14 Commits

Author SHA1 Message Date
2d9b7ef1f9 [1.0.8 - April 4, 2009]
* "Match Wii Game" controls option! Games that have a Wii equivalent can be
  played using the controls for that Wii game. For example all Zelda games
  can be played with Twilight Princess controls. See the Instructions section
  below for important details.
* Rotation/Tilt sensor games all work
* Solar sensors (Boktai 1/2/3)
* Rumble (except for games that rely on Gameboy Player)
* Keyboard
* PAL support, finally!
* New scaling options, choose how much stretching you want
* Colourised games now partially work but still have distortion
* "Corvette" no longer has a screwed up palette (but still crashes)
* Triggers net reconnection on SMB failure
* Source code refactored, and project file added
* Instructions section added to this readme file
2009-04-10 03:16:28 +00:00
0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names.
Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen.
2009-04-08 17:32:41 +00:00
afd2335815 new menu 2009-04-08 07:08:12 +00:00
497274c83d code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
3aa8137e81 minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
18e267b1f0 rewrite file code 2008-12-18 18:58:30 +00:00
830db0e150 tidy up file code 2008-11-12 07:53:25 +00:00
1b4aaf1ab2 minor code corrections 2008-10-15 18:39:09 +00:00
7709f15025 fix DVD/7z 2008-10-15 18:28:37 +00:00
34e6d23bf5 7z support, progress bars, file op code changes 2008-10-15 07:09:07 +00:00
af596450f7 memory based battery/state working, GC version working 2008-09-29 07:35:26 +00:00
0b7ed963a2 code commenting, minor changes 2008-09-17 02:27:55 +00:00
fc4c229edc structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00