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42 lines
1.5 KiB
Markdown
42 lines
1.5 KiB
Markdown
# WUDD - Wii U Disc Dumper
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Inspired by [wudump](https://github.com/FIX94/wudump) from FIX94.
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Features:
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- Dump a Wii U Disc in WUD (uncompressed) or [WUX](https://gbatemp.net/threads/wii-u-image-wud-compression-tool.397901/) (loseless compression) format (including the game.key)
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- Dump the GM Partitions (Game, Updates, DLCs) of an WiiU Disc as *.app,*.h3, .tmd, .tik, .cert files
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- Supports dumping to SD (FAT32) and USB (NTFS only). When dumping to SD the files get slitted in 2 GiB parts.
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Files will be dumped to `/wudump/[DISC-ID]/`. The DiscID of a game can be found on the disc (e.g. WUP-P-ARDP for the EUR version of Super Mario 3D World).
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## How to merge splitted files
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When you dump a .wux or .wud to the SD card it gets splitted into 2 GiB parts (FAT32 limitation). To merge them you can use the `copy` cmd tool.
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Example:
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`copy /b "game.wux.part1" + "game.wux.part2" "C:\wudump\game.wux"`
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## Dependencies
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- [wut](https://github.com/devkitPro/wut)
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- [libiosuhax](https://github.com/wiiu-env/libiosuhax)
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- [libntfs](https://github.com/wiiu-env/libntfs)
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once)
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docker build . -t wudd-builder
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# make
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docker run -it --rm -v ${PWD}:/project wudd-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project wudd-builder make clean
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```
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## Format the code via docker
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`docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source -i` |