WUT
0.1
Wii U Toolchain
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accept() :
socket.h
AXAcquireVoice() :
voice.h
AXAcquireVoiceEx() :
voice.h
AXCheckVoiceOffsets() :
voice.h
AXFreeVoice() :
voice.h
AXGetAuxCallback() :
device.h
AXGetDeviceFinalMixCallback() :
device.h
AXGetDeviceMode() :
device.h
AXGetDRCVSMode() :
drcvs.h
AXGetInputSamplesPerFrame() :
core.h
AXGetInputSamplesPerSec() :
core.h
AXGetMaxVoices() :
voice.h
AXGetSwapProfile() :
core.h
AXGetVoiceCurrentOffsetEx() :
voice.h
AXGetVoiceLoopCount() :
voice.h
AXGetVoiceOffsets() :
voice.h
AXInit() :
core.h
AXInitProfile() :
core.h
AXInitWithParams() :
core.h
AXIsInit() :
core.h
AXIsVoiceRunning() :
voice.h
AXRegisterAppFrameCallback() :
core.h
AXRegisterAuxCallback() :
device.h
AXRegisterDeviceFinalMixCallback() :
device.h
AXSetDefaultMixerSelect() :
core.h
AXSetDeviceCompressor() :
device.h
AXSetDeviceLinearUpsampler() :
device.h
AXSetDeviceUpsampleStage() :
device.h
AXSetDeviceVolume() :
device.h
AXSetDRCVSDownmixBalance() :
drcvs.h
AXSetDRCVSLC() :
drcvs.h
AXSetDRCVSLimiter() :
drcvs.h
AXSetDRCVSLimiterThreshold() :
drcvs.h
AXSetDRCVSMode() :
drcvs.h
AXSetDRCVSOutputGain() :
drcvs.h
AXSetDRCVSSpeakerPosition() :
drcvs.h
AXSetDRCVSSurroundDepth() :
drcvs.h
AXSetDRCVSSurroundLevelGain() :
drcvs.h
AXSetVoiceAdpcm() :
voice.h
AXSetVoiceAdpcmLoop() :
voice.h
AXSetVoiceCurrentOffset() :
voice.h
AXSetVoiceDeviceMix() :
voice.h
AXSetVoiceEndOffset() :
voice.h
AXSetVoiceEndOffsetEx() :
voice.h
AXSetVoiceInitialTimeDelay() :
voice.h
AXSetVoiceLoop() :
voice.h
AXSetVoiceLoopOffset() :
voice.h
AXSetVoiceLoopOffsetEx() :
voice.h
AXSetVoiceOffsets() :
voice.h
AXSetVoicePriority() :
voice.h
AXSetVoiceRmtIIRCoefs() :
voice.h
AXSetVoiceSrc() :
voice.h
AXSetVoiceSrcRatio() :
voice.h
AXSetVoiceSrcType() :
voice.h
AXSetVoiceState() :
voice.h
AXSetVoiceType() :
voice.h
AXSetVoiceVe() :
voice.h
AXSetVoiceVeDelta() :
voice.h
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