04-08 07:08:12 +00:00
button_mapping.h new menu 2009-04-08 07:08:12 +00:00
dvd.cpp new menu 2009-04-08 07:08:12 +00:00
dvd.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
filebrowser.cpp fix memory card saves 2009-04-09 07:41:37 +00:00
filebrowser.h Fixed bug (of new menu) with saves never loading and automatically being erased. 2009-04-08 22:58:21 +00:00
filelist.h restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
fileop.cpp Shortens all display names of ROMs by removing rubbish from file names. 2009-04-08 17:32:41 +00:00
fileop.h new menu 2009-04-08 07:08:12 +00:00
FreeTypeGX.cpp 2009-04-07 02:54:44 +00:00
FreeTypeGX.h 2009-04-07 02:54:44 +00:00
gameinput.cpp Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html 2009-04-09 11:36:14 +00:00
gameinput.h Much improved Wii controls, especially Zelda, now falls through to configured controls. 2009-04-02 23:41:09 +00:00
gamesettings.cpp rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes) 2009-03-04 06:56:55 +00:00
gamesettings.h add per-game settings for better save compatibility 2008-10-19 09:14:22 +00:00
gcunzip.cpp Shortens all display names of ROMs by removing rubbish from file names. 2009-04-08 17:32:41 +00:00
gcunzip.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
http.cpp new menu 2009-04-08 07:08:12 +00:00
http.h 2009-01-23 17:42:02 +00:00
input.cpp restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
input.h correction to battery level 2009-04-13 08:44:19 +00:00
inputmario.cpp Much improved Wii controls, especially Zelda, now falls through to configured controls. 2009-04-02 23:41:09 +00:00
inputmetroid.cpp Forgot to include the new file. 2009-04-09 08:51:51 +00:00
inputmortalkombat.cpp Forgot to include the new file. 2009-04-09 08:51:51 +00:00
inputzelda.cpp Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing. 2009-04-08 07:33:33 +00:00
memcardop.cpp Shortens all display names of ROMs by removing rubbish from file names. 2009-04-08 17:32:41 +00:00
memcardop.h new menu 2009-04-08 07:08:12 +00:00
menu.cpp corrections/improvements to game saving 2009-04-15 06:01:08 +00:00
menu.h restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
networkop.cpp new menu 2009-04-08 07:08:12 +00:00
networkop.h minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
oggplayer.c 2009-04-07 02:54:44 +00:00
oggplayer.h 2009-04-07 02:54:44 +00:00
preferences.cpp new menu 2009-04-08 07:08:12 +00:00
preferences.h improve device thread, change pref loading 2008-12-18 23:21:51 +00:00
tbtime.c refactor 2008-09-15 00:33:15 +00:00
tbtime.h structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00
vba.cpp new menu 2009-04-08 07:08:12 +00:00
vba.h update readme 2009-04-10 03:23:29 +00:00
vbaconfig.cpp new menu 2009-04-08 07:08:12 +00:00
vbaconfig.h new menu 2009-04-08 07:08:12 +00:00
vbasupport.cpp corrections/improvements to game saving 2009-04-15 06:01:08 +00:00
vbasupport.h new menu 2009-04-08 07:08:12 +00:00
video.cpp PAL support in-game 2009-04-10 02:06:00 +00:00
video.h new menu 2009-04-08 07:08:12 +00:00
vmmem.cpp new menu 2009-04-08 07:08:12 +00:00
vmmem.h add UPS/IPS/PPF patch support 2008-10-27 04:31:59 +00:00
wiiusbsupport.cpp Added "Keyboard & Mouse" and "Match Wii Controls" to control settings. 2009-04-08 11:24:39 +00:00
wiiusbsupport.h Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC. 2009-04-09 06:27:47 +00:00