WUT  0.1
Wii U Toolchain
baseheap.h
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1 #pragma once
2 #include <wut.h>
3 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 typedef void *MEMHeapHandle;
15 
16 typedef enum MEMBaseHeapType
17 {
22 
27 MEMGetArena(MEMHeapHandle handle);
28 
32 MEMHeapHandle
34 
38 MEMHeapHandle
40  MEMHeapHandle handle);
41 
42 #ifdef __cplusplus
43 }
44 #endif
45 
MEMBaseHeapType
Definition: baseheap.h:16
MEMHeapHandle MEMGetBaseHeapHandle(MEMBaseHeapType type)
void * MEMHeapHandle
Definition: baseheap.h:14
MEMHeapHandle MEMSetBaseHeapHandle(MEMBaseHeapType type, MEMHeapHandle handle)
MEMBaseHeapType MEMGetArena(MEMHeapHandle handle)