wudd/source/ApplicationState.h

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#pragma once
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#include "input/Input.h"
#include "utils/ScreenUtils.h"
#include "utils/WiiUScreen.h"
#include <stdint.h>
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class ApplicationState {
public:
enum eSubState {
SUBSTATE_RUNNING,
SUBSTATE_RETURN,
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};
virtual ~ApplicationState() = default;
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virtual void render() = 0;
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virtual eSubState update(Input *input) = 0;
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virtual void proccessMenuNavigationY(Input *input, int32_t maxOptionValue) {
if (input->data.buttons_d & Input::BUTTON_UP) {
this->selectedOptionY--;
} else if (input->data.buttons_d & Input::BUTTON_DOWN) {
this->selectedOptionY++;
}
if (this->selectedOptionY < 0) {
this->selectedOptionY = maxOptionValue;
} else if (this->selectedOptionY >= maxOptionValue) {
this->selectedOptionY = 0;
}
}
virtual void proccessMenuNavigationX(Input *input, int32_t maxOptionValue) {
if (input->data.buttons_d & Input::BUTTON_LEFT) {
this->selectedOptionX--;
} else if (input->data.buttons_d & Input::BUTTON_RIGHT) {
this->selectedOptionX++;
}
if (this->selectedOptionX < 0) {
this->selectedOptionX = maxOptionValue;
} else if (this->selectedOptionX >= maxOptionValue) {
this->selectedOptionX = 0;
}
}
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virtual bool entrySelected(Input *input) {
return input->data.buttons_d & Input::BUTTON_A;
}
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virtual void printHeader() {
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WiiUScreen::drawLine("WUDD - Wii U Disc Dumper");
WiiUScreen::drawLine("==================");
WiiUScreen::drawLine("");
}
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virtual void printFooter() {
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ScreenUtils::printTextOnScreen(CONSOLE_SCREEN_TV, 0, 27, "Created by Maschell, inspired by wudump from FIX94");
ScreenUtils::printTextOnScreen(CONSOLE_SCREEN_DRC, 0, 17, "Created by Maschell, inspired by wudump from FIX94");
}
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int selectedOptionY = 0;
int selectedOptionX = 0;
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};