vbagx/source/vba/gb
2009-10-08 18:08:41 +00:00
..
GB.cpp fix MBC2 saving/loading 2009-10-03 16:42:30 +00:00
gb.h structural changes 2009-01-10 02:41:39 +00:00
gbCheats.cpp structural changes 2009-01-10 02:41:39 +00:00
gbCheats.h structural changes 2009-01-10 02:41:39 +00:00
gbCodes.h Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit. 2009-10-03 16:47:16 +00:00
gbCodesCB.h structural changes 2009-01-10 02:41:39 +00:00
gbDis.cpp structural changes 2009-01-10 02:41:39 +00:00
gbGfx.cpp Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. 2009-04-26 00:05:49 +00:00
gbGlobals.cpp structural changes 2009-01-10 02:41:39 +00:00
gbGlobals.h structural changes 2009-01-10 02:41:39 +00:00
gbMemory.cpp Fixes for issues 96 and 113. Stops constant rumbling and stops palette flickering in Megaman 1 (by disabling palettes for that game). 2009-05-28 14:15:56 +00:00
gbMemory.h structural changes 2009-01-10 02:41:39 +00:00
gbMono.cpp only update battery images when required, GB mono changes 2009-06-17 07:47:22 +00:00
gbPrinter.cpp structural changes 2009-01-10 02:41:39 +00:00
gbPrinter.h structural changes 2009-01-10 02:41:39 +00:00
gbSGB.cpp sync with VBA-M 2009-10-08 18:08:41 +00:00
gbSGB.h structural changes 2009-01-10 02:41:39 +00:00
gbSound.cpp update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
gbSound.h update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00