vbagx/source/vba/gba
2009-12-14 07:13:07 +00:00
..
agbprint.cpp structural changes 2009-01-10 02:41:39 +00:00
agbprint.h structural changes 2009-01-10 02:41:39 +00:00
armdis.cpp structural changes 2009-01-10 02:41:39 +00:00
armdis.h structural changes 2009-01-10 02:41:39 +00:00
bios.cpp fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
bios.h structural changes 2009-01-10 02:41:39 +00:00
Cheats.cpp fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
Cheats.h structural changes 2009-01-10 02:41:39 +00:00
CheatSearch.cpp structural changes 2009-01-10 02:41:39 +00:00
CheatSearch.h structural changes 2009-01-10 02:41:39 +00:00
EEprom.cpp structural changes 2009-01-10 02:41:39 +00:00
EEprom.h structural changes 2009-01-10 02:41:39 +00:00
elf.cpp structural changes 2009-01-10 02:41:39 +00:00
elf.h structural changes 2009-01-10 02:41:39 +00:00
Flash.cpp structural changes 2009-01-10 02:41:39 +00:00
Flash.h structural changes 2009-01-10 02:41:39 +00:00
GBA-arm.cpp structural changes 2009-01-10 02:41:39 +00:00
GBA-thumb.cpp structural changes 2009-01-10 02:41:39 +00:00
GBA.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
GBA.h fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
GBAcpu.h Carl Kenner's VBA-M changes 2009-03-04 06:53:25 +00:00
GBAGfx.cpp fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
GBAGfx.h fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
GBAinline.h Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57 2009-03-13 08:55:53 +00:00
Globals.cpp fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
Globals.h structural changes 2009-01-10 02:41:39 +00:00
Mode0.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Mode1.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Mode2.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Mode3.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Mode4.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Mode5.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
RTC.cpp Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games. 2009-03-20 20:22:22 +00:00
RTC.h Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games. 2009-03-20 20:22:22 +00:00
Sound.cpp optimizations from dancinninjac 2009-12-14 07:13:07 +00:00
Sound.h fix save states, sync with VBA-M, finalize 2.1.1 2009-12-07 08:24:05 +00:00
Sram.cpp structural changes 2009-01-10 02:41:39 +00:00
Sram.h structural changes 2009-01-10 02:41:39 +00:00