WUT
0.1
Wii U Toolchain
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MCP_INSTALL_TARGET_MLC :
mcp.h
MCP_INSTALL_TARGET_USB :
mcp.h
MEM_BASE_HEAP_FG :
baseheap.h
MEM_BASE_HEAP_MEM1 :
baseheap.h
MEM_BASE_HEAP_MEM2 :
baseheap.h
MEM_BLOCK_HEAP_TAG :
memheap.h
MEM_EXP_HEAP_DIR_FROM_BOTTOM :
expandedheap.h
MEM_EXP_HEAP_DIR_FROM_TOP :
expandedheap.h
MEM_EXP_HEAP_MODE_FIRST_FREE :
expandedheap.h
MEM_EXP_HEAP_MODE_NEAREST_SIZE :
expandedheap.h
MEM_EXPANDED_HEAP_TAG :
memheap.h
MEM_FRAME_HEAP_FREE_ALL :
frameheap.h
MEM_FRAME_HEAP_FREE_HEAD :
frameheap.h
MEM_FRAME_HEAP_FREE_TAIL :
frameheap.h
MEM_FRAME_HEAP_TAG :
memheap.h
MEM_HEAP_FILL_TYPE_ALLOCATED :
memheap.h
MEM_HEAP_FILL_TYPE_FREED :
memheap.h
MEM_HEAP_FILL_TYPE_UNUSED :
memheap.h
MEM_HEAP_FLAG_DEBUG_MODE :
memheap.h
MEM_HEAP_FLAG_USE_LOCK :
memheap.h
MEM_HEAP_FLAG_ZERO_ALLOCATED :
memheap.h
MEM_UNIT_HEAP_TAG :
memheap.h
MEM_USER_HEAP_TAG :
memheap.h
MP_TASK_QUEUE_STATE_FINISHED :
taskqueue.h
MP_TASK_QUEUE_STATE_INITIALISED :
taskqueue.h
MP_TASK_QUEUE_STATE_READY :
taskqueue.h
MP_TASK_QUEUE_STATE_STOPPED :
taskqueue.h
MP_TASK_QUEUE_STATE_STOPPING :
taskqueue.h
MP_TASK_STATE_FINISHED :
taskqueue.h
MP_TASK_STATE_INITIALISED :
taskqueue.h
MP_TASK_STATE_READY :
taskqueue.h
MP_TASK_STATE_RUNNING :
taskqueue.h
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