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30 lines
685 B
C
30 lines
685 B
C
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#ifndef TEXTURE_H
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#define TEXTURE_H
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#include "../WiiQt/includes.h"
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#define TPL_FORMAT_I4 0
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#define TPL_FORMAT_I8 1
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#define TPL_FORMAT_IA4 2
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#define TPL_FORMAT_IA8 3
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#define TPL_FORMAT_RGB565 4
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#define TPL_FORMAT_RGB5A3 5
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#define TPL_FORMAT_RGBA8 6
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#define TPL_FORMAT_CI4 8
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#define TPL_FORMAT_CI8 9
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#define TPL_FORMAT_CI14X2 10
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#define TPL_FORMAT_CMP 14
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#define TPL_MIN_FILTER_NORMAL 0x00010000
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#define TPL_MIN_FILTER_CLAMP 0x00000001
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#define TPL_MAG_FILTER_NORMAL 0x00010000
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#define TPL_MAG_FILTER_CLAMP 0x00000001
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QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData = QByteArray() );
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#endif // TEXTURE_H
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