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wut
1.0.0-beta9
Wii U Toolchain
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Typedefs | |
| typedef struct GX2ColorBuffer | GX2ColorBuffer |
| typedef struct GX2DepthBuffer | GX2DepthBuffer |
Functions | |
| void | GX2ClearColor (GX2ColorBuffer *colorBuffer, float red, float green, float blue, float alpha) |
| void | GX2ClearDepthStencilEx (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil, GX2ClearFlags clearMode) |
| void | GX2ClearBuffersEx (GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, float red, float green, float blue, float alpha, float depth, uint8_t stencil, GX2ClearFlags clearMode) |
| void | GX2SetClearDepth (GX2DepthBuffer *depthBuffer, float depth) |
| void | GX2SetClearStencil (GX2DepthBuffer *depthBuffer, uint8_t stencil) |
| void | GX2SetClearDepthStencil (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil) |
| typedef struct GX2ColorBuffer GX2ColorBuffer |
| typedef struct GX2DepthBuffer GX2DepthBuffer |
| void GX2ClearColor | ( | GX2ColorBuffer * | colorBuffer, |
| float | red, | ||
| float | green, | ||
| float | blue, | ||
| float | alpha | ||
| ) |
| void GX2ClearDepthStencilEx | ( | GX2DepthBuffer * | depthBuffer, |
| float | depth, | ||
| uint8_t | stencil, | ||
| GX2ClearFlags | clearMode | ||
| ) |
| void GX2ClearBuffersEx | ( | GX2ColorBuffer * | colorBuffer, |
| GX2DepthBuffer * | depthBuffer, | ||
| float | red, | ||
| float | green, | ||
| float | blue, | ||
| float | alpha, | ||
| float | depth, | ||
| uint8_t | stencil, | ||
| GX2ClearFlags | clearMode | ||
| ) |
| void GX2SetClearDepth | ( | GX2DepthBuffer * | depthBuffer, |
| float | depth | ||
| ) |
| void GX2SetClearStencil | ( | GX2DepthBuffer * | depthBuffer, |
| uint8_t | stencil | ||
| ) |
| void GX2SetClearDepthStencil | ( | GX2DepthBuffer * | depthBuffer, |
| float | depth, | ||
| uint8_t | stencil | ||
| ) |
1.8.17