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Add GX2_SHADER_PROGRAM_ALIGNMENT
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@ -14,6 +14,8 @@
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extern "C" {
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#endif
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#define GX2_SHADER_PROGRAM_ALIGNMENT (0x100)
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typedef struct GX2AttribVar GX2AttribVar;
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typedef struct GX2AttribStream GX2AttribStream;
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typedef struct GX2FetchShader GX2FetchShader;
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