wut  1.0.0-beta9
Wii U Toolchain
Typedefs | Functions
SYSAPP Switch

Typedefs

typedef struct SysAppBrowserArgs SysAppBrowserArgs
 Argument struct for SYSSwitchToBrowserForViewer. More...
 

Functions

void SYSSwitchToSyncControllerOnHBM ()
 Initiate a switch into the controller sync menu. More...
 
void SYSSwitchToEManual ()
 Initiate a switch to the current title's assosciated e-manual. More...
 
void SYSSwitchToEShop ()
 Initiate a switch to the Nintendo eShop application. More...
 
void _SYSSwitchToMainApp ()
 
void SYSSwitchToBrowserForViewer (SysAppBrowserArgs *)
 Initiates a switch to the Internet Browser application, with the given arguments in the form of a SysAppBrowserArgs struct. More...
 

Detailed Description

Functions to open overlay applications (eShop, manual etc.). SYSAPP Switch provides functions to open overlay applications - such as the Internet Browser or HOME menu overlay. Calling one of these functions moves the current application to the background and opens the requested overlay. Notable functions include SYSSwitchToSyncControllerOnHBM and SYSSwitchToBrowserForViewer, to open the sync controller menu or Internet Browser, respectivley.

Typedef Documentation

◆ SysAppBrowserArgs

Argument struct for SYSSwitchToBrowserForViewer.

Definition at line 23 of file switch.h.

Function Documentation

◆ SYSSwitchToSyncControllerOnHBM()

void SYSSwitchToSyncControllerOnHBM ( )

Initiate a switch into the controller sync menu.

This is the same menu that can be accessed from the HOME menu overlay (HBM).

The current application is moved into the background (see ProcUI) and the sync menu is shown. Once the user exits the menu, the application is moved back to the foreground.

◆ SYSSwitchToEManual()

void SYSSwitchToEManual ( )

Initiate a switch to the current title's assosciated e-manual.

The current application is moved into the background (see ProcUI) and the e-manual is shown. Once the user exits the menu, the application is moved back to the foreground.

◆ SYSSwitchToEShop()

void SYSSwitchToEShop ( )

Initiate a switch to the Nintendo eShop application.

The current application is moved into the background (see ProcUI) and the Nintendo eShop is shown. Once the user exits the menu, the application is moved back to the foreground.

◆ _SYSSwitchToMainApp()

void _SYSSwitchToMainApp ( )

◆ SYSSwitchToBrowserForViewer()

void SYSSwitchToBrowserForViewer ( SysAppBrowserArgs )

Initiates a switch to the Internet Browser application, with the given arguments in the form of a SysAppBrowserArgs struct.

The current application is moved into the background (see ProcUI) and the Internet Browser is shown. Once the user exits the menu, the application is moved back to the foreground.