WUT
0.1
Wii U Toolchain
|
Data Structures | |
struct | GX2Texture |
Typedefs | |
typedef struct GX2Texture | GX2Texture |
Functions | |
void | GX2InitTextureRegs (GX2Texture *texture) |
void | GX2SetPixelTexture (GX2Texture *texture, uint32_t unit) |
void | GX2SetVertexTexture (GX2Texture *texture, uint32_t unit) |
void | GX2SetGeometryTexture (GX2Texture *texture, uint32_t unit) |
typedef struct GX2Texture GX2Texture |
void GX2InitTextureRegs | ( | GX2Texture * | texture | ) |
void GX2SetPixelTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetVertexTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetGeometryTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |