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wut
1.0.0-beta9
Wii U Toolchain
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#include <wut.h>Go to the source code of this file.
Typedefs | |
| typedef enum OSMemoryType | OSMemoryType |
Enumerations | |
| enum | OSMemoryType { OS_MEM1 = 1, OS_MEM2 = 2 } |
Functions | |
| void * | OSBlockMove (void *dst, const void *src, uint32_t size, BOOL flush) |
| Moves chunks of memory around, similarly to memmove. More... | |
| void * | OSBlockSet (void *dst, uint8_t val, uint32_t size) |
| Fills a chunk of memory with the given value, like memset. More... | |
| void * | OSAllocFromSystem (uint32_t size, int align) |
| void | OSFreeToSystem (void *ptr) |
| BOOL | OSGetForegroundBucket (uint32_t *outAddr, uint32_t *outSize) |
| Gets the location and size of the foreground bucket memory area. More... | |
| BOOL | OSGetForegroundBucketFreeArea (uint32_t *outAddr, uint32_t *outSize) |
| Gets the location and size of the application-usable portion of the foreground bucket area. More... | |
| int | OSGetMemBound (OSMemoryType type, uint32_t *outAddr, uint32_t *outSize) |
| Gets the location and size of available memory areas. More... | |
1.8.17