Files
vbagx/source/ngc/gcunzip.cpp
dborth 2d9b7ef1f9 [1.0.8 - April 4, 2009]
* "Match Wii Game" controls option! Games that have a Wii equivalent can be
  played using the controls for that Wii game. For example all Zelda games
  can be played with Twilight Princess controls. See the Instructions section
  below for important details.
* Rotation/Tilt sensor games all work
* Solar sensors (Boktai 1/2/3)
* Rumble (except for games that rely on Gameboy Player)
* Keyboard
* PAL support, finally!
* New scaling options, choose how much stretching you want
* Colourised games now partially work but still have distortion
* "Corvette" no longer has a screwed up palette (but still crashes)
* Triggers net reconnection on SMB failure
* Source code refactored, and project file added
* Instructions section added to this readme file
2009-04-10 03:16:28 +00:00

569 lines
13 KiB
C++

/****************************************************************************
* Visual Boy Advance GX
*
* Tantric September 2008
*
* unzip.cpp
*
* File unzip routines
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <zlib.h>
extern "C" {
#include "../sz/7zCrc.h"
#include "../sz/7zIn.h"
#include "../sz/7zExtract.h"
}
#include "dvd.h"
#include "networkop.h"
#include "fileop.h"
#include "video.h"
#include "menudraw.h"
#include "gcunzip.h"
#include "vba.h"
#define ZIPCHUNK 2048
/*
* Zip file header definition
*/
typedef struct
{
unsigned int zipid __attribute__ ((__packed__)); // 0x04034b50
unsigned short zipversion __attribute__ ((__packed__));
unsigned short zipflags __attribute__ ((__packed__));
unsigned short compressionMethod __attribute__ ((__packed__));
unsigned short lastmodtime __attribute__ ((__packed__));
unsigned short lastmoddate __attribute__ ((__packed__));
unsigned int crc32 __attribute__ ((__packed__));
unsigned int compressedSize __attribute__ ((__packed__));
unsigned int uncompressedSize __attribute__ ((__packed__));
unsigned short filenameLength __attribute__ ((__packed__));
unsigned short extraDataLength __attribute__ ((__packed__));
}
PKZIPHEADER;
/*
* Zip files are stored little endian
* Support functions for short and int types
*/
static u32
FLIP32 (u32 b)
{
unsigned int c;
c = (b & 0xff000000) >> 24;
c |= (b & 0xff0000) >> 8;
c |= (b & 0xff00) << 8;
c |= (b & 0xff) << 24;
return c;
}
static u16
FLIP16 (u16 b)
{
u16 c;
c = (b & 0xff00) >> 8;
c |= (b & 0xff) << 8;
return c;
}
/****************************************************************************
* IsZipFile
*
* Returns TRUE when 0x504b0304 is first four characters of buffer
***************************************************************************/
int
IsZipFile (char *buffer)
{
unsigned int *check;
check = (unsigned int *) buffer;
if (check[0] == 0x504b0304)
return 1;
return 0;
}
/*****************************************************************************
* UnZipBuffer
******************************************************************************/
int
UnZipBuffer (unsigned char *outbuffer, int method)
{
PKZIPHEADER pkzip;
int zipoffset = 0;
int zipchunk = 0;
char out[ZIPCHUNK];
z_stream zs;
int res;
int bufferoffset = 0;
int readoffset = 0;
int have = 0;
char readbuffer[ZIPCHUNK];
int sizeread = 0;
// Read Zip Header
switch (method)
{
case METHOD_DVD:
sizeread = dvd_safe_read (readbuffer, ZIPCHUNK, 0);
break;
default:
fseek(file, 0, SEEK_SET);
sizeread = fread (readbuffer, 1, ZIPCHUNK, file);
break;
}
if(sizeread <= 0)
return 0;
/*** Copy PKZip header to local, used as info ***/
memcpy (&pkzip, readbuffer, sizeof (PKZIPHEADER));
pkzip.uncompressedSize = FLIP32 (pkzip.uncompressedSize);
ShowProgress ("Loading...", 0, pkzip.uncompressedSize);
/*** Prepare the zip stream ***/
memset (&zs, 0, sizeof (z_stream));
zs.zalloc = Z_NULL;
zs.zfree = Z_NULL;
zs.opaque = Z_NULL;
zs.avail_in = 0;
zs.next_in = Z_NULL;
res = inflateInit2 (&zs, -MAX_WBITS);
if (res != Z_OK)
return 0;
/*** Set ZipChunk for first pass ***/
zipoffset =
(sizeof (PKZIPHEADER) + FLIP16 (pkzip.filenameLength) +
FLIP16 (pkzip.extraDataLength));
zipchunk = ZIPCHUNK - zipoffset;
/*** Now do it! ***/
do
{
zs.avail_in = zipchunk;
zs.next_in = (Bytef *) & readbuffer[zipoffset];
/*** Now inflate until input buffer is exhausted ***/
do
{
zs.avail_out = ZIPCHUNK;
zs.next_out = (Bytef *) & out;
res = inflate (&zs, Z_NO_FLUSH);
if (res == Z_MEM_ERROR)
{
inflateEnd (&zs);
return 0;
}
have = ZIPCHUNK - zs.avail_out;
if (have)
{
/*** Copy to normal block buffer ***/
memcpy (&outbuffer[bufferoffset], &out, have);
bufferoffset += have;
}
}
while (zs.avail_out == 0);
// Readup the next 2k block
zipoffset = 0;
zipchunk = ZIPCHUNK;
switch (method)
{
case METHOD_DVD:
readoffset += ZIPCHUNK;
sizeread = dvd_safe_read (readbuffer, ZIPCHUNK, readoffset);
break;
default:
sizeread = fread (readbuffer, 1, ZIPCHUNK, file);
break;
}
if(sizeread <= 0)
break; // read failure
ShowProgress ("Loading...", bufferoffset, pkzip.uncompressedSize);
}
while (res != Z_STREAM_END);
inflateEnd (&zs);
if (res == Z_STREAM_END)
{
if (pkzip.uncompressedSize == (u32) bufferoffset)
return bufferoffset;
else
return pkzip.uncompressedSize;
}
return 0;
}
/****************************************************************************
* GetFirstZipFilename
*
* Returns the filename of the first file in the zipped archive
* The idea here is to do the least amount of work required
***************************************************************************/
char *
GetFirstZipFilename (int method)
{
char * firstFilename = NULL;
char tempbuffer[ZIPCHUNK];
char filepath[1024];
if(!MakeFilePath(filepath, FILE_ROM, method))
return NULL;
// read start of ZIP
if(LoadFile (tempbuffer, filepath, ZIPCHUNK, method, NOTSILENT))
{
tempbuffer[28] = 0; // truncate - filename length is 2 bytes long (bytes 26-27)
int namelength = tempbuffer[26]; // filename length starts 26 bytes in
if(namelength > 0 && namelength < 200) // the filename is a reasonable length
{
firstFilename = &tempbuffer[30]; // first filename of a ZIP starts 31 bytes in
firstFilename[namelength] = 0; // truncate at filename length
}
else
{
WaitPrompt("Error - Invalid ZIP file!");
}
}
return firstFilename;
}
/****************************************************************************
* 7z functions
***************************************************************************/
typedef struct _SzFileInStream
{
ISzInStream InStream;
u64 offset; // offset of the file
unsigned int len; // length of the file
u64 pos; // current position of the file pointer
} SzFileInStream;
// 7zip error list
static char szerrormsg[][30] = {
"7z: Data error",
"7z: Out of memory",
"7z: CRC Error",
"7z: Not implemented",
"7z: Fail",
"7z: Data read failure",
"7z: Archive error",
"7z: Dictionary too large",
};
static SZ_RESULT SzRes;
static SzFileInStream SzArchiveStream;
static CArchiveDatabaseEx SzDb;
static ISzAlloc SzAllocImp;
static ISzAlloc SzAllocTempImp;
static UInt32 SzBlockIndex = 0xFFFFFFFF;
static size_t SzBufferSize;
static size_t SzOffset;
static size_t SzOutSizeProcessed;
static CFileItem *SzF;
static char sz_buffer[2048];
static int szMethod = 0;
/****************************************************************************
* Is7ZipFile
*
* Returns 1 when 7z signature is found
****************************************************************************/
int
Is7ZipFile (char *buffer)
{
unsigned int *check;
check = (unsigned int *) buffer;
// 7z signature
static Byte Signature[6] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};
int i;
for(i = 0; i < 6; i++)
if(buffer[i] != Signature[i])
return 0;
return 1; // 7z archive found
}
// display an error message
static void SzDisplayError(SZ_RESULT res)
{
WaitPrompt(szerrormsg[(res - 1)]);
}
// function used by the 7zip SDK to read data from SD/USB/DVD/SMB
static SZ_RESULT SzFileReadImp(void *object, void **buffer, size_t maxRequiredSize, size_t *processedSize)
{
u32 seekok = 0;
u32 sizeread = 0;
// the void* object is a SzFileInStream
SzFileInStream *s = (SzFileInStream *) object;
// calculate offset
u64 offset = (u64) (s->offset + s->pos);
if (maxRequiredSize > 2048)
maxRequiredSize = 2048;
// read data
switch (szMethod)
{
case METHOD_DVD:
sizeread = dvd_safe_read(sz_buffer, maxRequiredSize, offset);
break;
default:
seekok = fseek(file, offset, SEEK_SET);
sizeread = fread(sz_buffer, 1, maxRequiredSize, file);
break;
}
if(seekok != 0 || sizeread <= 0)
return SZE_FAILREAD;
*buffer = sz_buffer;
*processedSize = maxRequiredSize;
s->pos += *processedSize;
if(maxRequiredSize > 1024) // only show progress for large reads
// this isn't quite right, but oh well
ShowProgress ("Loading...", s->pos, browserList[browser.selIndex].length);
return SZ_OK;
}
// function used by the 7zip SDK to change the filepointer
static SZ_RESULT SzFileSeekImp(void *object, CFileSize pos)
{
// the void* object is a SzFileInStream
SzFileInStream *s = (SzFileInStream *) object;
// check if the 7z SDK wants to move the pointer to somewhere after the EOF
if (pos >= s->len)
return SZE_FAIL;
// save new position and return
s->pos = pos;
return SZ_OK;
}
/****************************************************************************
* SzParse
*
* Opens a 7z file, and parses it
* It parses the entire 7z for full browsing capability
***************************************************************************/
int SzParse(char * filepath, int method)
{
if(!filepath)
return 0;
int nbfiles = 0;
// save the length/offset of this file
unsigned int filelen = browserList[browser.selIndex].length;
u64 fileoff = browserList[browser.selIndex].offset;
// setup archive stream
SzArchiveStream.offset = 0;
SzArchiveStream.len = filelen;
SzArchiveStream.pos = 0;
// open file
switch (method)
{
case METHOD_SD:
case METHOD_USB:
case METHOD_SMB:
file = fopen (filepath, "rb");
if(!file)
return 0;
break;
case METHOD_DVD:
SwitchDVDFolder(filepath);
break;
}
// set szMethod to current chosen load method
szMethod = method;
// set handler functions for reading data from SD/USB/SMB/DVD
SzArchiveStream.InStream.Read = SzFileReadImp;
SzArchiveStream.InStream.Seek = SzFileSeekImp;
// set default 7Zip SDK handlers for allocation and freeing memory
SzAllocImp.Alloc = SzAlloc;
SzAllocImp.Free = SzFree;
SzAllocTempImp.Alloc = SzAllocTemp;
SzAllocTempImp.Free = SzFreeTemp;
// prepare CRC and 7Zip database structures
InitCrcTable();
SzArDbExInit(&SzDb);
// open the archive
SzRes = SzArchiveOpen(&SzArchiveStream.InStream, &SzDb, &SzAllocImp,
&SzAllocTempImp);
if (SzRes != SZ_OK)
{
SzDisplayError(SzRes);
// free memory used by the 7z SDK
SzClose();
}
else // archive opened successfully
{
if(SzDb.Database.NumFiles > 0)
{
// Parses the 7z into a full file listing
// reset browser
ResetBrowser();
// add '..' folder in case the user wants exit the 7z
strncpy(browserList[0].displayname, "..", 2);
browserList[0].isdir = 1;
browserList[0].offset = fileoff;
browserList[0].length = filelen;
// get contents and parse them into file list structure
unsigned int SzI, SzJ;
SzJ = 1;
for (SzI = 0; SzI < SzDb.Database.NumFiles; SzI++)
{
SzF = SzDb.Database.Files + SzI;
// skip directories
if (SzF->IsDirectory)
continue;
BROWSERENTRY * newBrowserList = (BROWSERENTRY *)realloc(browserList, (SzJ+1) * sizeof(BROWSERENTRY));
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
nbfiles = 0;
break;
}
else
{
browserList = newBrowserList;
}
memset(&(browserList[SzJ]), 0, sizeof(BROWSERENTRY)); // clear the new entry
// parse information about this file to the dvd file list structure
strncpy(browserList[SzJ].filename, SzF->Name, MAXJOLIET); // copy joliet name (useless...)
strncpy(browserList[SzJ].displayname, SzF->Name, MAXDISPLAY); // crop name for display
browserList[SzJ].length = SzF->Size; // filesize
browserList[SzJ].offset = SzI; // the extraction function identifies the file with this number
browserList[SzJ].isdir = 0; // only files will be displayed (-> no flags)
SzJ++;
}
nbfiles = SzJ;
}
else
{
SzArDbExFree(&SzDb, SzAllocImp.Free);
}
}
// close file
switch (method)
{
case METHOD_SD:
case METHOD_USB:
case METHOD_SMB:
fclose(file);
break;
}
return nbfiles;
}
/****************************************************************************
* SzClose
*
* Closes a 7z file
***************************************************************************/
void SzClose()
{
if(SzDb.Database.NumFiles > 0)
SzArDbExFree(&SzDb, SzAllocImp.Free);
}
/****************************************************************************
* SzExtractFile
*
* Extracts the given file # into the buffer specified
* Must parse the 7z BEFORE running this function
***************************************************************************/
int SzExtractFile(int i, unsigned char *buffer)
{
// prepare some variables
SzBlockIndex = 0xFFFFFFFF;
SzOffset = 0;
// Unzip the file
SzRes = SzExtract2(
&SzArchiveStream.InStream,
&SzDb,
i, // index of file
&SzBlockIndex, // index of solid block
&buffer,
&SzBufferSize,
&SzOffset, // offset of stream for required file in *outBuffer
&SzOutSizeProcessed, // size of file in *outBuffer
&SzAllocImp,
&SzAllocTempImp);
// close 7Zip archive and free memory
SzClose();
// check for errors
if(SzRes != SZ_OK)
{
// display error message
SzDisplayError(SzRes);
return 0;
}
else
{
return SzOutSizeProcessed;
}
}