WUT  0.1
Wii U Toolchain
Typedefs | Enumerations | Functions
procui.h File Reference
#include <wut.h>

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Typedefs

typedef void(* ProcUISaveCallback) (void)
 
typedef uint32_t(* ProcUISaveCallbackEx) (void *)
 
typedef uint32_t(* ProcUICallback) (void *)
 
typedef enum ProcUIStatus ProcUIStatus
 

Enumerations

enum  ProcUIStatus
 

Functions

uint32_t ProcUICalcMemorySize (uint32_t unk)
 
void ProcUIClearCallbacks ()
 
void ProcUIDrawDoneRelease ()
 
BOOL ProcUIInForeground ()
 
BOOL ProcUIInShutdown ()
 
void ProcUIInit (ProcUISaveCallback saveCallback)
 
void ProcUIInitEx (ProcUISaveCallbackEx saveCallback, void *arg)
 
BOOL ProcUIIsRunning ()
 
ProcUIStatus ProcUIProcessMessages (BOOL block)
 
void ProcUISetSaveCallback (ProcUISaveCallbackEx saveCallback, void *arg)
 
void ProcUIShutdown ()
 
ProcUIStatus ProcUISubProcessMessages (BOOL block)