WUT  0.1
Wii U Toolchain
baseheap.h
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1 #pragma once
2 #include <wut.h>
3 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 typedef void *MEMHeapHandle;
15 
16 typedef enum MEMBaseHeapType
17 {
22 
24 MEMGetArena(MEMHeapHandle handle);
25 
26 MEMHeapHandle
28 
29 MEMHeapHandle
31  MEMHeapHandle handle);
32 
33 #ifdef __cplusplus
34 }
35 #endif
36 
MEMBaseHeapType
Definition: baseheap.h:16
MEMHeapHandle MEMGetBaseHeapHandle(MEMBaseHeapType type)
void * MEMHeapHandle
Definition: baseheap.h:14
MEMHeapHandle MEMSetBaseHeapHandle(MEMBaseHeapType type, MEMHeapHandle handle)
MEMBaseHeapType MEMGetArena(MEMHeapHandle handle)