WUT  0.1
Wii U Toolchain
Data Fields
GX2ShadowState Struct Reference

#include <context.h>

Data Fields

uint32_t config [0xB00]
 
uint32_t context [0x400]
 
uint32_t alu [0x800]
 
uint32_t loop [0x60]
 
uint32_t resource [0xD9E]
 
uint32_t sampler [0xA2]
 

Detailed Description

Definition at line 17 of file context.h.

Field Documentation

uint32_t config[0xB00]

Definition at line 19 of file context.h.

uint32_t context[0x400]

Definition at line 20 of file context.h.

uint32_t alu[0x800]

Definition at line 21 of file context.h.

uint32_t loop[0x60]

Definition at line 22 of file context.h.

uint32_t resource[0xD9E]

Definition at line 24 of file context.h.

uint32_t sampler[0xA2]

Definition at line 26 of file context.h.


The documentation for this struct was generated from the following file: