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Add some comments to vpad/input.h
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@ -31,10 +31,10 @@ typedef void (*OSAlarmCallback)(OSAlarm *, OSContext *);
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struct OSAlarmQueue
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{
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// OS_ALARM_QUEUE_TAG
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//! Should always be set to the value OS_ALARM_QUEUE_TAG.
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uint32_t tag;
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// Name set by OSInitAlarmQueueEx
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//! Name set by OSInitAlarmQueueEx
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const char *name;
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UNKNOWN(4);
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@ -7,72 +7,98 @@
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* @{
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*/
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#define VPAD_BUTTON_A 0x8000
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#define VPAD_BUTTON_B 0x4000
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#define VPAD_BUTTON_X 0x2000
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#define VPAD_BUTTON_Y 0x1000
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#define VPAD_BUTTON_LEFT 0x0800
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#define VPAD_BUTTON_RIGHT 0x0400
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#define VPAD_BUTTON_UP 0x0200
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#define VPAD_BUTTON_DOWN 0x0100
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#define VPAD_BUTTON_ZL 0x0080
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#define VPAD_BUTTON_ZR 0x0040
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#define VPAD_BUTTON_L 0x0020
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#define VPAD_BUTTON_R 0x0010
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#define VPAD_BUTTON_PLUS 0x0008
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#define VPAD_BUTTON_MINUS 0x0004
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#define VPAD_BUTTON_HOME 0x0002
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#define VPAD_BUTTON_SYNC 0x0001
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#define VPAD_BUTTON_STICK_R 0x00020000
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#define VPAD_BUTTON_STICK_L 0x00040000
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#define VPAD_BUTTON_TV 0x00010000
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#ifdef __cplusplus
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"C" {
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#endif
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#define VPAD_STICK_R_EMULATION_LEFT 0x04000000
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#define VPAD_STICK_R_EMULATION_RIGHT 0x02000000
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#define VPAD_STICK_R_EMULATION_UP 0x01000000
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#define VPAD_STICK_R_EMULATION_DOWN 0x00800000
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typedef struct VPADVec2D VPADVec2D;
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typedef struct VPADVec3D VPADVec3D;
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typedef struct VPADTouchData VPADTouchData;
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typedef struct VPADAccStatus VPADAccStatus;
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typedef struct VPADGyroStatus VPADGyroStatus;
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typedef struct VPADStatus VPADStatus;
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#define VPAD_STICK_L_EMULATION_LEFT 0x40000000
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#define VPAD_STICK_L_EMULATION_RIGHT 0x20000000
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#define VPAD_STICK_L_EMULATION_UP 0x10000000
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#define VPAD_STICK_L_EMULATION_DOWN 0x08000000
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#define VPAD_VALID 0x0
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#define VPAD_INVALID_X 0x1
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#define VPAD_INVALID_Y 0x2
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#define VPAD_READ_SUCCESS 0x0
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#define VPAD_READ_FAIL -2
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typedef uint32_t VPADReadError;
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typedef struct
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typedef enum VPADButtons
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{
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float x,y;
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} VPADVec2D;
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VPAD_BUTTON_A = 0x8000,
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VPAD_BUTTON_B = 0x4000,
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VPAD_BUTTON_X = 0x2000,
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VPAD_BUTTON_Y = 0x1000,
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VPAD_BUTTON_LEFT = 0x0800,
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VPAD_BUTTON_RIGHT = 0x0400,
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VPAD_BUTTON_UP = 0x0200,
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VPAD_BUTTON_DOWN = 0x0100,
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VPAD_BUTTON_ZL = 0x0080,
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VPAD_BUTTON_ZR = 0x0040,
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VPAD_BUTTON_L = 0x0020,
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VPAD_BUTTON_R = 0x0010,
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VPAD_BUTTON_PLUS = 0x0008,
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VPAD_BUTTON_MINUS = 0x0004,
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VPAD_BUTTON_HOME = 0x0002,
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VPAD_BUTTON_SYNC = 0x0001,
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VPAD_BUTTON_STICK_R = 0x00020000,
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VPAD_BUTTON_STICK_L = 0x00040000,
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VPAD_BUTTON_TV = 0x00010000,
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} VPADButtons;
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typedef struct
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typedef enum VPADTouchPadValidity
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{
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float x,y,z;
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} VPADVec3D;
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//! Both X and Y touchpad positions are accurate
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VPAD_VALID = 0x0,
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typedef struct
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//! X position is inaccurate
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VPAD_INVALID_X = 0x1,
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//! Y position is inaccurate
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VPAD_INVALID_Y = 0x2,
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} VPADTouchPadValidity;
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typedef enum VPADReadError
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{
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VPAD_READ_SUCCESS = 0,
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VPAD_READ_NO_SAMPLES = -1,
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VPAD_READ_INVALID_CONTROLLER = -2,
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} VPADReadError;
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struct VPADVec2D
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{
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float x;
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float y;
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};
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CHECK_OFFSET(VPADVec2D, 0x00, x);
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CHECK_OFFSET(VPADVec2D, 0x04, y);
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CHECK_SIZE(VPADVec2D, 0x08);
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struct VPADVec3D
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{
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float x;
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float y;
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float z;
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};
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CHECK_OFFSET(VPADVec3D, 0x00, x);
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CHECK_OFFSET(VPADVec3D, 0x04, y);
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CHECK_OFFSET(VPADVec3D, 0x08, z);
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CHECK_SIZE(VPADVec3D, 0x0C);
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struct VPADTouchData
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{
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uint16_t x;
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uint16_t y;
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uint16_t down;
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uint16_t unk1;
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} VPADTouchData;
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typedef struct
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{
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uint16_t x;
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uint16_t y;
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//! 0 if screen is not currently being touched
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uint16_t touched;
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uint16_t validity;
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} VPADTouchPadStatus;
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typedef struct
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//! Bitfield of VPADTouchPadValidity to indicate how touch sample accuracy
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uint16_t validity;
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};
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CHECK_OFFSET(VPADTouchData, 0x00, x);
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CHECK_OFFSET(VPADTouchData, 0x02, y);
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CHECK_OFFSET(VPADTouchData, 0x04, touched);
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CHECK_OFFSET(VPADTouchData, 0x06, validity);
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CHECK_SIZE(VPADTouchData, 0x08);
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struct VPADAccStatus
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{
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float unk1;
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float unk2;
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@ -80,9 +106,11 @@ typedef struct
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float unk4;
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float unk5;
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VPADVec2D vertical;
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} VPADAccStatus;
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};
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CHECK_OFFSET(VPADAccStatus, 0x14, vertical);
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CHECK_SIZE(VPADAccStatus, 0x1c);
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typedef struct
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struct VPADGyroStatus
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{
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float unk1;
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float unk2;
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@ -90,35 +118,80 @@ typedef struct
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float unk4;
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float unk5;
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float unk6;
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} VPADGyroStatus;
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};
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CHECK_SIZE(VPADGyroStatus, 0x18);
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typedef struct
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struct VPADStatus
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{
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uint32_t btn_hold;
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uint32_t btn_trigger;
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uint32_t btn_release;
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VPADVec2D lstick;
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VPADVec2D rstick;
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//! Indicates what VPADButtons are held down
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uint32_t hold;
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//! Indicates what VPADButtons have been pressed since last sample
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uint32_t trigger;
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//! Indicates what VPADButtons have been released since last sample
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uint32_t release;
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//! Position of left analog stick
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VPADVec2D leftStick;
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//! Position of right analog stick
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VPADVec2D rightStick;
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//! Status of DRC accelorometer
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VPADAccStatus accelorometer;
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//! Status of DRC gyro
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VPADGyroStatus gyro;
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char unk1[0x2];
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VPADTouchPadStatus tpNormal;
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VPADTouchPadStatus tpFiltered1;
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VPADTouchPadStatus tpFiltered2;
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char unk2[0x28];
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UNKNOWN(2);
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//! Current touch position on DRC
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VPADTouchData tpNormal;
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//! Filtered touch position, first level of smoothing
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VPADTouchData tpFiltered1;
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//! Filtered touch position, second level of smoothing
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VPADTouchData tpFiltered2;
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UNKNOWN(0x28);
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//! Status of DRC magnetometer
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VPADVec3D mag;
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//! Current volume set by the slide control
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uint8_t slideVolume;
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//! Battery level of controller
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uint8_t battery;
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//! Status of DRC microphone
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uint8_t micStatus;
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//! Unknown volume related value
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uint8_t slideVolumeEx;
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char unk3[0x7];
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} VPADStatus;
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#ifdef __cplusplus
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"C" {
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#endif
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UNKNOWN(0x7);
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};
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CHECK_OFFSET(VPADStatus, 0x00, hold);
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CHECK_OFFSET(VPADStatus, 0x04, trigger);
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CHECK_OFFSET(VPADStatus, 0x08, release);
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CHECK_OFFSET(VPADStatus, 0x0C, leftStick);
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CHECK_OFFSET(VPADStatus, 0x14, rightStick);
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CHECK_OFFSET(VPADStatus, 0x1C, accelorometer);
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CHECK_OFFSET(VPADStatus, 0x38, gyro);
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CHECK_OFFSET(VPADStatus, 0x52, tpNormal);
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CHECK_OFFSET(VPADStatus, 0x5A, tpFiltered1);
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CHECK_OFFSET(VPADStatus, 0x62, tpFiltered2);
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CHECK_OFFSET(VPADStatus, 0x94, mag);
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CHECK_OFFSET(VPADStatus, 0xA0, slideVolume);
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CHECK_OFFSET(VPADStatus, 0xA1, battery);
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CHECK_OFFSET(VPADStatus, 0xA2, micStatus);
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CHECK_OFFSET(VPADStatus, 0xA3, slideVolumeEx);
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CHECK_SIZE(VPADStatus, 0xAC);
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// Depreciated
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//! Deprecated
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void
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VPADInit();
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