wut
1.0.0-beta9
Wii U Toolchain
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void SwkbdGetKeyboardCondition(nn::swkbd::KeyboardCondition *keyboardCondition)
void SwkbdSetInputFormString(const char16_t *str)
bool SwkbdIsNeedCalcSubThreadFont()
bool SwkbdIsDecideCancelButton(bool *outIsSelectCursor)
bool SwkbdIsCoveredWithSubWindow()
bool SwkbdInitLearnDic(void *buffer)
void SwkbdSetEnableOkButton(bool enable)
void SwkbdSetControllerRemo(nn::swkbd::ControllerType type)
bool SwkbdIsDecideOkButton(bool *outIsSelectCursor)
bool SwkbdIsSelectCursorActive()
void SwkbdCreate(void *buffer, nn::swkbd::RegionType regionType, uint32_t unk, FSClient *fsClient)
void SwkbdSetUserControllerEventObj(nn::swkbd::IControllerEventObj *userControllerEventObj)
void SwkbdCalc(const nn::swkbd::ControllerInfo &controllerInfo)
void SwkbdSetCursorPos(int pos)
void SwkbdSetReceiver(const nn::swkbd::ReceiverArg &receiver)
nn::swkbd::State SwkbdGetStateKeyboard()
void SwkbdConfirmUnfixAll()
void SwkbdSetSelectFrom(int from)
Arguments for the swkbd input form and keyboard.
void SwkbdGetDrawStringInfo(nn::swkbd::DrawStringInfo *drawStringInfo)
bool SwkbdIsKeyboardTarget(nn::swkbd::IEventReceiver *eventReceiver)
const char16_t * SwkbdGetInputFormString()
void SwkbdCalcSubThreadPredict()
bool SwkbdDisappearKeyboard()
bool SwkbdIsNeedCalcSubThreadPredict()
nn::swkbd::State SwkbdGetStateInputForm()
Input and controller information for swkbd.
void SwkbdSetVersion(int version)
bool SwkbdDisappearInputForm()
void SwkbdCalcSubThreadFont()
void SwkbdSetUserSoundObj(nn::swkbd::ISoundObj *userSoundObj)
void SwkbdMuteAllSound(bool muted)
bool SwkbdAppearInputForm(const nn::swkbd::AppearArg &appearArg)
bool SwkbdAppearKeyboard(const nn::swkbd::KeyboardArg &keyboardArg)
void SwkbdInactivateSelectCursor()
Arguments for the swkbd keyboard.