WUT
0.1
Wii U Toolchain
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#include <surface.h>
Data Fields | |
GX2Surface | surface |
uint32_t | viewMip |
uint32_t | viewFirstSlice |
uint32_t | viewNumSlices |
void * | hiZPtr |
uint32_t | hiZSize |
float | depthClear |
uint32_t | stencilClear |
uint32_t | regs [7] |
GX2Surface surface |