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wut
1.0.0-beta9
Wii U Toolchain
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Functions | |
| uint32_t | OSGetCoreCount () |
| Gets the number of cores in the system. More... | |
| uint32_t | OSGetCoreId () |
| Gets the core executing the current thread. More... | |
| uint32_t | OSGetMainCoreId () |
| Gets the main core of the system. More... | |
| BOOL | OSIsMainCore () |
| Determines whether the current thread is running on the main core. More... | |
Provides information about each core of the system's processor.
| uint32_t OSGetCoreCount | ( | ) |
Gets the number of cores in the system.
On a retail Wii U, this is always 3.
| uint32_t OSGetCoreId | ( | ) |
Gets the core executing the current thread.
| uint32_t OSGetMainCoreId | ( | ) |
Gets the main core of the system.
On a retail Wii U, this is always core 1.
| BOOL OSIsMainCore | ( | ) |
Determines whether the current thread is running on the main core.
On a retail Wii U, the main core is always core 1.
true if the current core is the main core.
1.8.17